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60
chess.c
Normal file
60
chess.c
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#include <wchar.h>
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#include <stdio.h>
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#include <stdlib.h>
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#define E 0 /* empty */
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#define K 1 /* king */
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#define Q 2 /* queen */
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#define R 3 /* rook */
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#define B 4 /* bishop */
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#define N 5 /* knight */
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#define P 6 /* pawn */
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#define WHITE 1
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#define BLACK -1
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int main(){
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int *board;
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init_board(board);
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print_board(board);
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return 0;
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}
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void print_board(int* board){
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wchar_t piece;
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// The unicode value for a white chess king is 0x2654
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// the following unicode 5 unicode characters are the
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// other white chess pieces. (matches macro definitions)
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// (https://en.wikipedia.org/wiki/Chess_symbols_in_Unicode)
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for(int i=0; i<8; i++){
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for(int j=0; j<8; j++){
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piece = 0x2654 + board[i];
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putwchar(piece);
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}
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putchar('\n');
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}
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}
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void init_board(int *board){
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// black pieces are prefixed by minus (-)
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const int start[] = {
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-R,-N,-B,-Q,-K,-B,-N,-R,
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-P,-P,-P,-P,-P,-P,-P,-P,
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E, E, E, E, E, E, E, E,
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E, E, E, E, E, E, E, E,
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E, E, E, E, E, E, E, E,
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E, E, E, E, E, E, E, E,
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P, P, P, P, P, P, P, P,
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R, N, B, Q, K, B, N, R
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};
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memcpy(board, start, sizeof(start));
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}
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