Clean up code and improve comments
This commit is contained in:
104
chess.c
104
chess.c
@@ -17,58 +17,92 @@
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#define BLACK -1
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void print_board(int* board);
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void init_board(int* board);
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/*
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* main
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*/
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int main(){
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setlocale(LC_ALL, "C.UTF-8");
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int *board;
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init_board(board);
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print_board(board);
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return 0;
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}
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/*
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* Prints an escape char to set the font style
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*/
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void setcolor(int col){
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printf("\033[%im", col);
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};
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/*
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* Prints the board
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*/
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void print_board(int* board){
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wchar_t piece;
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// The unicode value for a white chess king is 0x2654
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// the following unicode 5 unicode characters are the
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// other white chess pieces. (matches macro definitions)
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// (https://en.wikipedia.org/wiki/Chess_symbols_in_Unicode)
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/*
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The loop checks if the tile is empty and prints ' ' if so.
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Otherwise the foreground color is set to match the player
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and the unicode symbol for the piece is printed.
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The unicode value for a fullcolor chess king is 0x2654
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the following unicode 5 unicode characters are the
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other white chess pieces. (matches macro definitions)
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(https://en.wikipedia.org/wiki/Chess_symbols_in_Unicode)
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The unicode symbol is calculated from adding 0x2653 and the
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piece value.
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*/
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for(int i=0; i<8; i++){
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printf(" %i ", 8-i); // number coordinates
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printf("\n %i ", 8-i); // number coordinates
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for(int j=0; j<8; j++){
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int p = board[i*8+j];
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// set tile color
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// Make tiles black and white
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if((i+j) % 2)
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printf("\033[100;39m"); // "light black"
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setcolor(100); // white
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else
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printf("\033[107;39m"); // "light white"
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setcolor(107); // black
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// Print empty space and do nothing if tile is empty
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if(p == E){
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putchar(' ');
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}else{
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if(p > 0){
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printf("\033[37m"); // white foreground
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}else{
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printf("\033[30m"); // black foreground
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p *= -1;
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}
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piece = 0x2659 + p; // unicode for black king is 0x267a (0x2659 + 1).
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// The macro definitions of pieces align with
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// unicode values to display the correct piece.
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printf("%lc", piece);
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printf(" ");
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continue;
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}
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putchar(' ');
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// Set piece color
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if(p > 0){
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setcolor(37); // white foreground
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}else{
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setcolor(30);
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p *= -1;
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}
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printf("%lc ", 0x2659 + p);
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}
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printf("\033[0m"); // reset text attributes
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putchar('\n');
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setcolor(0); // reset text attributes
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}
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printf("\033[0m"); // reset text attributes
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// print letter coordinates
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printf(" ");
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for(int i=0; i<8; i++) printf(" %c", 'A'+i);
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// Print horizontal letter coordinates
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printf("\n ");
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for(int i=0; i<8; i++) printf(" %c", 'a'+i);
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}
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/*
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* Resets/inits the board
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*/
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void init_board(int *board){
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// black pieces are prefixed by a minus (-)
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@@ -86,13 +120,3 @@ void init_board(int *board){
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memcpy(board, start, sizeof(start));
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}
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int main(){
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setlocale(LC_ALL, "C.UTF-8");
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int *board;
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init_board(board);
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print_board(board);
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return 0;
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}
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