almost working update link function

This commit is contained in:
Ole Morud
2022-06-08 17:55:20 +02:00
parent b6ba286971
commit 0b748cf2b7

View File

@@ -1,4 +1,5 @@
//#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
@@ -31,15 +32,24 @@ typedef struct Link {
* Function declarations
*/
double distance(Point* a, Point* b);
Point* unit_vec(Point* a, Point* b);
Link* link_points(Point* a, Point* b);
void draw_link(Canvas* c, Link* l);
void update_point(Point* p);
void update_link(Link* l);
/*
* Main
*/
int main(){
#if 0
Point a = {0, 0};
Point b = {10, 10};
unit_vec(&a, &b);
#endif
#if 1
char *data = malloc(WIDTH*HEIGHT);
Canvas cnv = {WIDTH, HEIGHT, data};
@@ -72,17 +82,25 @@ int main(){
while(1){
// clear canvas, calculate next frame and draw
memset(cnv.data, '.', cnv.x * cnv.y);
for(int i=0; i<4; i++)
draw_link(&cnv, links[i]);
for(int i=0; i<4; i++)
for(int i=0; i<4; i++){
update_point(points[i]);
}
// This function doesn't work
//for(int i=0; i<4; i++){
// update_link(links[i]);
//}
// then render and wait
render(&cnv);
usleep(1000000/FRAMERATE);
}
#endif
return 0;
}
@@ -92,11 +110,12 @@ int main(){
*/
double distance(Point* a, Point* b){
double dx = a->x - b->x;
double dy = b->y - b->y;
double dy = a->y - b->y;
return sqrt(dx*dx + dy*dy);
}
/*
* Returns a link between two points
*/
@@ -119,7 +138,7 @@ void draw_link(Canvas* c, Link* l){
/*
* Updates the position of a point
* the update is based on its position, its position in the previous frame (px, py)
* The update is based on its position (x,y), its position in the previous frame (px, py)
* and the forces acting upon it (fx,fy)
*/
void update_point(Point* p){
@@ -131,6 +150,27 @@ void update_point(Point* p){
p->py = tempy;
}
/*
* Returns vector of length 1 in direction from a to b
* - probably a million ways to optimize this
*/
Point* unit_vec(Point* a, Point* b){
Point* vec = malloc(sizeof(Point));
vec->x = b->x - a->x;
vec->y = b->y - a->y;
Point origin = {0, 0};
double dist = distance(&origin, vec);
vec->x /= dist;
vec->y /= dist;
//printf("<%f, %f>, distance:%f", vec->x, vec->y, distance(&origin, vec));
return vec;
}
/* TODO
* Moves points in link l such that their distance becomes l.length
*/
@@ -138,6 +178,10 @@ void update_link(Link* l){
double cur_dist = distance(l->a, l->b);
double delta = l->length - cur_dist;
Point* uvec = unit_vec(l->a, l->b);
l->a->x += uvec->x * delta;
l->a->y += uvec->y * delta;
l->b->x -= uvec->x * delta;
l->b->y -= uvec->y * delta;
}