structure links and points to arrays
This commit is contained in:
37
physics.c
37
physics.c
@@ -5,8 +5,8 @@
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
||||
#define GRAVITY 0.01f
|
||||
#define FRAMERATE 10
|
||||
#define FRAMERATE 60
|
||||
#define GRAVITY 0.001f
|
||||
|
||||
typedef struct Point{
|
||||
double x, y,
|
||||
@@ -32,8 +32,9 @@ void update_point(Point* p);
|
||||
*/
|
||||
int main(){
|
||||
char *data = malloc(40*40);
|
||||
Canvas c = {40, 40, data};
|
||||
Canvas cnv = {40, 40, data};
|
||||
|
||||
// Add 4 points, link them, and add points and links to respective arrays
|
||||
Point a = { 10.0, 10.0,
|
||||
10.0, 10.0,
|
||||
0.0, GRAVITY/FRAMERATE};
|
||||
@@ -42,17 +43,35 @@ int main(){
|
||||
20.0, 10.0,
|
||||
0.0, GRAVITY/FRAMERATE};
|
||||
|
||||
Point c = { 20.0, 20.0,
|
||||
20.0, 20.0,
|
||||
0.0, GRAVITY/FRAMERATE};
|
||||
|
||||
Point d = { 10.0, 20.0,
|
||||
10.0, 20.0,
|
||||
0.0, GRAVITY/FRAMERATE};
|
||||
|
||||
Link *l_ab = link_points(&a, &b);
|
||||
|
||||
Link *l_bc = link_points(&b, &c);
|
||||
Link *l_cd = link_points(&c, &d);
|
||||
Link *l_ad = link_points(&a, &d);
|
||||
|
||||
Point *points[] = {&a, &b, &c, &d};
|
||||
Link *links[] = {l_ab, l_bc, l_cd, l_ad};
|
||||
|
||||
|
||||
while(1){
|
||||
// clear canvas, calculate next frame and draw
|
||||
memset(c.data, '.', c.x * c.y);
|
||||
draw_link(&c, l_ab);
|
||||
update_point(&a);
|
||||
update_point(&b);
|
||||
memset(cnv.data, '.', cnv.x * cnv.y);
|
||||
|
||||
for(int i=0; i<4; i++)
|
||||
draw_link(&cnv, links[i]);
|
||||
|
||||
for(int i=0; i<4; i++)
|
||||
update_point(points[i]);
|
||||
|
||||
// then render and wait
|
||||
render(&c);
|
||||
render(&cnv);
|
||||
usleep(1000000/FRAMERATE);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user