make width and height dynamic
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@@ -6,8 +6,8 @@ import PlayArrowIcon from "@mui/icons-material/PlayArrow"
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import StopIcon from "@mui/icons-material/Stop"
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import {
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BOARD_HEIGHT,
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BOARD_WIDTH,
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DEFAULT_WIDTH,
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DEFAULT_HEIGHT,
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DEFAULT_TILE_COLOR,
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SELECTED_TILE_COLOR,
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SIDEBAR_WIDTH,
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@@ -19,7 +19,7 @@ import { iterate, newProgram, ProgramState, resetProgram } from "../interpreter"
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function Board() {
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let key = 0
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const [program, setProgram] = useState<ProgramState>(newProgram())
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const [program, setProgram] = useState<ProgramState>(newProgram(DEFAULT_WIDTH, DEFAULT_HEIGHT))
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const [playing, setPlaying] = useState<boolean>(false)
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const intervalRef = useRef<NodeJS.Timer>()
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@@ -111,7 +111,11 @@ function Board() {
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{/* BOARD */}
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{program.board.map((row, rowNo): JSX.Element => {
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return (
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<Grid key={key++} container columns={BOARD_WIDTH} sx={{ width: `${6 * BOARD_WIDTH}rem` }}>
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<Grid
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key={key++}
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container
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columns={program.width}
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sx={{ width: `${6 * program.width}rem` }}>
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{row.map((tile, colNo): JSX.Element => {
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return (
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<div
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