WIP GDT code
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@@ -5,11 +5,106 @@
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#include "libc.h"
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#include "tty.h"
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#define STR_(x) #x
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#define STR(x) STR_(x)
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/**
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* GDT Setup
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* =========
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*/
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enum gdt_segment_descriptor_index : size_t {
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GDT_SDESC_BASE_0 = 2,
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GDT_SDESC_BASE_1 = 3,
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GDT_SDESC_BASE_2 = 4,
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GDT_SDESC_BASE_3 = 7,
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GDT_SDESC_LIMIT_0 = 0,
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GDT_SDESC_LIMIT_1 = 1,
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GDT_SDESC_LIMIT_2 = 6,
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GDT_SDESC_ACCESSBYTE = 5,
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GDT_SDESC_FLAGS = 6,
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};
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enum gdt_access_flag : uint8_t {
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GDT_ACCESS_ACCESSED = (1<<0),
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GDT_ACCESS_RW = (1<<1),
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GDT_ACCESS_DC = (1<<2),
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GDT_ACCESS_EXEC = (1<<3),
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GDT_ACCESS_DESCRIPTOR = (1<<4),
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GDT_ACCESS_DPL = (1<<5),
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GDT_ACCESS_PRESENT = (1<<6),
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};
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enum gdt_flags : uint8_t {
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GDT_RESERVED = (1<<0),
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GDT_LONG = (1<<1),
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GDT_SIZE = (1<<2),
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GDT_GRANULARITY = (1<<3),
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}
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struct gdt {
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uint32_t base;
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uint32_t limit;
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uint8_t access_byte;
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uint8_t flags;
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};
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static void gdt_encode_entry(uint8_t *target, struct GDT source)
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{
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#define GDT_LIMIT_MAX 0xFFFFF
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if (source.limit > GDT_LIMIT_MAX)
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panic(str_attach("GDT cannot encode limits larger than " STR(GDT_LIMIT_MAX)));
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// encode the limit
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target[GDT_SDESC_LIMIT_0] = (source.limit >> 0) & 0xFF;
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target[GDT_SDESC_LIMIT_1] = (source.limit >> 8) & 0xFF;
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target[GDT_SDESC_LIMIT_2] = (source.limit >> 16) & 0xFF;
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// encode the base
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target[GDT_SDESC_BASE_0] = (source.base >> 0) & 0xFF;
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target[GDT_SDESC_BASE_1] = (source.base >> 8) & 0xFF;
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target[GDT_SDESC_BASE_2] = (source.base >> 16) & 0xFF;
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target[GDT_SDESC_BASE_3] = (source.base >> 24) & 0xFF;
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// encode the access byte
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target[GDT_SDESC_ACCESSBYTE] = source.access_byte;
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// encode the flags
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target[GDT_SDESC_FLAGS] |= (source.flags << 4);
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}
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void gdt_set(uint16_t limit, uint32_t base)
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{
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/* the lgdt instruction requires a packed alignment */
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struct __attribute__((packed)) gdtr {
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uint16_t limit;
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uint32_t base;
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};
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struct gdtr gdtr = {
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.limit = limit,
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.base = base,
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};
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__asm__ volatile (
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"lgdt %0"
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:
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: "m" (gdtr));
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}
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void gdt_segment_reload()
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/**
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* Kernel entrypoint
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* =================
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*/
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void kernel_main(void)
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{
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terminal_clear();
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for (size_t i = 0; i < 15; i++) {
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for (size_t i = 0; i < VGA_HEIGHT / 2 + 1; i++) {
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printf(str_attach("hello {u32}!\n"), i);
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}
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}
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