diff --git a/main.js b/main.js index c4b84a9..6ffd874 100644 --- a/main.js +++ b/main.js @@ -11,7 +11,7 @@ var deleteMode = false; var canvas_width = gRows * tileWidth; var canvas_height = gColumns * tileWidth; - + //Tiles in game of life var tiles = { tiles : [...Array(gRows)].map( x => Array(gColumns).fill(0) ), //<< x*y array with all values set to zero