// Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.28.0 // protoc v3.21.2 // source: dota_modifiers.proto package demo import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type DOTA_MODIFIER_ENTRY_TYPE int32 const ( DOTA_MODIFIER_ENTRY_TYPE_DOTA_MODIFIER_ENTRY_TYPE_ACTIVE DOTA_MODIFIER_ENTRY_TYPE = 1 DOTA_MODIFIER_ENTRY_TYPE_DOTA_MODIFIER_ENTRY_TYPE_REMOVED DOTA_MODIFIER_ENTRY_TYPE = 2 ) // Enum value maps for DOTA_MODIFIER_ENTRY_TYPE. var ( DOTA_MODIFIER_ENTRY_TYPE_name = map[int32]string{ 1: "DOTA_MODIFIER_ENTRY_TYPE_ACTIVE", 2: "DOTA_MODIFIER_ENTRY_TYPE_REMOVED", } DOTA_MODIFIER_ENTRY_TYPE_value = map[string]int32{ "DOTA_MODIFIER_ENTRY_TYPE_ACTIVE": 1, "DOTA_MODIFIER_ENTRY_TYPE_REMOVED": 2, } ) func (x DOTA_MODIFIER_ENTRY_TYPE) Enum() *DOTA_MODIFIER_ENTRY_TYPE { p := new(DOTA_MODIFIER_ENTRY_TYPE) *p = x return p } func (x DOTA_MODIFIER_ENTRY_TYPE) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (DOTA_MODIFIER_ENTRY_TYPE) Descriptor() protoreflect.EnumDescriptor { return file_dota_modifiers_proto_enumTypes[0].Descriptor() } func (DOTA_MODIFIER_ENTRY_TYPE) Type() protoreflect.EnumType { return &file_dota_modifiers_proto_enumTypes[0] } func (x DOTA_MODIFIER_ENTRY_TYPE) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Do not use. func (x *DOTA_MODIFIER_ENTRY_TYPE) UnmarshalJSON(b []byte) error { num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b) if err != nil { return err } *x = DOTA_MODIFIER_ENTRY_TYPE(num) return nil } // Deprecated: Use DOTA_MODIFIER_ENTRY_TYPE.Descriptor instead. func (DOTA_MODIFIER_ENTRY_TYPE) EnumDescriptor() ([]byte, []int) { return file_dota_modifiers_proto_rawDescGZIP(), []int{0} } type CDOTAModifierBuffTableEntry struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields EntryType *DOTA_MODIFIER_ENTRY_TYPE `protobuf:"varint,1,req,name=entry_type,json=entryType,enum=DOTA_MODIFIER_ENTRY_TYPE,def=1" json:"entry_type,omitempty"` Parent *uint32 `protobuf:"varint,2,req,name=parent" json:"parent,omitempty"` Index *int32 `protobuf:"varint,3,req,name=index" json:"index,omitempty"` SerialNum *int32 `protobuf:"varint,4,req,name=serial_num,json=serialNum" json:"serial_num,omitempty"` ModifierClass *int32 `protobuf:"varint,5,opt,name=modifier_class,json=modifierClass" json:"modifier_class,omitempty"` AbilityLevel *int32 `protobuf:"varint,6,opt,name=ability_level,json=abilityLevel" json:"ability_level,omitempty"` StackCount *int32 `protobuf:"varint,7,opt,name=stack_count,json=stackCount" json:"stack_count,omitempty"` CreationTime *float32 `protobuf:"fixed32,8,opt,name=creation_time,json=creationTime" json:"creation_time,omitempty"` Duration *float32 `protobuf:"fixed32,9,opt,name=duration,def=-1" json:"duration,omitempty"` Caster *uint32 `protobuf:"varint,10,opt,name=caster" json:"caster,omitempty"` Ability *uint32 `protobuf:"varint,11,opt,name=ability" json:"ability,omitempty"` Armor *int32 `protobuf:"varint,12,opt,name=armor" json:"armor,omitempty"` FadeTime *float32 `protobuf:"fixed32,13,opt,name=fade_time,json=fadeTime" json:"fade_time,omitempty"` Subtle *bool `protobuf:"varint,14,opt,name=subtle" json:"subtle,omitempty"` ChannelTime *float32 `protobuf:"fixed32,15,opt,name=channel_time,json=channelTime" json:"channel_time,omitempty"` VStart *CMsgVector `protobuf:"bytes,16,opt,name=v_start,json=vStart" json:"v_start,omitempty"` VEnd *CMsgVector `protobuf:"bytes,17,opt,name=v_end,json=vEnd" json:"v_end,omitempty"` PortalLoopAppear *string `protobuf:"bytes,18,opt,name=portal_loop_appear,json=portalLoopAppear" json:"portal_loop_appear,omitempty"` PortalLoopDisappear *string `protobuf:"bytes,19,opt,name=portal_loop_disappear,json=portalLoopDisappear" json:"portal_loop_disappear,omitempty"` HeroLoopAppear *string `protobuf:"bytes,20,opt,name=hero_loop_appear,json=heroLoopAppear" json:"hero_loop_appear,omitempty"` HeroLoopDisappear *string `protobuf:"bytes,21,opt,name=hero_loop_disappear,json=heroLoopDisappear" json:"hero_loop_disappear,omitempty"` MovementSpeed *int32 `protobuf:"varint,22,opt,name=movement_speed,json=movementSpeed" json:"movement_speed,omitempty"` Aura *bool `protobuf:"varint,23,opt,name=aura" json:"aura,omitempty"` Activity *int32 `protobuf:"varint,24,opt,name=activity" json:"activity,omitempty"` Damage *int32 `protobuf:"varint,25,opt,name=damage" json:"damage,omitempty"` Range *int32 `protobuf:"varint,26,opt,name=range" json:"range,omitempty"` DdModifierIndex *int32 `protobuf:"varint,27,opt,name=dd_modifier_index,json=ddModifierIndex" json:"dd_modifier_index,omitempty"` DdAbilityId *int32 `protobuf:"varint,28,opt,name=dd_ability_id,json=ddAbilityId" json:"dd_ability_id,omitempty"` IllusionLabel *string `protobuf:"bytes,29,opt,name=illusion_label,json=illusionLabel" json:"illusion_label,omitempty"` Active *bool `protobuf:"varint,30,opt,name=active" json:"active,omitempty"` PlayerIds *string `protobuf:"bytes,31,opt,name=player_ids,json=playerIds" json:"player_ids,omitempty"` LuaName *string `protobuf:"bytes,32,opt,name=lua_name,json=luaName" json:"lua_name,omitempty"` AttackSpeed *int32 `protobuf:"varint,33,opt,name=attack_speed,json=attackSpeed" json:"attack_speed,omitempty"` AuraOwner *uint32 `protobuf:"varint,34,opt,name=aura_owner,json=auraOwner" json:"aura_owner,omitempty"` BonusAllStats *int32 `protobuf:"varint,35,opt,name=bonus_all_stats,json=bonusAllStats" json:"bonus_all_stats,omitempty"` BonusHealth *int32 `protobuf:"varint,36,opt,name=bonus_health,json=bonusHealth" json:"bonus_health,omitempty"` BonusMana *int32 `protobuf:"varint,37,opt,name=bonus_mana,json=bonusMana" json:"bonus_mana,omitempty"` CustomEntity *uint32 `protobuf:"varint,38,opt,name=custom_entity,json=customEntity" json:"custom_entity,omitempty"` } // Default values for CDOTAModifierBuffTableEntry fields. const ( Default_CDOTAModifierBuffTableEntry_EntryType = DOTA_MODIFIER_ENTRY_TYPE_DOTA_MODIFIER_ENTRY_TYPE_ACTIVE Default_CDOTAModifierBuffTableEntry_Duration = float32(-1) ) func (x *CDOTAModifierBuffTableEntry) Reset() { *x = CDOTAModifierBuffTableEntry{} if protoimpl.UnsafeEnabled { mi := &file_dota_modifiers_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CDOTAModifierBuffTableEntry) String() string { return protoimpl.X.MessageStringOf(x) } func (*CDOTAModifierBuffTableEntry) ProtoMessage() {} func (x *CDOTAModifierBuffTableEntry) ProtoReflect() protoreflect.Message { mi := &file_dota_modifiers_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CDOTAModifierBuffTableEntry.ProtoReflect.Descriptor instead. func (*CDOTAModifierBuffTableEntry) Descriptor() ([]byte, []int) { return file_dota_modifiers_proto_rawDescGZIP(), []int{0} } func (x *CDOTAModifierBuffTableEntry) GetEntryType() DOTA_MODIFIER_ENTRY_TYPE { if x != nil && x.EntryType != nil { return *x.EntryType } return Default_CDOTAModifierBuffTableEntry_EntryType } func (x *CDOTAModifierBuffTableEntry) GetParent() uint32 { if x != nil && x.Parent != nil { return *x.Parent } return 0 } func (x *CDOTAModifierBuffTableEntry) GetIndex() int32 { if x != nil && x.Index != nil { return *x.Index } return 0 } func (x *CDOTAModifierBuffTableEntry) GetSerialNum() int32 { if x != nil && x.SerialNum != nil { return *x.SerialNum } return 0 } func (x *CDOTAModifierBuffTableEntry) GetModifierClass() int32 { if x != nil && x.ModifierClass != nil { return *x.ModifierClass } return 0 } func (x *CDOTAModifierBuffTableEntry) GetAbilityLevel() int32 { if x != nil && x.AbilityLevel != nil { return *x.AbilityLevel } return 0 } func (x *CDOTAModifierBuffTableEntry) GetStackCount() int32 { if x != nil && x.StackCount != nil { return *x.StackCount } return 0 } func (x *CDOTAModifierBuffTableEntry) GetCreationTime() float32 { if x != nil && x.CreationTime != nil { return *x.CreationTime } return 0 } func (x *CDOTAModifierBuffTableEntry) GetDuration() float32 { if x != nil && x.Duration != nil { return *x.Duration } return Default_CDOTAModifierBuffTableEntry_Duration } func (x *CDOTAModifierBuffTableEntry) GetCaster() uint32 { if x != nil && x.Caster != nil { return *x.Caster } return 0 } func (x *CDOTAModifierBuffTableEntry) GetAbility() uint32 { if x != nil && x.Ability != nil { return *x.Ability } return 0 } func (x *CDOTAModifierBuffTableEntry) GetArmor() int32 { if x != nil && x.Armor != nil { return *x.Armor } return 0 } func (x *CDOTAModifierBuffTableEntry) GetFadeTime() float32 { if x != nil && x.FadeTime != nil { return *x.FadeTime } return 0 } func (x *CDOTAModifierBuffTableEntry) GetSubtle() bool { if x != nil && x.Subtle != nil { return *x.Subtle } return false } func (x *CDOTAModifierBuffTableEntry) GetChannelTime() float32 { if x != nil && x.ChannelTime != nil { return *x.ChannelTime } return 0 } func (x *CDOTAModifierBuffTableEntry) GetVStart() *CMsgVector { if x != nil { return x.VStart } return nil } func (x *CDOTAModifierBuffTableEntry) GetVEnd() *CMsgVector { if x != nil { return x.VEnd } return nil } func (x *CDOTAModifierBuffTableEntry) GetPortalLoopAppear() string { if x != nil && x.PortalLoopAppear != nil { return *x.PortalLoopAppear } return "" } func (x *CDOTAModifierBuffTableEntry) GetPortalLoopDisappear() string { if x != nil && x.PortalLoopDisappear != nil { return *x.PortalLoopDisappear } return "" } func (x *CDOTAModifierBuffTableEntry) GetHeroLoopAppear() string { if x != nil && x.HeroLoopAppear != nil { return *x.HeroLoopAppear } return "" } func (x *CDOTAModifierBuffTableEntry) GetHeroLoopDisappear() string { if x != nil && x.HeroLoopDisappear != nil { return *x.HeroLoopDisappear } return "" } func (x *CDOTAModifierBuffTableEntry) GetMovementSpeed() int32 { if x != nil && x.MovementSpeed != nil { return *x.MovementSpeed } return 0 } func (x *CDOTAModifierBuffTableEntry) GetAura() bool { if x != nil && x.Aura != nil { return *x.Aura } return false } func (x *CDOTAModifierBuffTableEntry) GetActivity() int32 { if x != nil && x.Activity != nil { return *x.Activity } return 0 } func (x *CDOTAModifierBuffTableEntry) GetDamage() int32 { if x != nil && x.Damage != nil { return *x.Damage } return 0 } func (x *CDOTAModifierBuffTableEntry) GetRange() int32 { if x != nil && x.Range != nil { return *x.Range } return 0 } func (x *CDOTAModifierBuffTableEntry) GetDdModifierIndex() int32 { if x != nil && x.DdModifierIndex != nil { return *x.DdModifierIndex } return 0 } func (x *CDOTAModifierBuffTableEntry) GetDdAbilityId() int32 { if x != nil && x.DdAbilityId != nil { return *x.DdAbilityId } return 0 } func (x *CDOTAModifierBuffTableEntry) GetIllusionLabel() string { if x != nil && x.IllusionLabel != nil { return *x.IllusionLabel } return "" } func (x *CDOTAModifierBuffTableEntry) GetActive() bool { if x != nil && x.Active != nil { return *x.Active } return false } func (x *CDOTAModifierBuffTableEntry) GetPlayerIds() string { if x != nil && x.PlayerIds != nil { return *x.PlayerIds } return "" } func (x *CDOTAModifierBuffTableEntry) GetLuaName() string { if x != nil && x.LuaName != nil { return *x.LuaName } return "" } func (x *CDOTAModifierBuffTableEntry) GetAttackSpeed() int32 { if x != nil && x.AttackSpeed != nil { return *x.AttackSpeed } return 0 } func (x *CDOTAModifierBuffTableEntry) GetAuraOwner() uint32 { if x != nil && x.AuraOwner != nil { return *x.AuraOwner } return 0 } func (x *CDOTAModifierBuffTableEntry) GetBonusAllStats() int32 { if x != nil && x.BonusAllStats != nil { return *x.BonusAllStats } return 0 } func (x *CDOTAModifierBuffTableEntry) GetBonusHealth() int32 { if x != nil && x.BonusHealth != nil { return *x.BonusHealth } return 0 } func (x *CDOTAModifierBuffTableEntry) GetBonusMana() int32 { if x != nil && x.BonusMana != nil { return *x.BonusMana } return 0 } func (x *CDOTAModifierBuffTableEntry) GetCustomEntity() uint32 { if x != nil && x.CustomEntity != nil { return *x.CustomEntity } return 0 } type CDOTALuaModifierEntry struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields ModifierType *int32 `protobuf:"varint,1,req,name=modifier_type,json=modifierType" json:"modifier_type,omitempty"` ModifierFilename *string `protobuf:"bytes,2,req,name=modifier_filename,json=modifierFilename" json:"modifier_filename,omitempty"` } func 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sync.Once file_dota_modifiers_proto_rawDescData = file_dota_modifiers_proto_rawDesc ) func file_dota_modifiers_proto_rawDescGZIP() []byte { file_dota_modifiers_proto_rawDescOnce.Do(func() { file_dota_modifiers_proto_rawDescData = protoimpl.X.CompressGZIP(file_dota_modifiers_proto_rawDescData) }) return file_dota_modifiers_proto_rawDescData } var file_dota_modifiers_proto_enumTypes = make([]protoimpl.EnumInfo, 1) var file_dota_modifiers_proto_msgTypes = make([]protoimpl.MessageInfo, 2) var file_dota_modifiers_proto_goTypes = []interface{}{ (DOTA_MODIFIER_ENTRY_TYPE)(0), // 0: DOTA_MODIFIER_ENTRY_TYPE (*CDOTAModifierBuffTableEntry)(nil), // 1: CDOTAModifierBuffTableEntry (*CDOTALuaModifierEntry)(nil), // 2: CDOTALuaModifierEntry (*CMsgVector)(nil), // 3: CMsgVector } var file_dota_modifiers_proto_depIdxs = []int32{ 0, // 0: CDOTAModifierBuffTableEntry.entry_type:type_name -> DOTA_MODIFIER_ENTRY_TYPE 3, // 1: CDOTAModifierBuffTableEntry.v_start:type_name -> CMsgVector 3, // 2: CDOTAModifierBuffTableEntry.v_end:type_name -> CMsgVector 3, // [3:3] is the sub-list for method output_type 3, // [3:3] is the sub-list for method input_type 3, // [3:3] is the sub-list for extension type_name 3, // [3:3] is the sub-list for extension extendee 0, // [0:3] is the sub-list for field type_name } func init() { file_dota_modifiers_proto_init() } func file_dota_modifiers_proto_init() { if File_dota_modifiers_proto != nil { return } file_networkbasetypes_proto_init() if !protoimpl.UnsafeEnabled { file_dota_modifiers_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CDOTAModifierBuffTableEntry); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } file_dota_modifiers_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*CDOTALuaModifierEntry); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_dota_modifiers_proto_rawDesc, NumEnums: 1, NumMessages: 2, NumExtensions: 0, NumServices: 0, }, GoTypes: file_dota_modifiers_proto_goTypes, DependencyIndexes: file_dota_modifiers_proto_depIdxs, EnumInfos: file_dota_modifiers_proto_enumTypes, MessageInfos: file_dota_modifiers_proto_msgTypes, }.Build() File_dota_modifiers_proto = out.File file_dota_modifiers_proto_rawDesc = nil file_dota_modifiers_proto_goTypes = nil file_dota_modifiers_proto_depIdxs = nil }