// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// 	protoc-gen-go v1.28.0
// 	protoc        v3.21.2
// source: dota_shared_enums.proto

package demo

import (
	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
	reflect "reflect"
	sync "sync"
)

const (
	// Verify that this generated code is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
	// Verify that runtime/protoimpl is sufficiently up-to-date.
	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)

type DOTA_GameMode int32

const (
	DOTA_GameMode_DOTA_GAMEMODE_NONE              DOTA_GameMode = 0
	DOTA_GameMode_DOTA_GAMEMODE_AP                DOTA_GameMode = 1
	DOTA_GameMode_DOTA_GAMEMODE_CM                DOTA_GameMode = 2
	DOTA_GameMode_DOTA_GAMEMODE_RD                DOTA_GameMode = 3
	DOTA_GameMode_DOTA_GAMEMODE_SD                DOTA_GameMode = 4
	DOTA_GameMode_DOTA_GAMEMODE_AR                DOTA_GameMode = 5
	DOTA_GameMode_DOTA_GAMEMODE_INTRO             DOTA_GameMode = 6
	DOTA_GameMode_DOTA_GAMEMODE_HW                DOTA_GameMode = 7
	DOTA_GameMode_DOTA_GAMEMODE_REVERSE_CM        DOTA_GameMode = 8
	DOTA_GameMode_DOTA_GAMEMODE_XMAS              DOTA_GameMode = 9
	DOTA_GameMode_DOTA_GAMEMODE_TUTORIAL          DOTA_GameMode = 10
	DOTA_GameMode_DOTA_GAMEMODE_MO                DOTA_GameMode = 11
	DOTA_GameMode_DOTA_GAMEMODE_LP                DOTA_GameMode = 12
	DOTA_GameMode_DOTA_GAMEMODE_POOL1             DOTA_GameMode = 13
	DOTA_GameMode_DOTA_GAMEMODE_FH                DOTA_GameMode = 14
	DOTA_GameMode_DOTA_GAMEMODE_CUSTOM            DOTA_GameMode = 15
	DOTA_GameMode_DOTA_GAMEMODE_CD                DOTA_GameMode = 16
	DOTA_GameMode_DOTA_GAMEMODE_BD                DOTA_GameMode = 17
	DOTA_GameMode_DOTA_GAMEMODE_ABILITY_DRAFT     DOTA_GameMode = 18
	DOTA_GameMode_DOTA_GAMEMODE_EVENT             DOTA_GameMode = 19
	DOTA_GameMode_DOTA_GAMEMODE_ARDM              DOTA_GameMode = 20
	DOTA_GameMode_DOTA_GAMEMODE_1V1MID            DOTA_GameMode = 21
	DOTA_GameMode_DOTA_GAMEMODE_ALL_DRAFT         DOTA_GameMode = 22
	DOTA_GameMode_DOTA_GAMEMODE_TURBO             DOTA_GameMode = 23
	DOTA_GameMode_DOTA_GAMEMODE_MUTATION          DOTA_GameMode = 24
	DOTA_GameMode_DOTA_GAMEMODE_COACHES_CHALLENGE DOTA_GameMode = 25
)

// Enum value maps for DOTA_GameMode.
var (
	DOTA_GameMode_name = map[int32]string{
		0:  "DOTA_GAMEMODE_NONE",
		1:  "DOTA_GAMEMODE_AP",
		2:  "DOTA_GAMEMODE_CM",
		3:  "DOTA_GAMEMODE_RD",
		4:  "DOTA_GAMEMODE_SD",
		5:  "DOTA_GAMEMODE_AR",
		6:  "DOTA_GAMEMODE_INTRO",
		7:  "DOTA_GAMEMODE_HW",
		8:  "DOTA_GAMEMODE_REVERSE_CM",
		9:  "DOTA_GAMEMODE_XMAS",
		10: "DOTA_GAMEMODE_TUTORIAL",
		11: "DOTA_GAMEMODE_MO",
		12: "DOTA_GAMEMODE_LP",
		13: "DOTA_GAMEMODE_POOL1",
		14: "DOTA_GAMEMODE_FH",
		15: "DOTA_GAMEMODE_CUSTOM",
		16: "DOTA_GAMEMODE_CD",
		17: "DOTA_GAMEMODE_BD",
		18: "DOTA_GAMEMODE_ABILITY_DRAFT",
		19: "DOTA_GAMEMODE_EVENT",
		20: "DOTA_GAMEMODE_ARDM",
		21: "DOTA_GAMEMODE_1V1MID",
		22: "DOTA_GAMEMODE_ALL_DRAFT",
		23: "DOTA_GAMEMODE_TURBO",
		24: "DOTA_GAMEMODE_MUTATION",
		25: "DOTA_GAMEMODE_COACHES_CHALLENGE",
	}
	DOTA_GameMode_value = map[string]int32{
		"DOTA_GAMEMODE_NONE":              0,
		"DOTA_GAMEMODE_AP":                1,
		"DOTA_GAMEMODE_CM":                2,
		"DOTA_GAMEMODE_RD":                3,
		"DOTA_GAMEMODE_SD":                4,
		"DOTA_GAMEMODE_AR":                5,
		"DOTA_GAMEMODE_INTRO":             6,
		"DOTA_GAMEMODE_HW":                7,
		"DOTA_GAMEMODE_REVERSE_CM":        8,
		"DOTA_GAMEMODE_XMAS":              9,
		"DOTA_GAMEMODE_TUTORIAL":          10,
		"DOTA_GAMEMODE_MO":                11,
		"DOTA_GAMEMODE_LP":                12,
		"DOTA_GAMEMODE_POOL1":             13,
		"DOTA_GAMEMODE_FH":                14,
		"DOTA_GAMEMODE_CUSTOM":            15,
		"DOTA_GAMEMODE_CD":                16,
		"DOTA_GAMEMODE_BD":                17,
		"DOTA_GAMEMODE_ABILITY_DRAFT":     18,
		"DOTA_GAMEMODE_EVENT":             19,
		"DOTA_GAMEMODE_ARDM":              20,
		"DOTA_GAMEMODE_1V1MID":            21,
		"DOTA_GAMEMODE_ALL_DRAFT":         22,
		"DOTA_GAMEMODE_TURBO":             23,
		"DOTA_GAMEMODE_MUTATION":          24,
		"DOTA_GAMEMODE_COACHES_CHALLENGE": 25,
	}
)

func (x DOTA_GameMode) Enum() *DOTA_GameMode {
	p := new(DOTA_GameMode)
	*p = x
	return p
}

func (x DOTA_GameMode) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTA_GameMode) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[0].Descriptor()
}

func (DOTA_GameMode) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[0]
}

func (x DOTA_GameMode) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTA_GameMode) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTA_GameMode(num)
	return nil
}

// Deprecated: Use DOTA_GameMode.Descriptor instead.
func (DOTA_GameMode) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{0}
}

type DOTA_GameState int32

const (
	DOTA_GameState_DOTA_GAMERULES_STATE_INIT                     DOTA_GameState = 0
	DOTA_GameState_DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD DOTA_GameState = 1
	DOTA_GameState_DOTA_GAMERULES_STATE_HERO_SELECTION           DOTA_GameState = 2
	DOTA_GameState_DOTA_GAMERULES_STATE_STRATEGY_TIME            DOTA_GameState = 3
	DOTA_GameState_DOTA_GAMERULES_STATE_PRE_GAME                 DOTA_GameState = 4
	DOTA_GameState_DOTA_GAMERULES_STATE_GAME_IN_PROGRESS         DOTA_GameState = 5
	DOTA_GameState_DOTA_GAMERULES_STATE_POST_GAME                DOTA_GameState = 6
	DOTA_GameState_DOTA_GAMERULES_STATE_DISCONNECT               DOTA_GameState = 7
	DOTA_GameState_DOTA_GAMERULES_STATE_TEAM_SHOWCASE            DOTA_GameState = 8
	DOTA_GameState_DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP        DOTA_GameState = 9
	DOTA_GameState_DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD     DOTA_GameState = 10
	DOTA_GameState_DOTA_GAMERULES_STATE_SCENARIO_SETUP           DOTA_GameState = 11
	DOTA_GameState_DOTA_GAMERULES_STATE_LAST                     DOTA_GameState = 12
)

// Enum value maps for DOTA_GameState.
var (
	DOTA_GameState_name = map[int32]string{
		0:  "DOTA_GAMERULES_STATE_INIT",
		1:  "DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD",
		2:  "DOTA_GAMERULES_STATE_HERO_SELECTION",
		3:  "DOTA_GAMERULES_STATE_STRATEGY_TIME",
		4:  "DOTA_GAMERULES_STATE_PRE_GAME",
		5:  "DOTA_GAMERULES_STATE_GAME_IN_PROGRESS",
		6:  "DOTA_GAMERULES_STATE_POST_GAME",
		7:  "DOTA_GAMERULES_STATE_DISCONNECT",
		8:  "DOTA_GAMERULES_STATE_TEAM_SHOWCASE",
		9:  "DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP",
		10: "DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD",
		11: "DOTA_GAMERULES_STATE_SCENARIO_SETUP",
		12: "DOTA_GAMERULES_STATE_LAST",
	}
	DOTA_GameState_value = map[string]int32{
		"DOTA_GAMERULES_STATE_INIT":                     0,
		"DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD": 1,
		"DOTA_GAMERULES_STATE_HERO_SELECTION":           2,
		"DOTA_GAMERULES_STATE_STRATEGY_TIME":            3,
		"DOTA_GAMERULES_STATE_PRE_GAME":                 4,
		"DOTA_GAMERULES_STATE_GAME_IN_PROGRESS":         5,
		"DOTA_GAMERULES_STATE_POST_GAME":                6,
		"DOTA_GAMERULES_STATE_DISCONNECT":               7,
		"DOTA_GAMERULES_STATE_TEAM_SHOWCASE":            8,
		"DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP":        9,
		"DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD":     10,
		"DOTA_GAMERULES_STATE_SCENARIO_SETUP":           11,
		"DOTA_GAMERULES_STATE_LAST":                     12,
	}
)

func (x DOTA_GameState) Enum() *DOTA_GameState {
	p := new(DOTA_GameState)
	*p = x
	return p
}

func (x DOTA_GameState) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTA_GameState) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[1].Descriptor()
}

func (DOTA_GameState) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[1]
}

func (x DOTA_GameState) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTA_GameState) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTA_GameState(num)
	return nil
}

// Deprecated: Use DOTA_GameState.Descriptor instead.
func (DOTA_GameState) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{1}
}

type DOTA_GC_TEAM int32

const (
	DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS   DOTA_GC_TEAM = 0
	DOTA_GC_TEAM_DOTA_GC_TEAM_BAD_GUYS    DOTA_GC_TEAM = 1
	DOTA_GC_TEAM_DOTA_GC_TEAM_BROADCASTER DOTA_GC_TEAM = 2
	DOTA_GC_TEAM_DOTA_GC_TEAM_SPECTATOR   DOTA_GC_TEAM = 3
	DOTA_GC_TEAM_DOTA_GC_TEAM_PLAYER_POOL DOTA_GC_TEAM = 4
	DOTA_GC_TEAM_DOTA_GC_TEAM_NOTEAM      DOTA_GC_TEAM = 5
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_1    DOTA_GC_TEAM = 6
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_2    DOTA_GC_TEAM = 7
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_3    DOTA_GC_TEAM = 8
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_4    DOTA_GC_TEAM = 9
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_5    DOTA_GC_TEAM = 10
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_6    DOTA_GC_TEAM = 11
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_7    DOTA_GC_TEAM = 12
	DOTA_GC_TEAM_DOTA_GC_TEAM_CUSTOM_8    DOTA_GC_TEAM = 13
	DOTA_GC_TEAM_DOTA_GC_TEAM_NEUTRALS    DOTA_GC_TEAM = 14
)

// Enum value maps for DOTA_GC_TEAM.
var (
	DOTA_GC_TEAM_name = map[int32]string{
		0:  "DOTA_GC_TEAM_GOOD_GUYS",
		1:  "DOTA_GC_TEAM_BAD_GUYS",
		2:  "DOTA_GC_TEAM_BROADCASTER",
		3:  "DOTA_GC_TEAM_SPECTATOR",
		4:  "DOTA_GC_TEAM_PLAYER_POOL",
		5:  "DOTA_GC_TEAM_NOTEAM",
		6:  "DOTA_GC_TEAM_CUSTOM_1",
		7:  "DOTA_GC_TEAM_CUSTOM_2",
		8:  "DOTA_GC_TEAM_CUSTOM_3",
		9:  "DOTA_GC_TEAM_CUSTOM_4",
		10: "DOTA_GC_TEAM_CUSTOM_5",
		11: "DOTA_GC_TEAM_CUSTOM_6",
		12: "DOTA_GC_TEAM_CUSTOM_7",
		13: "DOTA_GC_TEAM_CUSTOM_8",
		14: "DOTA_GC_TEAM_NEUTRALS",
	}
	DOTA_GC_TEAM_value = map[string]int32{
		"DOTA_GC_TEAM_GOOD_GUYS":   0,
		"DOTA_GC_TEAM_BAD_GUYS":    1,
		"DOTA_GC_TEAM_BROADCASTER": 2,
		"DOTA_GC_TEAM_SPECTATOR":   3,
		"DOTA_GC_TEAM_PLAYER_POOL": 4,
		"DOTA_GC_TEAM_NOTEAM":      5,
		"DOTA_GC_TEAM_CUSTOM_1":    6,
		"DOTA_GC_TEAM_CUSTOM_2":    7,
		"DOTA_GC_TEAM_CUSTOM_3":    8,
		"DOTA_GC_TEAM_CUSTOM_4":    9,
		"DOTA_GC_TEAM_CUSTOM_5":    10,
		"DOTA_GC_TEAM_CUSTOM_6":    11,
		"DOTA_GC_TEAM_CUSTOM_7":    12,
		"DOTA_GC_TEAM_CUSTOM_8":    13,
		"DOTA_GC_TEAM_NEUTRALS":    14,
	}
)

func (x DOTA_GC_TEAM) Enum() *DOTA_GC_TEAM {
	p := new(DOTA_GC_TEAM)
	*p = x
	return p
}

func (x DOTA_GC_TEAM) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTA_GC_TEAM) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[2].Descriptor()
}

func (DOTA_GC_TEAM) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[2]
}

func (x DOTA_GC_TEAM) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTA_GC_TEAM) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTA_GC_TEAM(num)
	return nil
}

// Deprecated: Use DOTA_GC_TEAM.Descriptor instead.
func (DOTA_GC_TEAM) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{2}
}

type EEvent int32

const (
	EEvent_EVENT_ID_NONE                    EEvent = 0
	EEvent_EVENT_ID_DIRETIDE                EEvent = 1
	EEvent_EVENT_ID_SPRING_FESTIVAL         EEvent = 2
	EEvent_EVENT_ID_FROSTIVUS_2013          EEvent = 3
	EEvent_EVENT_ID_COMPENDIUM_2014         EEvent = 4
	EEvent_EVENT_ID_NEXON_PC_BANG           EEvent = 5
	EEvent_EVENT_ID_PWRD_DAC_2015           EEvent = 6
	EEvent_EVENT_ID_NEW_BLOOM_2015          EEvent = 7
	EEvent_EVENT_ID_INTERNATIONAL_2015      EEvent = 8
	EEvent_EVENT_ID_FALL_MAJOR_2015         EEvent = 9
	EEvent_EVENT_ID_ORACLE_PA               EEvent = 10
	EEvent_EVENT_ID_NEW_BLOOM_2015_PREBEAST EEvent = 11
	EEvent_EVENT_ID_FROSTIVUS               EEvent = 12
	EEvent_EVENT_ID_WINTER_MAJOR_2016       EEvent = 13
	EEvent_EVENT_ID_INTERNATIONAL_2016      EEvent = 14
	EEvent_EVENT_ID_FALL_MAJOR_2016         EEvent = 15
	EEvent_EVENT_ID_WINTER_MAJOR_2017       EEvent = 16
	EEvent_EVENT_ID_NEW_BLOOM_2017          EEvent = 17
	EEvent_EVENT_ID_INTERNATIONAL_2017      EEvent = 18
	EEvent_EVENT_ID_PLUS_SUBSCRIPTION       EEvent = 19
	EEvent_EVENT_ID_SINGLES_DAY_2017        EEvent = 20
	EEvent_EVENT_ID_FROSTIVUS_2017          EEvent = 21
	EEvent_EVENT_ID_INTERNATIONAL_2018      EEvent = 22
	EEvent_EVENT_ID_FROSTIVUS_2018          EEvent = 23
	EEvent_EVENT_ID_NEW_BLOOM_2019          EEvent = 24
	EEvent_EVENT_ID_INTERNATIONAL_2019      EEvent = 25
	EEvent_EVENT_ID_NEW_PLAYER_EXPERIENCE   EEvent = 26
	EEvent_EVENT_ID_FROSTIVUS_2019          EEvent = 27
	EEvent_EVENT_ID_NEW_BLOOM_2020          EEvent = 28
	EEvent_EVENT_ID_INTERNATIONAL_2020      EEvent = 29
	EEvent_EVENT_ID_TEAM_FANDOM             EEvent = 30
	EEvent_EVENT_ID_DIRETIDE_2020           EEvent = 31
	EEvent_EVENT_ID_SPRING_2021             EEvent = 32
	EEvent_EVENT_ID_FALL_2021               EEvent = 33
	EEvent_EVENT_ID_TEAM_FANDOM_FALL_2021   EEvent = 34
	EEvent_EVENT_ID_TEAM_2021_2022_TOUR2    EEvent = 35
	EEvent_EVENT_ID_INTERNATIONAL_2022      EEvent = 36
	EEvent_EVENT_ID_TEAM_2021_2022_TOUR3    EEvent = 37
	EEvent_EVENT_ID_TEAM_INTERNATIONAL_2022 EEvent = 38
)

// Enum value maps for EEvent.
var (
	EEvent_name = map[int32]string{
		0:  "EVENT_ID_NONE",
		1:  "EVENT_ID_DIRETIDE",
		2:  "EVENT_ID_SPRING_FESTIVAL",
		3:  "EVENT_ID_FROSTIVUS_2013",
		4:  "EVENT_ID_COMPENDIUM_2014",
		5:  "EVENT_ID_NEXON_PC_BANG",
		6:  "EVENT_ID_PWRD_DAC_2015",
		7:  "EVENT_ID_NEW_BLOOM_2015",
		8:  "EVENT_ID_INTERNATIONAL_2015",
		9:  "EVENT_ID_FALL_MAJOR_2015",
		10: "EVENT_ID_ORACLE_PA",
		11: "EVENT_ID_NEW_BLOOM_2015_PREBEAST",
		12: "EVENT_ID_FROSTIVUS",
		13: "EVENT_ID_WINTER_MAJOR_2016",
		14: "EVENT_ID_INTERNATIONAL_2016",
		15: "EVENT_ID_FALL_MAJOR_2016",
		16: "EVENT_ID_WINTER_MAJOR_2017",
		17: "EVENT_ID_NEW_BLOOM_2017",
		18: "EVENT_ID_INTERNATIONAL_2017",
		19: "EVENT_ID_PLUS_SUBSCRIPTION",
		20: "EVENT_ID_SINGLES_DAY_2017",
		21: "EVENT_ID_FROSTIVUS_2017",
		22: "EVENT_ID_INTERNATIONAL_2018",
		23: "EVENT_ID_FROSTIVUS_2018",
		24: "EVENT_ID_NEW_BLOOM_2019",
		25: "EVENT_ID_INTERNATIONAL_2019",
		26: "EVENT_ID_NEW_PLAYER_EXPERIENCE",
		27: "EVENT_ID_FROSTIVUS_2019",
		28: "EVENT_ID_NEW_BLOOM_2020",
		29: "EVENT_ID_INTERNATIONAL_2020",
		30: "EVENT_ID_TEAM_FANDOM",
		31: "EVENT_ID_DIRETIDE_2020",
		32: "EVENT_ID_SPRING_2021",
		33: "EVENT_ID_FALL_2021",
		34: "EVENT_ID_TEAM_FANDOM_FALL_2021",
		35: "EVENT_ID_TEAM_2021_2022_TOUR2",
		36: "EVENT_ID_INTERNATIONAL_2022",
		37: "EVENT_ID_TEAM_2021_2022_TOUR3",
		38: "EVENT_ID_TEAM_INTERNATIONAL_2022",
	}
	EEvent_value = map[string]int32{
		"EVENT_ID_NONE":                    0,
		"EVENT_ID_DIRETIDE":                1,
		"EVENT_ID_SPRING_FESTIVAL":         2,
		"EVENT_ID_FROSTIVUS_2013":          3,
		"EVENT_ID_COMPENDIUM_2014":         4,
		"EVENT_ID_NEXON_PC_BANG":           5,
		"EVENT_ID_PWRD_DAC_2015":           6,
		"EVENT_ID_NEW_BLOOM_2015":          7,
		"EVENT_ID_INTERNATIONAL_2015":      8,
		"EVENT_ID_FALL_MAJOR_2015":         9,
		"EVENT_ID_ORACLE_PA":               10,
		"EVENT_ID_NEW_BLOOM_2015_PREBEAST": 11,
		"EVENT_ID_FROSTIVUS":               12,
		"EVENT_ID_WINTER_MAJOR_2016":       13,
		"EVENT_ID_INTERNATIONAL_2016":      14,
		"EVENT_ID_FALL_MAJOR_2016":         15,
		"EVENT_ID_WINTER_MAJOR_2017":       16,
		"EVENT_ID_NEW_BLOOM_2017":          17,
		"EVENT_ID_INTERNATIONAL_2017":      18,
		"EVENT_ID_PLUS_SUBSCRIPTION":       19,
		"EVENT_ID_SINGLES_DAY_2017":        20,
		"EVENT_ID_FROSTIVUS_2017":          21,
		"EVENT_ID_INTERNATIONAL_2018":      22,
		"EVENT_ID_FROSTIVUS_2018":          23,
		"EVENT_ID_NEW_BLOOM_2019":          24,
		"EVENT_ID_INTERNATIONAL_2019":      25,
		"EVENT_ID_NEW_PLAYER_EXPERIENCE":   26,
		"EVENT_ID_FROSTIVUS_2019":          27,
		"EVENT_ID_NEW_BLOOM_2020":          28,
		"EVENT_ID_INTERNATIONAL_2020":      29,
		"EVENT_ID_TEAM_FANDOM":             30,
		"EVENT_ID_DIRETIDE_2020":           31,
		"EVENT_ID_SPRING_2021":             32,
		"EVENT_ID_FALL_2021":               33,
		"EVENT_ID_TEAM_FANDOM_FALL_2021":   34,
		"EVENT_ID_TEAM_2021_2022_TOUR2":    35,
		"EVENT_ID_INTERNATIONAL_2022":      36,
		"EVENT_ID_TEAM_2021_2022_TOUR3":    37,
		"EVENT_ID_TEAM_INTERNATIONAL_2022": 38,
	}
)

func (x EEvent) Enum() *EEvent {
	p := new(EEvent)
	*p = x
	return p
}

func (x EEvent) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EEvent) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[3].Descriptor()
}

func (EEvent) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[3]
}

func (x EEvent) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EEvent) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EEvent(num)
	return nil
}

// Deprecated: Use EEvent.Descriptor instead.
func (EEvent) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{3}
}

type DOTALeaverStatusT int32

const (
	DOTALeaverStatusT_DOTA_LEAVER_NONE                     DOTALeaverStatusT = 0
	DOTALeaverStatusT_DOTA_LEAVER_DISCONNECTED             DOTALeaverStatusT = 1
	DOTALeaverStatusT_DOTA_LEAVER_DISCONNECTED_TOO_LONG    DOTALeaverStatusT = 2
	DOTALeaverStatusT_DOTA_LEAVER_ABANDONED                DOTALeaverStatusT = 3
	DOTALeaverStatusT_DOTA_LEAVER_AFK                      DOTALeaverStatusT = 4
	DOTALeaverStatusT_DOTA_LEAVER_NEVER_CONNECTED          DOTALeaverStatusT = 5
	DOTALeaverStatusT_DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG DOTALeaverStatusT = 6
	DOTALeaverStatusT_DOTA_LEAVER_FAILED_TO_READY_UP       DOTALeaverStatusT = 7
	DOTALeaverStatusT_DOTA_LEAVER_DECLINED                 DOTALeaverStatusT = 8
)

// Enum value maps for DOTALeaverStatusT.
var (
	DOTALeaverStatusT_name = map[int32]string{
		0: "DOTA_LEAVER_NONE",
		1: "DOTA_LEAVER_DISCONNECTED",
		2: "DOTA_LEAVER_DISCONNECTED_TOO_LONG",
		3: "DOTA_LEAVER_ABANDONED",
		4: "DOTA_LEAVER_AFK",
		5: "DOTA_LEAVER_NEVER_CONNECTED",
		6: "DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG",
		7: "DOTA_LEAVER_FAILED_TO_READY_UP",
		8: "DOTA_LEAVER_DECLINED",
	}
	DOTALeaverStatusT_value = map[string]int32{
		"DOTA_LEAVER_NONE":                     0,
		"DOTA_LEAVER_DISCONNECTED":             1,
		"DOTA_LEAVER_DISCONNECTED_TOO_LONG":    2,
		"DOTA_LEAVER_ABANDONED":                3,
		"DOTA_LEAVER_AFK":                      4,
		"DOTA_LEAVER_NEVER_CONNECTED":          5,
		"DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG": 6,
		"DOTA_LEAVER_FAILED_TO_READY_UP":       7,
		"DOTA_LEAVER_DECLINED":                 8,
	}
)

func (x DOTALeaverStatusT) Enum() *DOTALeaverStatusT {
	p := new(DOTALeaverStatusT)
	*p = x
	return p
}

func (x DOTALeaverStatusT) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTALeaverStatusT) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[4].Descriptor()
}

func (DOTALeaverStatusT) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[4]
}

func (x DOTALeaverStatusT) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTALeaverStatusT) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTALeaverStatusT(num)
	return nil
}

// Deprecated: Use DOTALeaverStatusT.Descriptor instead.
func (DOTALeaverStatusT) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{4}
}

type DOTAConnectionStateT int32

const (
	DOTAConnectionStateT_DOTA_CONNECTION_STATE_UNKNOWN           DOTAConnectionStateT = 0
	DOTAConnectionStateT_DOTA_CONNECTION_STATE_NOT_YET_CONNECTED DOTAConnectionStateT = 1
	DOTAConnectionStateT_DOTA_CONNECTION_STATE_CONNECTED         DOTAConnectionStateT = 2
	DOTAConnectionStateT_DOTA_CONNECTION_STATE_DISCONNECTED      DOTAConnectionStateT = 3
	DOTAConnectionStateT_DOTA_CONNECTION_STATE_ABANDONED         DOTAConnectionStateT = 4
	DOTAConnectionStateT_DOTA_CONNECTION_STATE_LOADING           DOTAConnectionStateT = 5
	DOTAConnectionStateT_DOTA_CONNECTION_STATE_FAILED            DOTAConnectionStateT = 6
)

// Enum value maps for DOTAConnectionStateT.
var (
	DOTAConnectionStateT_name = map[int32]string{
		0: "DOTA_CONNECTION_STATE_UNKNOWN",
		1: "DOTA_CONNECTION_STATE_NOT_YET_CONNECTED",
		2: "DOTA_CONNECTION_STATE_CONNECTED",
		3: "DOTA_CONNECTION_STATE_DISCONNECTED",
		4: "DOTA_CONNECTION_STATE_ABANDONED",
		5: "DOTA_CONNECTION_STATE_LOADING",
		6: "DOTA_CONNECTION_STATE_FAILED",
	}
	DOTAConnectionStateT_value = map[string]int32{
		"DOTA_CONNECTION_STATE_UNKNOWN":           0,
		"DOTA_CONNECTION_STATE_NOT_YET_CONNECTED": 1,
		"DOTA_CONNECTION_STATE_CONNECTED":         2,
		"DOTA_CONNECTION_STATE_DISCONNECTED":      3,
		"DOTA_CONNECTION_STATE_ABANDONED":         4,
		"DOTA_CONNECTION_STATE_LOADING":           5,
		"DOTA_CONNECTION_STATE_FAILED":            6,
	}
)

func (x DOTAConnectionStateT) Enum() *DOTAConnectionStateT {
	p := new(DOTAConnectionStateT)
	*p = x
	return p
}

func (x DOTAConnectionStateT) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTAConnectionStateT) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[5].Descriptor()
}

func (DOTAConnectionStateT) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[5]
}

func (x DOTAConnectionStateT) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTAConnectionStateT) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTAConnectionStateT(num)
	return nil
}

// Deprecated: Use DOTAConnectionStateT.Descriptor instead.
func (DOTAConnectionStateT) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{5}
}

type Fantasy_Roles int32

const (
	Fantasy_Roles_FANTASY_ROLE_UNDEFINED Fantasy_Roles = 0
	Fantasy_Roles_FANTASY_ROLE_CORE      Fantasy_Roles = 1
	Fantasy_Roles_FANTASY_ROLE_SUPPORT   Fantasy_Roles = 2
	Fantasy_Roles_FANTASY_ROLE_OFFLANE   Fantasy_Roles = 3
	Fantasy_Roles_FANTASY_ROLE_MID       Fantasy_Roles = 4
)

// Enum value maps for Fantasy_Roles.
var (
	Fantasy_Roles_name = map[int32]string{
		0: "FANTASY_ROLE_UNDEFINED",
		1: "FANTASY_ROLE_CORE",
		2: "FANTASY_ROLE_SUPPORT",
		3: "FANTASY_ROLE_OFFLANE",
		4: "FANTASY_ROLE_MID",
	}
	Fantasy_Roles_value = map[string]int32{
		"FANTASY_ROLE_UNDEFINED": 0,
		"FANTASY_ROLE_CORE":      1,
		"FANTASY_ROLE_SUPPORT":   2,
		"FANTASY_ROLE_OFFLANE":   3,
		"FANTASY_ROLE_MID":       4,
	}
)

func (x Fantasy_Roles) Enum() *Fantasy_Roles {
	p := new(Fantasy_Roles)
	*p = x
	return p
}

func (x Fantasy_Roles) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (Fantasy_Roles) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[6].Descriptor()
}

func (Fantasy_Roles) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[6]
}

func (x Fantasy_Roles) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *Fantasy_Roles) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = Fantasy_Roles(num)
	return nil
}

// Deprecated: Use Fantasy_Roles.Descriptor instead.
func (Fantasy_Roles) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{6}
}

type Fantasy_Team_Slots int32

const (
	Fantasy_Team_Slots_FANTASY_SLOT_NONE    Fantasy_Team_Slots = 0
	Fantasy_Team_Slots_FANTASY_SLOT_CORE    Fantasy_Team_Slots = 1
	Fantasy_Team_Slots_FANTASY_SLOT_SUPPORT Fantasy_Team_Slots = 2
	Fantasy_Team_Slots_FANTASY_SLOT_ANY     Fantasy_Team_Slots = 3
	Fantasy_Team_Slots_FANTASY_SLOT_BENCH   Fantasy_Team_Slots = 4
)

// Enum value maps for Fantasy_Team_Slots.
var (
	Fantasy_Team_Slots_name = map[int32]string{
		0: "FANTASY_SLOT_NONE",
		1: "FANTASY_SLOT_CORE",
		2: "FANTASY_SLOT_SUPPORT",
		3: "FANTASY_SLOT_ANY",
		4: "FANTASY_SLOT_BENCH",
	}
	Fantasy_Team_Slots_value = map[string]int32{
		"FANTASY_SLOT_NONE":    0,
		"FANTASY_SLOT_CORE":    1,
		"FANTASY_SLOT_SUPPORT": 2,
		"FANTASY_SLOT_ANY":     3,
		"FANTASY_SLOT_BENCH":   4,
	}
)

func (x Fantasy_Team_Slots) Enum() *Fantasy_Team_Slots {
	p := new(Fantasy_Team_Slots)
	*p = x
	return p
}

func (x Fantasy_Team_Slots) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (Fantasy_Team_Slots) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[7].Descriptor()
}

func (Fantasy_Team_Slots) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[7]
}

func (x Fantasy_Team_Slots) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *Fantasy_Team_Slots) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = Fantasy_Team_Slots(num)
	return nil
}

// Deprecated: Use Fantasy_Team_Slots.Descriptor instead.
func (Fantasy_Team_Slots) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{7}
}

type Fantasy_Selection_Mode int32

const (
	Fantasy_Selection_Mode_FANTASY_SELECTION_INVALID        Fantasy_Selection_Mode = 0
	Fantasy_Selection_Mode_FANTASY_SELECTION_LOCKED         Fantasy_Selection_Mode = 1
	Fantasy_Selection_Mode_FANTASY_SELECTION_SHUFFLE        Fantasy_Selection_Mode = 2
	Fantasy_Selection_Mode_FANTASY_SELECTION_FREE_PICK      Fantasy_Selection_Mode = 3
	Fantasy_Selection_Mode_FANTASY_SELECTION_ENDED          Fantasy_Selection_Mode = 4
	Fantasy_Selection_Mode_FANTASY_SELECTION_PRE_SEASON     Fantasy_Selection_Mode = 5
	Fantasy_Selection_Mode_FANTASY_SELECTION_PRE_DRAFT      Fantasy_Selection_Mode = 6
	Fantasy_Selection_Mode_FANTASY_SELECTION_DRAFTING       Fantasy_Selection_Mode = 7
	Fantasy_Selection_Mode_FANTASY_SELECTION_REGULAR_SEASON Fantasy_Selection_Mode = 8
	Fantasy_Selection_Mode_FANTASY_SELECTION_CARD_BASED     Fantasy_Selection_Mode = 9
)

// Enum value maps for Fantasy_Selection_Mode.
var (
	Fantasy_Selection_Mode_name = map[int32]string{
		0: "FANTASY_SELECTION_INVALID",
		1: "FANTASY_SELECTION_LOCKED",
		2: "FANTASY_SELECTION_SHUFFLE",
		3: "FANTASY_SELECTION_FREE_PICK",
		4: "FANTASY_SELECTION_ENDED",
		5: "FANTASY_SELECTION_PRE_SEASON",
		6: "FANTASY_SELECTION_PRE_DRAFT",
		7: "FANTASY_SELECTION_DRAFTING",
		8: "FANTASY_SELECTION_REGULAR_SEASON",
		9: "FANTASY_SELECTION_CARD_BASED",
	}
	Fantasy_Selection_Mode_value = map[string]int32{
		"FANTASY_SELECTION_INVALID":        0,
		"FANTASY_SELECTION_LOCKED":         1,
		"FANTASY_SELECTION_SHUFFLE":        2,
		"FANTASY_SELECTION_FREE_PICK":      3,
		"FANTASY_SELECTION_ENDED":          4,
		"FANTASY_SELECTION_PRE_SEASON":     5,
		"FANTASY_SELECTION_PRE_DRAFT":      6,
		"FANTASY_SELECTION_DRAFTING":       7,
		"FANTASY_SELECTION_REGULAR_SEASON": 8,
		"FANTASY_SELECTION_CARD_BASED":     9,
	}
)

func (x Fantasy_Selection_Mode) Enum() *Fantasy_Selection_Mode {
	p := new(Fantasy_Selection_Mode)
	*p = x
	return p
}

func (x Fantasy_Selection_Mode) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (Fantasy_Selection_Mode) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[8].Descriptor()
}

func (Fantasy_Selection_Mode) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[8]
}

func (x Fantasy_Selection_Mode) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *Fantasy_Selection_Mode) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = Fantasy_Selection_Mode(num)
	return nil
}

// Deprecated: Use Fantasy_Selection_Mode.Descriptor instead.
func (Fantasy_Selection_Mode) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{8}
}

type DOTAChatChannelTypeT int32

const (
	DOTAChatChannelTypeT_DOTAChannelType_Regional        DOTAChatChannelTypeT = 0
	DOTAChatChannelTypeT_DOTAChannelType_Custom          DOTAChatChannelTypeT = 1
	DOTAChatChannelTypeT_DOTAChannelType_Party           DOTAChatChannelTypeT = 2
	DOTAChatChannelTypeT_DOTAChannelType_Lobby           DOTAChatChannelTypeT = 3
	DOTAChatChannelTypeT_DOTAChannelType_Team            DOTAChatChannelTypeT = 4
	DOTAChatChannelTypeT_DOTAChannelType_Guild           DOTAChatChannelTypeT = 5
	DOTAChatChannelTypeT_DOTAChannelType_Fantasy         DOTAChatChannelTypeT = 6
	DOTAChatChannelTypeT_DOTAChannelType_Whisper         DOTAChatChannelTypeT = 7
	DOTAChatChannelTypeT_DOTAChannelType_Console         DOTAChatChannelTypeT = 8
	DOTAChatChannelTypeT_DOTAChannelType_Tab             DOTAChatChannelTypeT = 9
	DOTAChatChannelTypeT_DOTAChannelType_Invalid         DOTAChatChannelTypeT = 10
	DOTAChatChannelTypeT_DOTAChannelType_GameAll         DOTAChatChannelTypeT = 11
	DOTAChatChannelTypeT_DOTAChannelType_GameAllies      DOTAChatChannelTypeT = 12
	DOTAChatChannelTypeT_DOTAChannelType_GameSpectator   DOTAChatChannelTypeT = 13
	DOTAChatChannelTypeT_DOTAChannelType_GameCoaching    DOTAChatChannelTypeT = 14
	DOTAChatChannelTypeT_DOTAChannelType_Cafe            DOTAChatChannelTypeT = 15
	DOTAChatChannelTypeT_DOTAChannelType_CustomGame      DOTAChatChannelTypeT = 16
	DOTAChatChannelTypeT_DOTAChannelType_Private         DOTAChatChannelTypeT = 17
	DOTAChatChannelTypeT_DOTAChannelType_PostGame        DOTAChatChannelTypeT = 18
	DOTAChatChannelTypeT_DOTAChannelType_BattleCup       DOTAChatChannelTypeT = 19
	DOTAChatChannelTypeT_DOTAChannelType_HLTVSpectator   DOTAChatChannelTypeT = 20
	DOTAChatChannelTypeT_DOTAChannelType_GameEvents      DOTAChatChannelTypeT = 21
	DOTAChatChannelTypeT_DOTAChannelType_Trivia          DOTAChatChannelTypeT = 22
	DOTAChatChannelTypeT_DOTAChannelType_NewPlayer       DOTAChatChannelTypeT = 23
	DOTAChatChannelTypeT_DOTAChannelType_PrivateCoaching DOTAChatChannelTypeT = 24
)

// Enum value maps for DOTAChatChannelTypeT.
var (
	DOTAChatChannelTypeT_name = map[int32]string{
		0:  "DOTAChannelType_Regional",
		1:  "DOTAChannelType_Custom",
		2:  "DOTAChannelType_Party",
		3:  "DOTAChannelType_Lobby",
		4:  "DOTAChannelType_Team",
		5:  "DOTAChannelType_Guild",
		6:  "DOTAChannelType_Fantasy",
		7:  "DOTAChannelType_Whisper",
		8:  "DOTAChannelType_Console",
		9:  "DOTAChannelType_Tab",
		10: "DOTAChannelType_Invalid",
		11: "DOTAChannelType_GameAll",
		12: "DOTAChannelType_GameAllies",
		13: "DOTAChannelType_GameSpectator",
		14: "DOTAChannelType_GameCoaching",
		15: "DOTAChannelType_Cafe",
		16: "DOTAChannelType_CustomGame",
		17: "DOTAChannelType_Private",
		18: "DOTAChannelType_PostGame",
		19: "DOTAChannelType_BattleCup",
		20: "DOTAChannelType_HLTVSpectator",
		21: "DOTAChannelType_GameEvents",
		22: "DOTAChannelType_Trivia",
		23: "DOTAChannelType_NewPlayer",
		24: "DOTAChannelType_PrivateCoaching",
	}
	DOTAChatChannelTypeT_value = map[string]int32{
		"DOTAChannelType_Regional":        0,
		"DOTAChannelType_Custom":          1,
		"DOTAChannelType_Party":           2,
		"DOTAChannelType_Lobby":           3,
		"DOTAChannelType_Team":            4,
		"DOTAChannelType_Guild":           5,
		"DOTAChannelType_Fantasy":         6,
		"DOTAChannelType_Whisper":         7,
		"DOTAChannelType_Console":         8,
		"DOTAChannelType_Tab":             9,
		"DOTAChannelType_Invalid":         10,
		"DOTAChannelType_GameAll":         11,
		"DOTAChannelType_GameAllies":      12,
		"DOTAChannelType_GameSpectator":   13,
		"DOTAChannelType_GameCoaching":    14,
		"DOTAChannelType_Cafe":            15,
		"DOTAChannelType_CustomGame":      16,
		"DOTAChannelType_Private":         17,
		"DOTAChannelType_PostGame":        18,
		"DOTAChannelType_BattleCup":       19,
		"DOTAChannelType_HLTVSpectator":   20,
		"DOTAChannelType_GameEvents":      21,
		"DOTAChannelType_Trivia":          22,
		"DOTAChannelType_NewPlayer":       23,
		"DOTAChannelType_PrivateCoaching": 24,
	}
)

func (x DOTAChatChannelTypeT) Enum() *DOTAChatChannelTypeT {
	p := new(DOTAChatChannelTypeT)
	*p = x
	return p
}

func (x DOTAChatChannelTypeT) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTAChatChannelTypeT) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[9].Descriptor()
}

func (DOTAChatChannelTypeT) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[9]
}

func (x DOTAChatChannelTypeT) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTAChatChannelTypeT) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTAChatChannelTypeT(num)
	return nil
}

// Deprecated: Use DOTAChatChannelTypeT.Descriptor instead.
func (DOTAChatChannelTypeT) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{9}
}

type EChatSpecialPrivileges int32

const (
	EChatSpecialPrivileges_k_EChatSpecialPrivileges_None           EChatSpecialPrivileges = 0
	EChatSpecialPrivileges_k_EChatSpecialPrivileges_Moderator      EChatSpecialPrivileges = 1
	EChatSpecialPrivileges_k_EChatSpecialPrivileges_SuperModerator EChatSpecialPrivileges = 2
)

// Enum value maps for EChatSpecialPrivileges.
var (
	EChatSpecialPrivileges_name = map[int32]string{
		0: "k_EChatSpecialPrivileges_None",
		1: "k_EChatSpecialPrivileges_Moderator",
		2: "k_EChatSpecialPrivileges_SuperModerator",
	}
	EChatSpecialPrivileges_value = map[string]int32{
		"k_EChatSpecialPrivileges_None":           0,
		"k_EChatSpecialPrivileges_Moderator":      1,
		"k_EChatSpecialPrivileges_SuperModerator": 2,
	}
)

func (x EChatSpecialPrivileges) Enum() *EChatSpecialPrivileges {
	p := new(EChatSpecialPrivileges)
	*p = x
	return p
}

func (x EChatSpecialPrivileges) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EChatSpecialPrivileges) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[10].Descriptor()
}

func (EChatSpecialPrivileges) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[10]
}

func (x EChatSpecialPrivileges) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EChatSpecialPrivileges) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EChatSpecialPrivileges(num)
	return nil
}

// Deprecated: Use EChatSpecialPrivileges.Descriptor instead.
func (EChatSpecialPrivileges) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{10}
}

type EProfileCardSlotType int32

const (
	EProfileCardSlotType_k_EProfileCardSlotType_Empty    EProfileCardSlotType = 0
	EProfileCardSlotType_k_EProfileCardSlotType_Stat     EProfileCardSlotType = 1
	EProfileCardSlotType_k_EProfileCardSlotType_Trophy   EProfileCardSlotType = 2
	EProfileCardSlotType_k_EProfileCardSlotType_Item     EProfileCardSlotType = 3
	EProfileCardSlotType_k_EProfileCardSlotType_Hero     EProfileCardSlotType = 4
	EProfileCardSlotType_k_EProfileCardSlotType_Emoticon EProfileCardSlotType = 5
	EProfileCardSlotType_k_EProfileCardSlotType_Team     EProfileCardSlotType = 6
)

// Enum value maps for EProfileCardSlotType.
var (
	EProfileCardSlotType_name = map[int32]string{
		0: "k_EProfileCardSlotType_Empty",
		1: "k_EProfileCardSlotType_Stat",
		2: "k_EProfileCardSlotType_Trophy",
		3: "k_EProfileCardSlotType_Item",
		4: "k_EProfileCardSlotType_Hero",
		5: "k_EProfileCardSlotType_Emoticon",
		6: "k_EProfileCardSlotType_Team",
	}
	EProfileCardSlotType_value = map[string]int32{
		"k_EProfileCardSlotType_Empty":    0,
		"k_EProfileCardSlotType_Stat":     1,
		"k_EProfileCardSlotType_Trophy":   2,
		"k_EProfileCardSlotType_Item":     3,
		"k_EProfileCardSlotType_Hero":     4,
		"k_EProfileCardSlotType_Emoticon": 5,
		"k_EProfileCardSlotType_Team":     6,
	}
)

func (x EProfileCardSlotType) Enum() *EProfileCardSlotType {
	p := new(EProfileCardSlotType)
	*p = x
	return p
}

func (x EProfileCardSlotType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EProfileCardSlotType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[11].Descriptor()
}

func (EProfileCardSlotType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[11]
}

func (x EProfileCardSlotType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EProfileCardSlotType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EProfileCardSlotType(num)
	return nil
}

// Deprecated: Use EProfileCardSlotType.Descriptor instead.
func (EProfileCardSlotType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{11}
}

type EMatchGroupServerStatus int32

const (
	EMatchGroupServerStatus_k_EMatchGroupServerStatus_OK                  EMatchGroupServerStatus = 0
	EMatchGroupServerStatus_k_EMatchGroupServerStatus_LimitedAvailability EMatchGroupServerStatus = 1
	EMatchGroupServerStatus_k_EMatchGroupServerStatus_Offline             EMatchGroupServerStatus = 2
)

// Enum value maps for EMatchGroupServerStatus.
var (
	EMatchGroupServerStatus_name = map[int32]string{
		0: "k_EMatchGroupServerStatus_OK",
		1: "k_EMatchGroupServerStatus_LimitedAvailability",
		2: "k_EMatchGroupServerStatus_Offline",
	}
	EMatchGroupServerStatus_value = map[string]int32{
		"k_EMatchGroupServerStatus_OK":                  0,
		"k_EMatchGroupServerStatus_LimitedAvailability": 1,
		"k_EMatchGroupServerStatus_Offline":             2,
	}
)

func (x EMatchGroupServerStatus) Enum() *EMatchGroupServerStatus {
	p := new(EMatchGroupServerStatus)
	*p = x
	return p
}

func (x EMatchGroupServerStatus) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EMatchGroupServerStatus) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[12].Descriptor()
}

func (EMatchGroupServerStatus) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[12]
}

func (x EMatchGroupServerStatus) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EMatchGroupServerStatus) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EMatchGroupServerStatus(num)
	return nil
}

// Deprecated: Use EMatchGroupServerStatus.Descriptor instead.
func (EMatchGroupServerStatus) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{12}
}

type DOTA_CM_PICK int32

const (
	DOTA_CM_PICK_DOTA_CM_RANDOM    DOTA_CM_PICK = 0
	DOTA_CM_PICK_DOTA_CM_GOOD_GUYS DOTA_CM_PICK = 1
	DOTA_CM_PICK_DOTA_CM_BAD_GUYS  DOTA_CM_PICK = 2
)

// Enum value maps for DOTA_CM_PICK.
var (
	DOTA_CM_PICK_name = map[int32]string{
		0: "DOTA_CM_RANDOM",
		1: "DOTA_CM_GOOD_GUYS",
		2: "DOTA_CM_BAD_GUYS",
	}
	DOTA_CM_PICK_value = map[string]int32{
		"DOTA_CM_RANDOM":    0,
		"DOTA_CM_GOOD_GUYS": 1,
		"DOTA_CM_BAD_GUYS":  2,
	}
)

func (x DOTA_CM_PICK) Enum() *DOTA_CM_PICK {
	p := new(DOTA_CM_PICK)
	*p = x
	return p
}

func (x DOTA_CM_PICK) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTA_CM_PICK) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[13].Descriptor()
}

func (DOTA_CM_PICK) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[13]
}

func (x DOTA_CM_PICK) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTA_CM_PICK) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTA_CM_PICK(num)
	return nil
}

// Deprecated: Use DOTA_CM_PICK.Descriptor instead.
func (DOTA_CM_PICK) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{13}
}

type DOTALowPriorityBanType int32

const (
	DOTALowPriorityBanType_DOTA_LOW_PRIORITY_BAN_ABANDON           DOTALowPriorityBanType = 0
	DOTALowPriorityBanType_DOTA_LOW_PRIORITY_BAN_REPORTS           DOTALowPriorityBanType = 1
	DOTALowPriorityBanType_DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON DOTALowPriorityBanType = 2
	DOTALowPriorityBanType_DOTA_LOW_PRIORITY_BAN_PRE_GAME_ROLE     DOTALowPriorityBanType = 3
)

// Enum value maps for DOTALowPriorityBanType.
var (
	DOTALowPriorityBanType_name = map[int32]string{
		0: "DOTA_LOW_PRIORITY_BAN_ABANDON",
		1: "DOTA_LOW_PRIORITY_BAN_REPORTS",
		2: "DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON",
		3: "DOTA_LOW_PRIORITY_BAN_PRE_GAME_ROLE",
	}
	DOTALowPriorityBanType_value = map[string]int32{
		"DOTA_LOW_PRIORITY_BAN_ABANDON":           0,
		"DOTA_LOW_PRIORITY_BAN_REPORTS":           1,
		"DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON": 2,
		"DOTA_LOW_PRIORITY_BAN_PRE_GAME_ROLE":     3,
	}
)

func (x DOTALowPriorityBanType) Enum() *DOTALowPriorityBanType {
	p := new(DOTALowPriorityBanType)
	*p = x
	return p
}

func (x DOTALowPriorityBanType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTALowPriorityBanType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[14].Descriptor()
}

func (DOTALowPriorityBanType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[14]
}

func (x DOTALowPriorityBanType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTALowPriorityBanType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTALowPriorityBanType(num)
	return nil
}

// Deprecated: Use DOTALowPriorityBanType.Descriptor instead.
func (DOTALowPriorityBanType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{14}
}

type DOTALobbyReadyState int32

const (
	DOTALobbyReadyState_DOTALobbyReadyState_UNDECLARED DOTALobbyReadyState = 0
	DOTALobbyReadyState_DOTALobbyReadyState_ACCEPTED   DOTALobbyReadyState = 1
	DOTALobbyReadyState_DOTALobbyReadyState_DECLINED   DOTALobbyReadyState = 2
)

// Enum value maps for DOTALobbyReadyState.
var (
	DOTALobbyReadyState_name = map[int32]string{
		0: "DOTALobbyReadyState_UNDECLARED",
		1: "DOTALobbyReadyState_ACCEPTED",
		2: "DOTALobbyReadyState_DECLINED",
	}
	DOTALobbyReadyState_value = map[string]int32{
		"DOTALobbyReadyState_UNDECLARED": 0,
		"DOTALobbyReadyState_ACCEPTED":   1,
		"DOTALobbyReadyState_DECLINED":   2,
	}
)

func (x DOTALobbyReadyState) Enum() *DOTALobbyReadyState {
	p := new(DOTALobbyReadyState)
	*p = x
	return p
}

func (x DOTALobbyReadyState) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTALobbyReadyState) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[15].Descriptor()
}

func (DOTALobbyReadyState) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[15]
}

func (x DOTALobbyReadyState) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTALobbyReadyState) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTALobbyReadyState(num)
	return nil
}

// Deprecated: Use DOTALobbyReadyState.Descriptor instead.
func (DOTALobbyReadyState) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{15}
}

type DOTAGameVersion int32

const (
	DOTAGameVersion_GAME_VERSION_CURRENT DOTAGameVersion = 0
	DOTAGameVersion_GAME_VERSION_STABLE  DOTAGameVersion = 1
)

// Enum value maps for DOTAGameVersion.
var (
	DOTAGameVersion_name = map[int32]string{
		0: "GAME_VERSION_CURRENT",
		1: "GAME_VERSION_STABLE",
	}
	DOTAGameVersion_value = map[string]int32{
		"GAME_VERSION_CURRENT": 0,
		"GAME_VERSION_STABLE":  1,
	}
)

func (x DOTAGameVersion) Enum() *DOTAGameVersion {
	p := new(DOTAGameVersion)
	*p = x
	return p
}

func (x DOTAGameVersion) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTAGameVersion) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[16].Descriptor()
}

func (DOTAGameVersion) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[16]
}

func (x DOTAGameVersion) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTAGameVersion) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTAGameVersion(num)
	return nil
}

// Deprecated: Use DOTAGameVersion.Descriptor instead.
func (DOTAGameVersion) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{16}
}

type DOTAJoinLobbyResult int32

const (
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_SUCCESS                       DOTAJoinLobbyResult = 0
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_ALREADY_IN_GAME               DOTAJoinLobbyResult = 1
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_INVALID_LOBBY                 DOTAJoinLobbyResult = 2
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_INCORRECT_PASSWORD            DOTAJoinLobbyResult = 3
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_ACCESS_DENIED                 DOTAJoinLobbyResult = 4
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_GENERIC_ERROR                 DOTAJoinLobbyResult = 5
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_INCORRECT_VERSION             DOTAJoinLobbyResult = 6
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_IN_TEAM_PARTY                 DOTAJoinLobbyResult = 7
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_NO_LOBBY_FOUND                DOTAJoinLobbyResult = 8
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_LOBBY_FULL                    DOTAJoinLobbyResult = 9
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_CUSTOM_GAME_INCORRECT_VERSION DOTAJoinLobbyResult = 10
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_TIMEOUT                       DOTAJoinLobbyResult = 11
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_CUSTOM_GAME_COOLDOWN          DOTAJoinLobbyResult = 12
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_BUSY                          DOTAJoinLobbyResult = 13
	DOTAJoinLobbyResult_DOTA_JOIN_RESULT_NO_PLAYTIME                   DOTAJoinLobbyResult = 14
)

// Enum value maps for DOTAJoinLobbyResult.
var (
	DOTAJoinLobbyResult_name = map[int32]string{
		0:  "DOTA_JOIN_RESULT_SUCCESS",
		1:  "DOTA_JOIN_RESULT_ALREADY_IN_GAME",
		2:  "DOTA_JOIN_RESULT_INVALID_LOBBY",
		3:  "DOTA_JOIN_RESULT_INCORRECT_PASSWORD",
		4:  "DOTA_JOIN_RESULT_ACCESS_DENIED",
		5:  "DOTA_JOIN_RESULT_GENERIC_ERROR",
		6:  "DOTA_JOIN_RESULT_INCORRECT_VERSION",
		7:  "DOTA_JOIN_RESULT_IN_TEAM_PARTY",
		8:  "DOTA_JOIN_RESULT_NO_LOBBY_FOUND",
		9:  "DOTA_JOIN_RESULT_LOBBY_FULL",
		10: "DOTA_JOIN_RESULT_CUSTOM_GAME_INCORRECT_VERSION",
		11: "DOTA_JOIN_RESULT_TIMEOUT",
		12: "DOTA_JOIN_RESULT_CUSTOM_GAME_COOLDOWN",
		13: "DOTA_JOIN_RESULT_BUSY",
		14: "DOTA_JOIN_RESULT_NO_PLAYTIME",
	}
	DOTAJoinLobbyResult_value = map[string]int32{
		"DOTA_JOIN_RESULT_SUCCESS":                       0,
		"DOTA_JOIN_RESULT_ALREADY_IN_GAME":               1,
		"DOTA_JOIN_RESULT_INVALID_LOBBY":                 2,
		"DOTA_JOIN_RESULT_INCORRECT_PASSWORD":            3,
		"DOTA_JOIN_RESULT_ACCESS_DENIED":                 4,
		"DOTA_JOIN_RESULT_GENERIC_ERROR":                 5,
		"DOTA_JOIN_RESULT_INCORRECT_VERSION":             6,
		"DOTA_JOIN_RESULT_IN_TEAM_PARTY":                 7,
		"DOTA_JOIN_RESULT_NO_LOBBY_FOUND":                8,
		"DOTA_JOIN_RESULT_LOBBY_FULL":                    9,
		"DOTA_JOIN_RESULT_CUSTOM_GAME_INCORRECT_VERSION": 10,
		"DOTA_JOIN_RESULT_TIMEOUT":                       11,
		"DOTA_JOIN_RESULT_CUSTOM_GAME_COOLDOWN":          12,
		"DOTA_JOIN_RESULT_BUSY":                          13,
		"DOTA_JOIN_RESULT_NO_PLAYTIME":                   14,
	}
)

func (x DOTAJoinLobbyResult) Enum() *DOTAJoinLobbyResult {
	p := new(DOTAJoinLobbyResult)
	*p = x
	return p
}

func (x DOTAJoinLobbyResult) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTAJoinLobbyResult) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[17].Descriptor()
}

func (DOTAJoinLobbyResult) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[17]
}

func (x DOTAJoinLobbyResult) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTAJoinLobbyResult) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTAJoinLobbyResult(num)
	return nil
}

// Deprecated: Use DOTAJoinLobbyResult.Descriptor instead.
func (DOTAJoinLobbyResult) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{17}
}

type DOTASelectionPriorityRules int32

const (
	DOTASelectionPriorityRules_k_DOTASelectionPriorityRules_Manual    DOTASelectionPriorityRules = 0
	DOTASelectionPriorityRules_k_DOTASelectionPriorityRules_Automatic DOTASelectionPriorityRules = 1
)

// Enum value maps for DOTASelectionPriorityRules.
var (
	DOTASelectionPriorityRules_name = map[int32]string{
		0: "k_DOTASelectionPriorityRules_Manual",
		1: "k_DOTASelectionPriorityRules_Automatic",
	}
	DOTASelectionPriorityRules_value = map[string]int32{
		"k_DOTASelectionPriorityRules_Manual":    0,
		"k_DOTASelectionPriorityRules_Automatic": 1,
	}
)

func (x DOTASelectionPriorityRules) Enum() *DOTASelectionPriorityRules {
	p := new(DOTASelectionPriorityRules)
	*p = x
	return p
}

func (x DOTASelectionPriorityRules) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTASelectionPriorityRules) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[18].Descriptor()
}

func (DOTASelectionPriorityRules) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[18]
}

func (x DOTASelectionPriorityRules) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTASelectionPriorityRules) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTASelectionPriorityRules(num)
	return nil
}

// Deprecated: Use DOTASelectionPriorityRules.Descriptor instead.
func (DOTASelectionPriorityRules) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{18}
}

type DOTASelectionPriorityChoice int32

const (
	DOTASelectionPriorityChoice_k_DOTASelectionPriorityChoice_Invalid    DOTASelectionPriorityChoice = 0
	DOTASelectionPriorityChoice_k_DOTASelectionPriorityChoice_FirstPick  DOTASelectionPriorityChoice = 1
	DOTASelectionPriorityChoice_k_DOTASelectionPriorityChoice_SecondPick DOTASelectionPriorityChoice = 2
	DOTASelectionPriorityChoice_k_DOTASelectionPriorityChoice_Radiant    DOTASelectionPriorityChoice = 3
	DOTASelectionPriorityChoice_k_DOTASelectionPriorityChoice_Dire       DOTASelectionPriorityChoice = 4
)

// Enum value maps for DOTASelectionPriorityChoice.
var (
	DOTASelectionPriorityChoice_name = map[int32]string{
		0: "k_DOTASelectionPriorityChoice_Invalid",
		1: "k_DOTASelectionPriorityChoice_FirstPick",
		2: "k_DOTASelectionPriorityChoice_SecondPick",
		3: "k_DOTASelectionPriorityChoice_Radiant",
		4: "k_DOTASelectionPriorityChoice_Dire",
	}
	DOTASelectionPriorityChoice_value = map[string]int32{
		"k_DOTASelectionPriorityChoice_Invalid":    0,
		"k_DOTASelectionPriorityChoice_FirstPick":  1,
		"k_DOTASelectionPriorityChoice_SecondPick": 2,
		"k_DOTASelectionPriorityChoice_Radiant":    3,
		"k_DOTASelectionPriorityChoice_Dire":       4,
	}
)

func (x DOTASelectionPriorityChoice) Enum() *DOTASelectionPriorityChoice {
	p := new(DOTASelectionPriorityChoice)
	*p = x
	return p
}

func (x DOTASelectionPriorityChoice) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTASelectionPriorityChoice) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[19].Descriptor()
}

func (DOTASelectionPriorityChoice) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[19]
}

func (x DOTASelectionPriorityChoice) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTASelectionPriorityChoice) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTASelectionPriorityChoice(num)
	return nil
}

// Deprecated: Use DOTASelectionPriorityChoice.Descriptor instead.
func (DOTASelectionPriorityChoice) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{19}
}

type DOTAMatchVote int32

const (
	DOTAMatchVote_DOTAMatchVote_INVALID  DOTAMatchVote = 0
	DOTAMatchVote_DOTAMatchVote_POSITIVE DOTAMatchVote = 1
	DOTAMatchVote_DOTAMatchVote_NEGATIVE DOTAMatchVote = 2
)

// Enum value maps for DOTAMatchVote.
var (
	DOTAMatchVote_name = map[int32]string{
		0: "DOTAMatchVote_INVALID",
		1: "DOTAMatchVote_POSITIVE",
		2: "DOTAMatchVote_NEGATIVE",
	}
	DOTAMatchVote_value = map[string]int32{
		"DOTAMatchVote_INVALID":  0,
		"DOTAMatchVote_POSITIVE": 1,
		"DOTAMatchVote_NEGATIVE": 2,
	}
)

func (x DOTAMatchVote) Enum() *DOTAMatchVote {
	p := new(DOTAMatchVote)
	*p = x
	return p
}

func (x DOTAMatchVote) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTAMatchVote) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[20].Descriptor()
}

func (DOTAMatchVote) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[20]
}

func (x DOTAMatchVote) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTAMatchVote) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTAMatchVote(num)
	return nil
}

// Deprecated: Use DOTAMatchVote.Descriptor instead.
func (DOTAMatchVote) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{20}
}

type DOTALobbyVisibility int32

const (
	DOTALobbyVisibility_DOTALobbyVisibility_Public   DOTALobbyVisibility = 0
	DOTALobbyVisibility_DOTALobbyVisibility_Friends  DOTALobbyVisibility = 1
	DOTALobbyVisibility_DOTALobbyVisibility_Unlisted DOTALobbyVisibility = 2
)

// Enum value maps for DOTALobbyVisibility.
var (
	DOTALobbyVisibility_name = map[int32]string{
		0: "DOTALobbyVisibility_Public",
		1: "DOTALobbyVisibility_Friends",
		2: "DOTALobbyVisibility_Unlisted",
	}
	DOTALobbyVisibility_value = map[string]int32{
		"DOTALobbyVisibility_Public":   0,
		"DOTALobbyVisibility_Friends":  1,
		"DOTALobbyVisibility_Unlisted": 2,
	}
)

func (x DOTALobbyVisibility) Enum() *DOTALobbyVisibility {
	p := new(DOTALobbyVisibility)
	*p = x
	return p
}

func (x DOTALobbyVisibility) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTALobbyVisibility) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[21].Descriptor()
}

func (DOTALobbyVisibility) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[21]
}

func (x DOTALobbyVisibility) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTALobbyVisibility) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTALobbyVisibility(num)
	return nil
}

// Deprecated: Use DOTALobbyVisibility.Descriptor instead.
func (DOTALobbyVisibility) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{21}
}

type EDOTAPlayerMMRType int32

const (
	EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_Invalid               EDOTAPlayerMMRType = 0
	EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_GeneralHidden         EDOTAPlayerMMRType = 1
	EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_GeneralCompetitive    EDOTAPlayerMMRType = 3
	EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_SoloCompetitive2019   EDOTAPlayerMMRType = 4
	EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_1v1Competitive_UNUSED EDOTAPlayerMMRType = 5
)

// Enum value maps for EDOTAPlayerMMRType.
var (
	EDOTAPlayerMMRType_name = map[int32]string{
		0: "k_EDOTAPlayerMMRType_Invalid",
		1: "k_EDOTAPlayerMMRType_GeneralHidden",
		3: "k_EDOTAPlayerMMRType_GeneralCompetitive",
		4: "k_EDOTAPlayerMMRType_SoloCompetitive2019",
		5: "k_EDOTAPlayerMMRType_1v1Competitive_UNUSED",
	}
	EDOTAPlayerMMRType_value = map[string]int32{
		"k_EDOTAPlayerMMRType_Invalid":               0,
		"k_EDOTAPlayerMMRType_GeneralHidden":         1,
		"k_EDOTAPlayerMMRType_GeneralCompetitive":    3,
		"k_EDOTAPlayerMMRType_SoloCompetitive2019":   4,
		"k_EDOTAPlayerMMRType_1v1Competitive_UNUSED": 5,
	}
)

func (x EDOTAPlayerMMRType) Enum() *EDOTAPlayerMMRType {
	p := new(EDOTAPlayerMMRType)
	*p = x
	return p
}

func (x EDOTAPlayerMMRType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EDOTAPlayerMMRType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[22].Descriptor()
}

func (EDOTAPlayerMMRType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[22]
}

func (x EDOTAPlayerMMRType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EDOTAPlayerMMRType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EDOTAPlayerMMRType(num)
	return nil
}

// Deprecated: Use EDOTAPlayerMMRType.Descriptor instead.
func (EDOTAPlayerMMRType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{22}
}

type EDOTAMMRBoostType int32

const (
	EDOTAMMRBoostType_k_EDOTAMMRBoostType_None     EDOTAMMRBoostType = 0
	EDOTAMMRBoostType_k_EDOTAMMRBoostType_Leader   EDOTAMMRBoostType = 1
	EDOTAMMRBoostType_k_EDOTAMMRBoostType_Follower EDOTAMMRBoostType = 2
)

// Enum value maps for EDOTAMMRBoostType.
var (
	EDOTAMMRBoostType_name = map[int32]string{
		0: "k_EDOTAMMRBoostType_None",
		1: "k_EDOTAMMRBoostType_Leader",
		2: "k_EDOTAMMRBoostType_Follower",
	}
	EDOTAMMRBoostType_value = map[string]int32{
		"k_EDOTAMMRBoostType_None":     0,
		"k_EDOTAMMRBoostType_Leader":   1,
		"k_EDOTAMMRBoostType_Follower": 2,
	}
)

func (x EDOTAMMRBoostType) Enum() *EDOTAMMRBoostType {
	p := new(EDOTAMMRBoostType)
	*p = x
	return p
}

func (x EDOTAMMRBoostType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EDOTAMMRBoostType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[23].Descriptor()
}

func (EDOTAMMRBoostType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[23]
}

func (x EDOTAMMRBoostType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EDOTAMMRBoostType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EDOTAMMRBoostType(num)
	return nil
}

// Deprecated: Use EDOTAMMRBoostType.Descriptor instead.
func (EDOTAMMRBoostType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{23}
}

type MatchType int32

const (
	MatchType_MATCH_TYPE_CASUAL             MatchType = 0
	MatchType_MATCH_TYPE_COOP_BOTS          MatchType = 1
	MatchType_MATCH_TYPE_LEGACY_TEAM_RANKED MatchType = 2
	MatchType_MATCH_TYPE_LEGACY_SOLO_QUEUE  MatchType = 3
	MatchType_MATCH_TYPE_COMPETITIVE        MatchType = 4
	MatchType_MATCH_TYPE_WEEKEND_TOURNEY    MatchType = 5
	MatchType_MATCH_TYPE_CASUAL_1V1         MatchType = 6
	MatchType_MATCH_TYPE_EVENT              MatchType = 7
	MatchType_MATCH_TYPE_SEASONAL_RANKED    MatchType = 8
	MatchType_MATCH_TYPE_LOWPRI_DEPRECATED  MatchType = 9
	MatchType_MATCH_TYPE_STEAM_GROUP        MatchType = 10
	MatchType_MATCH_TYPE_MUTATION           MatchType = 11
	MatchType_MATCH_TYPE_COACHES_CHALLENGE  MatchType = 12
	MatchType_MATCH_TYPE_GAUNTLET           MatchType = 13
	MatchType_MATCH_TYPE_NEW_PLAYER_POOL    MatchType = 14
)

// Enum value maps for MatchType.
var (
	MatchType_name = map[int32]string{
		0:  "MATCH_TYPE_CASUAL",
		1:  "MATCH_TYPE_COOP_BOTS",
		2:  "MATCH_TYPE_LEGACY_TEAM_RANKED",
		3:  "MATCH_TYPE_LEGACY_SOLO_QUEUE",
		4:  "MATCH_TYPE_COMPETITIVE",
		5:  "MATCH_TYPE_WEEKEND_TOURNEY",
		6:  "MATCH_TYPE_CASUAL_1V1",
		7:  "MATCH_TYPE_EVENT",
		8:  "MATCH_TYPE_SEASONAL_RANKED",
		9:  "MATCH_TYPE_LOWPRI_DEPRECATED",
		10: "MATCH_TYPE_STEAM_GROUP",
		11: "MATCH_TYPE_MUTATION",
		12: "MATCH_TYPE_COACHES_CHALLENGE",
		13: "MATCH_TYPE_GAUNTLET",
		14: "MATCH_TYPE_NEW_PLAYER_POOL",
	}
	MatchType_value = map[string]int32{
		"MATCH_TYPE_CASUAL":             0,
		"MATCH_TYPE_COOP_BOTS":          1,
		"MATCH_TYPE_LEGACY_TEAM_RANKED": 2,
		"MATCH_TYPE_LEGACY_SOLO_QUEUE":  3,
		"MATCH_TYPE_COMPETITIVE":        4,
		"MATCH_TYPE_WEEKEND_TOURNEY":    5,
		"MATCH_TYPE_CASUAL_1V1":         6,
		"MATCH_TYPE_EVENT":              7,
		"MATCH_TYPE_SEASONAL_RANKED":    8,
		"MATCH_TYPE_LOWPRI_DEPRECATED":  9,
		"MATCH_TYPE_STEAM_GROUP":        10,
		"MATCH_TYPE_MUTATION":           11,
		"MATCH_TYPE_COACHES_CHALLENGE":  12,
		"MATCH_TYPE_GAUNTLET":           13,
		"MATCH_TYPE_NEW_PLAYER_POOL":    14,
	}
)

func (x MatchType) Enum() *MatchType {
	p := new(MatchType)
	*p = x
	return p
}

func (x MatchType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (MatchType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[24].Descriptor()
}

func (MatchType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[24]
}

func (x MatchType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *MatchType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = MatchType(num)
	return nil
}

// Deprecated: Use MatchType.Descriptor instead.
func (MatchType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{24}
}

type DOTABotDifficulty int32

const (
	DOTABotDifficulty_BOT_DIFFICULTY_PASSIVE DOTABotDifficulty = 0
	DOTABotDifficulty_BOT_DIFFICULTY_EASY    DOTABotDifficulty = 1
	DOTABotDifficulty_BOT_DIFFICULTY_MEDIUM  DOTABotDifficulty = 2
	DOTABotDifficulty_BOT_DIFFICULTY_HARD    DOTABotDifficulty = 3
	DOTABotDifficulty_BOT_DIFFICULTY_UNFAIR  DOTABotDifficulty = 4
	DOTABotDifficulty_BOT_DIFFICULTY_INVALID DOTABotDifficulty = 5
	DOTABotDifficulty_BOT_DIFFICULTY_EXTRA1  DOTABotDifficulty = 6
	DOTABotDifficulty_BOT_DIFFICULTY_EXTRA2  DOTABotDifficulty = 7
	DOTABotDifficulty_BOT_DIFFICULTY_EXTRA3  DOTABotDifficulty = 8
	DOTABotDifficulty_BOT_DIFFICULTY_NPX     DOTABotDifficulty = 9
)

// Enum value maps for DOTABotDifficulty.
var (
	DOTABotDifficulty_name = map[int32]string{
		0: "BOT_DIFFICULTY_PASSIVE",
		1: "BOT_DIFFICULTY_EASY",
		2: "BOT_DIFFICULTY_MEDIUM",
		3: "BOT_DIFFICULTY_HARD",
		4: "BOT_DIFFICULTY_UNFAIR",
		5: "BOT_DIFFICULTY_INVALID",
		6: "BOT_DIFFICULTY_EXTRA1",
		7: "BOT_DIFFICULTY_EXTRA2",
		8: "BOT_DIFFICULTY_EXTRA3",
		9: "BOT_DIFFICULTY_NPX",
	}
	DOTABotDifficulty_value = map[string]int32{
		"BOT_DIFFICULTY_PASSIVE": 0,
		"BOT_DIFFICULTY_EASY":    1,
		"BOT_DIFFICULTY_MEDIUM":  2,
		"BOT_DIFFICULTY_HARD":    3,
		"BOT_DIFFICULTY_UNFAIR":  4,
		"BOT_DIFFICULTY_INVALID": 5,
		"BOT_DIFFICULTY_EXTRA1":  6,
		"BOT_DIFFICULTY_EXTRA2":  7,
		"BOT_DIFFICULTY_EXTRA3":  8,
		"BOT_DIFFICULTY_NPX":     9,
	}
)

func (x DOTABotDifficulty) Enum() *DOTABotDifficulty {
	p := new(DOTABotDifficulty)
	*p = x
	return p
}

func (x DOTABotDifficulty) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTABotDifficulty) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[25].Descriptor()
}

func (DOTABotDifficulty) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[25]
}

func (x DOTABotDifficulty) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTABotDifficulty) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTABotDifficulty(num)
	return nil
}

// Deprecated: Use DOTABotDifficulty.Descriptor instead.
func (DOTABotDifficulty) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{25}
}

type DOTA_BOT_MODE int32

const (
	DOTA_BOT_MODE_DOTA_BOT_MODE_NONE                 DOTA_BOT_MODE = 0
	DOTA_BOT_MODE_DOTA_BOT_MODE_LANING               DOTA_BOT_MODE = 1
	DOTA_BOT_MODE_DOTA_BOT_MODE_ATTACK               DOTA_BOT_MODE = 2
	DOTA_BOT_MODE_DOTA_BOT_MODE_ROAM                 DOTA_BOT_MODE = 3
	DOTA_BOT_MODE_DOTA_BOT_MODE_RETREAT              DOTA_BOT_MODE = 4
	DOTA_BOT_MODE_DOTA_BOT_MODE_SECRET_SHOP          DOTA_BOT_MODE = 5
	DOTA_BOT_MODE_DOTA_BOT_MODE_SIDE_SHOP            DOTA_BOT_MODE = 6
	DOTA_BOT_MODE_DOTA_BOT_MODE_RUNE                 DOTA_BOT_MODE = 7
	DOTA_BOT_MODE_DOTA_BOT_MODE_PUSH_TOWER_TOP       DOTA_BOT_MODE = 8
	DOTA_BOT_MODE_DOTA_BOT_MODE_PUSH_TOWER_MID       DOTA_BOT_MODE = 9
	DOTA_BOT_MODE_DOTA_BOT_MODE_PUSH_TOWER_BOT       DOTA_BOT_MODE = 10
	DOTA_BOT_MODE_DOTA_BOT_MODE_DEFEND_TOWER_TOP     DOTA_BOT_MODE = 11
	DOTA_BOT_MODE_DOTA_BOT_MODE_DEFEND_TOWER_MID     DOTA_BOT_MODE = 12
	DOTA_BOT_MODE_DOTA_BOT_MODE_DEFEND_TOWER_BOT     DOTA_BOT_MODE = 13
	DOTA_BOT_MODE_DOTA_BOT_MODE_ASSEMBLE             DOTA_BOT_MODE = 14
	DOTA_BOT_MODE_DOTA_BOT_MODE_ASSEMBLE_WITH_HUMANS DOTA_BOT_MODE = 15
	DOTA_BOT_MODE_DOTA_BOT_MODE_TEAM_ROAM            DOTA_BOT_MODE = 16
	DOTA_BOT_MODE_DOTA_BOT_MODE_FARM                 DOTA_BOT_MODE = 17
	DOTA_BOT_MODE_DOTA_BOT_MODE_DEFEND_ALLY          DOTA_BOT_MODE = 18
	DOTA_BOT_MODE_DOTA_BOT_MODE_EVASIVE_MANEUVERS    DOTA_BOT_MODE = 19
	DOTA_BOT_MODE_DOTA_BOT_MODE_ROSHAN               DOTA_BOT_MODE = 20
	DOTA_BOT_MODE_DOTA_BOT_MODE_ITEM                 DOTA_BOT_MODE = 21
	DOTA_BOT_MODE_DOTA_BOT_MODE_WARD                 DOTA_BOT_MODE = 22
	DOTA_BOT_MODE_DOTA_BOT_MODE_COMPANION            DOTA_BOT_MODE = 23
	DOTA_BOT_MODE_DOTA_BOT_MODE_TUTORIAL_BOSS        DOTA_BOT_MODE = 24
	DOTA_BOT_MODE_DOTA_BOT_MODE_MINION               DOTA_BOT_MODE = 25
	DOTA_BOT_MODE_DOTA_BOT_MODE_OUTPOST              DOTA_BOT_MODE = 26
)

// Enum value maps for DOTA_BOT_MODE.
var (
	DOTA_BOT_MODE_name = map[int32]string{
		0:  "DOTA_BOT_MODE_NONE",
		1:  "DOTA_BOT_MODE_LANING",
		2:  "DOTA_BOT_MODE_ATTACK",
		3:  "DOTA_BOT_MODE_ROAM",
		4:  "DOTA_BOT_MODE_RETREAT",
		5:  "DOTA_BOT_MODE_SECRET_SHOP",
		6:  "DOTA_BOT_MODE_SIDE_SHOP",
		7:  "DOTA_BOT_MODE_RUNE",
		8:  "DOTA_BOT_MODE_PUSH_TOWER_TOP",
		9:  "DOTA_BOT_MODE_PUSH_TOWER_MID",
		10: "DOTA_BOT_MODE_PUSH_TOWER_BOT",
		11: "DOTA_BOT_MODE_DEFEND_TOWER_TOP",
		12: "DOTA_BOT_MODE_DEFEND_TOWER_MID",
		13: "DOTA_BOT_MODE_DEFEND_TOWER_BOT",
		14: "DOTA_BOT_MODE_ASSEMBLE",
		15: "DOTA_BOT_MODE_ASSEMBLE_WITH_HUMANS",
		16: "DOTA_BOT_MODE_TEAM_ROAM",
		17: "DOTA_BOT_MODE_FARM",
		18: "DOTA_BOT_MODE_DEFEND_ALLY",
		19: "DOTA_BOT_MODE_EVASIVE_MANEUVERS",
		20: "DOTA_BOT_MODE_ROSHAN",
		21: "DOTA_BOT_MODE_ITEM",
		22: "DOTA_BOT_MODE_WARD",
		23: "DOTA_BOT_MODE_COMPANION",
		24: "DOTA_BOT_MODE_TUTORIAL_BOSS",
		25: "DOTA_BOT_MODE_MINION",
		26: "DOTA_BOT_MODE_OUTPOST",
	}
	DOTA_BOT_MODE_value = map[string]int32{
		"DOTA_BOT_MODE_NONE":                 0,
		"DOTA_BOT_MODE_LANING":               1,
		"DOTA_BOT_MODE_ATTACK":               2,
		"DOTA_BOT_MODE_ROAM":                 3,
		"DOTA_BOT_MODE_RETREAT":              4,
		"DOTA_BOT_MODE_SECRET_SHOP":          5,
		"DOTA_BOT_MODE_SIDE_SHOP":            6,
		"DOTA_BOT_MODE_RUNE":                 7,
		"DOTA_BOT_MODE_PUSH_TOWER_TOP":       8,
		"DOTA_BOT_MODE_PUSH_TOWER_MID":       9,
		"DOTA_BOT_MODE_PUSH_TOWER_BOT":       10,
		"DOTA_BOT_MODE_DEFEND_TOWER_TOP":     11,
		"DOTA_BOT_MODE_DEFEND_TOWER_MID":     12,
		"DOTA_BOT_MODE_DEFEND_TOWER_BOT":     13,
		"DOTA_BOT_MODE_ASSEMBLE":             14,
		"DOTA_BOT_MODE_ASSEMBLE_WITH_HUMANS": 15,
		"DOTA_BOT_MODE_TEAM_ROAM":            16,
		"DOTA_BOT_MODE_FARM":                 17,
		"DOTA_BOT_MODE_DEFEND_ALLY":          18,
		"DOTA_BOT_MODE_EVASIVE_MANEUVERS":    19,
		"DOTA_BOT_MODE_ROSHAN":               20,
		"DOTA_BOT_MODE_ITEM":                 21,
		"DOTA_BOT_MODE_WARD":                 22,
		"DOTA_BOT_MODE_COMPANION":            23,
		"DOTA_BOT_MODE_TUTORIAL_BOSS":        24,
		"DOTA_BOT_MODE_MINION":               25,
		"DOTA_BOT_MODE_OUTPOST":              26,
	}
)

func (x DOTA_BOT_MODE) Enum() *DOTA_BOT_MODE {
	p := new(DOTA_BOT_MODE)
	*p = x
	return p
}

func (x DOTA_BOT_MODE) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTA_BOT_MODE) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[26].Descriptor()
}

func (DOTA_BOT_MODE) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[26]
}

func (x DOTA_BOT_MODE) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTA_BOT_MODE) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTA_BOT_MODE(num)
	return nil
}

// Deprecated: Use DOTA_BOT_MODE.Descriptor instead.
func (DOTA_BOT_MODE) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{26}
}

type MatchLanguages int32

const (
	MatchLanguages_MATCH_LANGUAGE_INVALID    MatchLanguages = 0
	MatchLanguages_MATCH_LANGUAGE_ENGLISH    MatchLanguages = 1
	MatchLanguages_MATCH_LANGUAGE_RUSSIAN    MatchLanguages = 2
	MatchLanguages_MATCH_LANGUAGE_CHINESE    MatchLanguages = 3
	MatchLanguages_MATCH_LANGUAGE_KOREAN     MatchLanguages = 4
	MatchLanguages_MATCH_LANGUAGE_SPANISH    MatchLanguages = 5
	MatchLanguages_MATCH_LANGUAGE_PORTUGUESE MatchLanguages = 6
	MatchLanguages_MATCH_LANGUAGE_ENGLISH2   MatchLanguages = 7
)

// Enum value maps for MatchLanguages.
var (
	MatchLanguages_name = map[int32]string{
		0: "MATCH_LANGUAGE_INVALID",
		1: "MATCH_LANGUAGE_ENGLISH",
		2: "MATCH_LANGUAGE_RUSSIAN",
		3: "MATCH_LANGUAGE_CHINESE",
		4: "MATCH_LANGUAGE_KOREAN",
		5: "MATCH_LANGUAGE_SPANISH",
		6: "MATCH_LANGUAGE_PORTUGUESE",
		7: "MATCH_LANGUAGE_ENGLISH2",
	}
	MatchLanguages_value = map[string]int32{
		"MATCH_LANGUAGE_INVALID":    0,
		"MATCH_LANGUAGE_ENGLISH":    1,
		"MATCH_LANGUAGE_RUSSIAN":    2,
		"MATCH_LANGUAGE_CHINESE":    3,
		"MATCH_LANGUAGE_KOREAN":     4,
		"MATCH_LANGUAGE_SPANISH":    5,
		"MATCH_LANGUAGE_PORTUGUESE": 6,
		"MATCH_LANGUAGE_ENGLISH2":   7,
	}
)

func (x MatchLanguages) Enum() *MatchLanguages {
	p := new(MatchLanguages)
	*p = x
	return p
}

func (x MatchLanguages) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (MatchLanguages) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[27].Descriptor()
}

func (MatchLanguages) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[27]
}

func (x MatchLanguages) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *MatchLanguages) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = MatchLanguages(num)
	return nil
}

// Deprecated: Use MatchLanguages.Descriptor instead.
func (MatchLanguages) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{27}
}

type ETourneyQueueDeadlineState int32

const (
	ETourneyQueueDeadlineState_k_ETourneyQueueDeadlineState_Normal            ETourneyQueueDeadlineState = 0
	ETourneyQueueDeadlineState_k_ETourneyQueueDeadlineState_Missed            ETourneyQueueDeadlineState = 1
	ETourneyQueueDeadlineState_k_ETourneyQueueDeadlineState_ExpiredOK         ETourneyQueueDeadlineState = 2
	ETourneyQueueDeadlineState_k_ETourneyQueueDeadlineState_SeekingBye        ETourneyQueueDeadlineState = 3
	ETourneyQueueDeadlineState_k_ETourneyQueueDeadlineState_EligibleForRefund ETourneyQueueDeadlineState = 4
	ETourneyQueueDeadlineState_k_ETourneyQueueDeadlineState_NA                ETourneyQueueDeadlineState = -1
	ETourneyQueueDeadlineState_k_ETourneyQueueDeadlineState_ExpiringSoon      ETourneyQueueDeadlineState = 101
)

// Enum value maps for ETourneyQueueDeadlineState.
var (
	ETourneyQueueDeadlineState_name = map[int32]string{
		0:   "k_ETourneyQueueDeadlineState_Normal",
		1:   "k_ETourneyQueueDeadlineState_Missed",
		2:   "k_ETourneyQueueDeadlineState_ExpiredOK",
		3:   "k_ETourneyQueueDeadlineState_SeekingBye",
		4:   "k_ETourneyQueueDeadlineState_EligibleForRefund",
		-1:  "k_ETourneyQueueDeadlineState_NA",
		101: "k_ETourneyQueueDeadlineState_ExpiringSoon",
	}
	ETourneyQueueDeadlineState_value = map[string]int32{
		"k_ETourneyQueueDeadlineState_Normal":            0,
		"k_ETourneyQueueDeadlineState_Missed":            1,
		"k_ETourneyQueueDeadlineState_ExpiredOK":         2,
		"k_ETourneyQueueDeadlineState_SeekingBye":        3,
		"k_ETourneyQueueDeadlineState_EligibleForRefund": 4,
		"k_ETourneyQueueDeadlineState_NA":                -1,
		"k_ETourneyQueueDeadlineState_ExpiringSoon":      101,
	}
)

func (x ETourneyQueueDeadlineState) Enum() *ETourneyQueueDeadlineState {
	p := new(ETourneyQueueDeadlineState)
	*p = x
	return p
}

func (x ETourneyQueueDeadlineState) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ETourneyQueueDeadlineState) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[28].Descriptor()
}

func (ETourneyQueueDeadlineState) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[28]
}

func (x ETourneyQueueDeadlineState) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ETourneyQueueDeadlineState) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ETourneyQueueDeadlineState(num)
	return nil
}

// Deprecated: Use ETourneyQueueDeadlineState.Descriptor instead.
func (ETourneyQueueDeadlineState) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{28}
}

type EMatchOutcome int32

const (
	EMatchOutcome_k_EMatchOutcome_Unknown                         EMatchOutcome = 0
	EMatchOutcome_k_EMatchOutcome_RadVictory                      EMatchOutcome = 2
	EMatchOutcome_k_EMatchOutcome_DireVictory                     EMatchOutcome = 3
	EMatchOutcome_k_EMatchOutcome_NeutralVictory                  EMatchOutcome = 4
	EMatchOutcome_k_EMatchOutcome_NoTeamWinner                    EMatchOutcome = 5
	EMatchOutcome_k_EMatchOutcome_Custom1Victory                  EMatchOutcome = 6
	EMatchOutcome_k_EMatchOutcome_Custom2Victory                  EMatchOutcome = 7
	EMatchOutcome_k_EMatchOutcome_Custom3Victory                  EMatchOutcome = 8
	EMatchOutcome_k_EMatchOutcome_Custom4Victory                  EMatchOutcome = 9
	EMatchOutcome_k_EMatchOutcome_Custom5Victory                  EMatchOutcome = 10
	EMatchOutcome_k_EMatchOutcome_Custom6Victory                  EMatchOutcome = 11
	EMatchOutcome_k_EMatchOutcome_Custom7Victory                  EMatchOutcome = 12
	EMatchOutcome_k_EMatchOutcome_Custom8Victory                  EMatchOutcome = 13
	EMatchOutcome_k_EMatchOutcome_NotScored_PoorNetworkConditions EMatchOutcome = 64
	EMatchOutcome_k_EMatchOutcome_NotScored_Leaver                EMatchOutcome = 65
	EMatchOutcome_k_EMatchOutcome_NotScored_ServerCrash           EMatchOutcome = 66
	EMatchOutcome_k_EMatchOutcome_NotScored_NeverStarted          EMatchOutcome = 67
	EMatchOutcome_k_EMatchOutcome_NotScored_Canceled              EMatchOutcome = 68
	EMatchOutcome_k_EMatchOutcome_NotScored_Suspicious            EMatchOutcome = 69
)

// Enum value maps for EMatchOutcome.
var (
	EMatchOutcome_name = map[int32]string{
		0:  "k_EMatchOutcome_Unknown",
		2:  "k_EMatchOutcome_RadVictory",
		3:  "k_EMatchOutcome_DireVictory",
		4:  "k_EMatchOutcome_NeutralVictory",
		5:  "k_EMatchOutcome_NoTeamWinner",
		6:  "k_EMatchOutcome_Custom1Victory",
		7:  "k_EMatchOutcome_Custom2Victory",
		8:  "k_EMatchOutcome_Custom3Victory",
		9:  "k_EMatchOutcome_Custom4Victory",
		10: "k_EMatchOutcome_Custom5Victory",
		11: "k_EMatchOutcome_Custom6Victory",
		12: "k_EMatchOutcome_Custom7Victory",
		13: "k_EMatchOutcome_Custom8Victory",
		64: "k_EMatchOutcome_NotScored_PoorNetworkConditions",
		65: "k_EMatchOutcome_NotScored_Leaver",
		66: "k_EMatchOutcome_NotScored_ServerCrash",
		67: "k_EMatchOutcome_NotScored_NeverStarted",
		68: "k_EMatchOutcome_NotScored_Canceled",
		69: "k_EMatchOutcome_NotScored_Suspicious",
	}
	EMatchOutcome_value = map[string]int32{
		"k_EMatchOutcome_Unknown":                         0,
		"k_EMatchOutcome_RadVictory":                      2,
		"k_EMatchOutcome_DireVictory":                     3,
		"k_EMatchOutcome_NeutralVictory":                  4,
		"k_EMatchOutcome_NoTeamWinner":                    5,
		"k_EMatchOutcome_Custom1Victory":                  6,
		"k_EMatchOutcome_Custom2Victory":                  7,
		"k_EMatchOutcome_Custom3Victory":                  8,
		"k_EMatchOutcome_Custom4Victory":                  9,
		"k_EMatchOutcome_Custom5Victory":                  10,
		"k_EMatchOutcome_Custom6Victory":                  11,
		"k_EMatchOutcome_Custom7Victory":                  12,
		"k_EMatchOutcome_Custom8Victory":                  13,
		"k_EMatchOutcome_NotScored_PoorNetworkConditions": 64,
		"k_EMatchOutcome_NotScored_Leaver":                65,
		"k_EMatchOutcome_NotScored_ServerCrash":           66,
		"k_EMatchOutcome_NotScored_NeverStarted":          67,
		"k_EMatchOutcome_NotScored_Canceled":              68,
		"k_EMatchOutcome_NotScored_Suspicious":            69,
	}
)

func (x EMatchOutcome) Enum() *EMatchOutcome {
	p := new(EMatchOutcome)
	*p = x
	return p
}

func (x EMatchOutcome) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EMatchOutcome) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[29].Descriptor()
}

func (EMatchOutcome) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[29]
}

func (x EMatchOutcome) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EMatchOutcome) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EMatchOutcome(num)
	return nil
}

// Deprecated: Use EMatchOutcome.Descriptor instead.
func (EMatchOutcome) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{29}
}

type ELaneType int32

const (
	ELaneType_LANE_TYPE_UNKNOWN ELaneType = 0
	ELaneType_LANE_TYPE_SAFE    ELaneType = 1
	ELaneType_LANE_TYPE_OFF     ELaneType = 2
	ELaneType_LANE_TYPE_MID     ELaneType = 3
	ELaneType_LANE_TYPE_JUNGLE  ELaneType = 4
	ELaneType_LANE_TYPE_ROAM    ELaneType = 5
)

// Enum value maps for ELaneType.
var (
	ELaneType_name = map[int32]string{
		0: "LANE_TYPE_UNKNOWN",
		1: "LANE_TYPE_SAFE",
		2: "LANE_TYPE_OFF",
		3: "LANE_TYPE_MID",
		4: "LANE_TYPE_JUNGLE",
		5: "LANE_TYPE_ROAM",
	}
	ELaneType_value = map[string]int32{
		"LANE_TYPE_UNKNOWN": 0,
		"LANE_TYPE_SAFE":    1,
		"LANE_TYPE_OFF":     2,
		"LANE_TYPE_MID":     3,
		"LANE_TYPE_JUNGLE":  4,
		"LANE_TYPE_ROAM":    5,
	}
)

func (x ELaneType) Enum() *ELaneType {
	p := new(ELaneType)
	*p = x
	return p
}

func (x ELaneType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELaneType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[30].Descriptor()
}

func (ELaneType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[30]
}

func (x ELaneType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELaneType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELaneType(num)
	return nil
}

// Deprecated: Use ELaneType.Descriptor instead.
func (ELaneType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{30}
}

type EBadgeType int32

const (
	EBadgeType_k_EBadgeType_TI7_Midweek  EBadgeType = 1
	EBadgeType_k_EBadgeType_TI7_Finals   EBadgeType = 2
	EBadgeType_k_EBadgeType_TI7_AllEvent EBadgeType = 3
	EBadgeType_k_EBadgeType_TI8_Midweek  EBadgeType = 4
	EBadgeType_k_EBadgeType_TI8_Finals   EBadgeType = 5
	EBadgeType_k_EBadgeType_TI8_AllEvent EBadgeType = 6
	EBadgeType_k_EBadgeType_TI10         EBadgeType = 7
)

// Enum value maps for EBadgeType.
var (
	EBadgeType_name = map[int32]string{
		1: "k_EBadgeType_TI7_Midweek",
		2: "k_EBadgeType_TI7_Finals",
		3: "k_EBadgeType_TI7_AllEvent",
		4: "k_EBadgeType_TI8_Midweek",
		5: "k_EBadgeType_TI8_Finals",
		6: "k_EBadgeType_TI8_AllEvent",
		7: "k_EBadgeType_TI10",
	}
	EBadgeType_value = map[string]int32{
		"k_EBadgeType_TI7_Midweek":  1,
		"k_EBadgeType_TI7_Finals":   2,
		"k_EBadgeType_TI7_AllEvent": 3,
		"k_EBadgeType_TI8_Midweek":  4,
		"k_EBadgeType_TI8_Finals":   5,
		"k_EBadgeType_TI8_AllEvent": 6,
		"k_EBadgeType_TI10":         7,
	}
)

func (x EBadgeType) Enum() *EBadgeType {
	p := new(EBadgeType)
	*p = x
	return p
}

func (x EBadgeType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EBadgeType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[31].Descriptor()
}

func (EBadgeType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[31]
}

func (x EBadgeType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EBadgeType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EBadgeType(num)
	return nil
}

// Deprecated: Use EBadgeType.Descriptor instead.
func (EBadgeType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{31}
}

type ELeagueStatus int32

const (
	ELeagueStatus_LEAGUE_STATUS_UNSET       ELeagueStatus = 0
	ELeagueStatus_LEAGUE_STATUS_UNSUBMITTED ELeagueStatus = 1
	ELeagueStatus_LEAGUE_STATUS_SUBMITTED   ELeagueStatus = 2
	ELeagueStatus_LEAGUE_STATUS_ACCEPTED    ELeagueStatus = 3
	ELeagueStatus_LEAGUE_STATUS_REJECTED    ELeagueStatus = 4
	ELeagueStatus_LEAGUE_STATUS_CONCLUDED   ELeagueStatus = 5
	ELeagueStatus_LEAGUE_STATUS_DELETED     ELeagueStatus = 6
)

// Enum value maps for ELeagueStatus.
var (
	ELeagueStatus_name = map[int32]string{
		0: "LEAGUE_STATUS_UNSET",
		1: "LEAGUE_STATUS_UNSUBMITTED",
		2: "LEAGUE_STATUS_SUBMITTED",
		3: "LEAGUE_STATUS_ACCEPTED",
		4: "LEAGUE_STATUS_REJECTED",
		5: "LEAGUE_STATUS_CONCLUDED",
		6: "LEAGUE_STATUS_DELETED",
	}
	ELeagueStatus_value = map[string]int32{
		"LEAGUE_STATUS_UNSET":       0,
		"LEAGUE_STATUS_UNSUBMITTED": 1,
		"LEAGUE_STATUS_SUBMITTED":   2,
		"LEAGUE_STATUS_ACCEPTED":    3,
		"LEAGUE_STATUS_REJECTED":    4,
		"LEAGUE_STATUS_CONCLUDED":   5,
		"LEAGUE_STATUS_DELETED":     6,
	}
)

func (x ELeagueStatus) Enum() *ELeagueStatus {
	p := new(ELeagueStatus)
	*p = x
	return p
}

func (x ELeagueStatus) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeagueStatus) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[32].Descriptor()
}

func (ELeagueStatus) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[32]
}

func (x ELeagueStatus) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeagueStatus) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeagueStatus(num)
	return nil
}

// Deprecated: Use ELeagueStatus.Descriptor instead.
func (ELeagueStatus) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{32}
}

type ELeagueRegion int32

const (
	ELeagueRegion_LEAGUE_REGION_UNSET ELeagueRegion = 0
	ELeagueRegion_LEAGUE_REGION_NA    ELeagueRegion = 1
	ELeagueRegion_LEAGUE_REGION_SA    ELeagueRegion = 2
	ELeagueRegion_LEAGUE_REGION_WEU   ELeagueRegion = 3
	ELeagueRegion_LEAGUE_REGION_EEU   ELeagueRegion = 4
	ELeagueRegion_LEAGUE_REGION_CHINA ELeagueRegion = 5
	ELeagueRegion_LEAGUE_REGION_SEA   ELeagueRegion = 6
)

// Enum value maps for ELeagueRegion.
var (
	ELeagueRegion_name = map[int32]string{
		0: "LEAGUE_REGION_UNSET",
		1: "LEAGUE_REGION_NA",
		2: "LEAGUE_REGION_SA",
		3: "LEAGUE_REGION_WEU",
		4: "LEAGUE_REGION_EEU",
		5: "LEAGUE_REGION_CHINA",
		6: "LEAGUE_REGION_SEA",
	}
	ELeagueRegion_value = map[string]int32{
		"LEAGUE_REGION_UNSET": 0,
		"LEAGUE_REGION_NA":    1,
		"LEAGUE_REGION_SA":    2,
		"LEAGUE_REGION_WEU":   3,
		"LEAGUE_REGION_EEU":   4,
		"LEAGUE_REGION_CHINA": 5,
		"LEAGUE_REGION_SEA":   6,
	}
)

func (x ELeagueRegion) Enum() *ELeagueRegion {
	p := new(ELeagueRegion)
	*p = x
	return p
}

func (x ELeagueRegion) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeagueRegion) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[33].Descriptor()
}

func (ELeagueRegion) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[33]
}

func (x ELeagueRegion) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeagueRegion) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeagueRegion(num)
	return nil
}

// Deprecated: Use ELeagueRegion.Descriptor instead.
func (ELeagueRegion) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{33}
}

type ELeagueTier int32

const (
	ELeagueTier_LEAGUE_TIER_UNSET                ELeagueTier = 0
	ELeagueTier_LEAGUE_TIER_AMATEUR              ELeagueTier = 1
	ELeagueTier_LEAGUE_TIER_PROFESSIONAL         ELeagueTier = 2
	ELeagueTier_LEAGUE_TIER_MINOR                ELeagueTier = 3
	ELeagueTier_LEAGUE_TIER_MAJOR                ELeagueTier = 4
	ELeagueTier_LEAGUE_TIER_INTERNATIONAL        ELeagueTier = 5
	ELeagueTier_LEAGUE_TIER_DPC_QUALIFIER        ELeagueTier = 6
	ELeagueTier_LEAGUE_TIER_DPC_LEAGUE_QUALIFIER ELeagueTier = 7
	ELeagueTier_LEAGUE_TIER_DPC_LEAGUE           ELeagueTier = 8
	ELeagueTier_LEAGUE_TIER_DPC_LEAGUE_FINALS    ELeagueTier = 9
)

// Enum value maps for ELeagueTier.
var (
	ELeagueTier_name = map[int32]string{
		0: "LEAGUE_TIER_UNSET",
		1: "LEAGUE_TIER_AMATEUR",
		2: "LEAGUE_TIER_PROFESSIONAL",
		3: "LEAGUE_TIER_MINOR",
		4: "LEAGUE_TIER_MAJOR",
		5: "LEAGUE_TIER_INTERNATIONAL",
		6: "LEAGUE_TIER_DPC_QUALIFIER",
		7: "LEAGUE_TIER_DPC_LEAGUE_QUALIFIER",
		8: "LEAGUE_TIER_DPC_LEAGUE",
		9: "LEAGUE_TIER_DPC_LEAGUE_FINALS",
	}
	ELeagueTier_value = map[string]int32{
		"LEAGUE_TIER_UNSET":                0,
		"LEAGUE_TIER_AMATEUR":              1,
		"LEAGUE_TIER_PROFESSIONAL":         2,
		"LEAGUE_TIER_MINOR":                3,
		"LEAGUE_TIER_MAJOR":                4,
		"LEAGUE_TIER_INTERNATIONAL":        5,
		"LEAGUE_TIER_DPC_QUALIFIER":        6,
		"LEAGUE_TIER_DPC_LEAGUE_QUALIFIER": 7,
		"LEAGUE_TIER_DPC_LEAGUE":           8,
		"LEAGUE_TIER_DPC_LEAGUE_FINALS":    9,
	}
)

func (x ELeagueTier) Enum() *ELeagueTier {
	p := new(ELeagueTier)
	*p = x
	return p
}

func (x ELeagueTier) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeagueTier) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[34].Descriptor()
}

func (ELeagueTier) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[34]
}

func (x ELeagueTier) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeagueTier) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeagueTier(num)
	return nil
}

// Deprecated: Use ELeagueTier.Descriptor instead.
func (ELeagueTier) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{34}
}

type ELeagueTierCategory int32

const (
	ELeagueTierCategory_LEAGUE_TIER_CATEGORY_AMATEUR      ELeagueTierCategory = 1
	ELeagueTierCategory_LEAGUE_TIER_CATEGORY_PROFESSIONAL ELeagueTierCategory = 2
	ELeagueTierCategory_LEAGUE_TIER_CATEGORY_DPC          ELeagueTierCategory = 3
)

// Enum value maps for ELeagueTierCategory.
var (
	ELeagueTierCategory_name = map[int32]string{
		1: "LEAGUE_TIER_CATEGORY_AMATEUR",
		2: "LEAGUE_TIER_CATEGORY_PROFESSIONAL",
		3: "LEAGUE_TIER_CATEGORY_DPC",
	}
	ELeagueTierCategory_value = map[string]int32{
		"LEAGUE_TIER_CATEGORY_AMATEUR":      1,
		"LEAGUE_TIER_CATEGORY_PROFESSIONAL": 2,
		"LEAGUE_TIER_CATEGORY_DPC":          3,
	}
)

func (x ELeagueTierCategory) Enum() *ELeagueTierCategory {
	p := new(ELeagueTierCategory)
	*p = x
	return p
}

func (x ELeagueTierCategory) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeagueTierCategory) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[35].Descriptor()
}

func (ELeagueTierCategory) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[35]
}

func (x ELeagueTierCategory) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeagueTierCategory) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeagueTierCategory(num)
	return nil
}

// Deprecated: Use ELeagueTierCategory.Descriptor instead.
func (ELeagueTierCategory) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{35}
}

type ELeagueDivision int32

const (
	ELeagueDivision_LEAGUE_DIVISION_UNSET ELeagueDivision = 0
	ELeagueDivision_LEAGUE_DIVISION_I     ELeagueDivision = 1
	ELeagueDivision_LEAGUE_DIVISION_II    ELeagueDivision = 2
)

// Enum value maps for ELeagueDivision.
var (
	ELeagueDivision_name = map[int32]string{
		0: "LEAGUE_DIVISION_UNSET",
		1: "LEAGUE_DIVISION_I",
		2: "LEAGUE_DIVISION_II",
	}
	ELeagueDivision_value = map[string]int32{
		"LEAGUE_DIVISION_UNSET": 0,
		"LEAGUE_DIVISION_I":     1,
		"LEAGUE_DIVISION_II":    2,
	}
)

func (x ELeagueDivision) Enum() *ELeagueDivision {
	p := new(ELeagueDivision)
	*p = x
	return p
}

func (x ELeagueDivision) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeagueDivision) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[36].Descriptor()
}

func (ELeagueDivision) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[36]
}

func (x ELeagueDivision) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeagueDivision) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeagueDivision(num)
	return nil
}

// Deprecated: Use ELeagueDivision.Descriptor instead.
func (ELeagueDivision) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{36}
}

type ELeagueBroadcastProvider int32

const (
	ELeagueBroadcastProvider_LEAGUE_BROADCAST_UNKNOWN ELeagueBroadcastProvider = 0
	ELeagueBroadcastProvider_LEAGUE_BROADCAST_STEAM   ELeagueBroadcastProvider = 1
	ELeagueBroadcastProvider_LEAGUE_BROADCAST_TWITCH  ELeagueBroadcastProvider = 2
	ELeagueBroadcastProvider_LEAGUE_BROADCAST_YOUTUBE ELeagueBroadcastProvider = 3
	ELeagueBroadcastProvider_LEAGUE_BROADCAST_OTHER   ELeagueBroadcastProvider = 100
)

// Enum value maps for ELeagueBroadcastProvider.
var (
	ELeagueBroadcastProvider_name = map[int32]string{
		0:   "LEAGUE_BROADCAST_UNKNOWN",
		1:   "LEAGUE_BROADCAST_STEAM",
		2:   "LEAGUE_BROADCAST_TWITCH",
		3:   "LEAGUE_BROADCAST_YOUTUBE",
		100: "LEAGUE_BROADCAST_OTHER",
	}
	ELeagueBroadcastProvider_value = map[string]int32{
		"LEAGUE_BROADCAST_UNKNOWN": 0,
		"LEAGUE_BROADCAST_STEAM":   1,
		"LEAGUE_BROADCAST_TWITCH":  2,
		"LEAGUE_BROADCAST_YOUTUBE": 3,
		"LEAGUE_BROADCAST_OTHER":   100,
	}
)

func (x ELeagueBroadcastProvider) Enum() *ELeagueBroadcastProvider {
	p := new(ELeagueBroadcastProvider)
	*p = x
	return p
}

func (x ELeagueBroadcastProvider) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeagueBroadcastProvider) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[37].Descriptor()
}

func (ELeagueBroadcastProvider) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[37]
}

func (x ELeagueBroadcastProvider) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeagueBroadcastProvider) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeagueBroadcastProvider(num)
	return nil
}

// Deprecated: Use ELeagueBroadcastProvider.Descriptor instead.
func (ELeagueBroadcastProvider) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{37}
}

type ELeaguePhase int32

const (
	ELeaguePhase_LEAGUE_PHASE_UNSET              ELeaguePhase = 0
	ELeaguePhase_LEAGUE_PHASE_REGIONAL_QUALIFIER ELeaguePhase = 1
	ELeaguePhase_LEAGUE_PHASE_GROUP_STAGE        ELeaguePhase = 2
	ELeaguePhase_LEAGUE_PHASE_MAIN_EVENT         ELeaguePhase = 3
)

// Enum value maps for ELeaguePhase.
var (
	ELeaguePhase_name = map[int32]string{
		0: "LEAGUE_PHASE_UNSET",
		1: "LEAGUE_PHASE_REGIONAL_QUALIFIER",
		2: "LEAGUE_PHASE_GROUP_STAGE",
		3: "LEAGUE_PHASE_MAIN_EVENT",
	}
	ELeaguePhase_value = map[string]int32{
		"LEAGUE_PHASE_UNSET":              0,
		"LEAGUE_PHASE_REGIONAL_QUALIFIER": 1,
		"LEAGUE_PHASE_GROUP_STAGE":        2,
		"LEAGUE_PHASE_MAIN_EVENT":         3,
	}
)

func (x ELeaguePhase) Enum() *ELeaguePhase {
	p := new(ELeaguePhase)
	*p = x
	return p
}

func (x ELeaguePhase) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeaguePhase) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[38].Descriptor()
}

func (ELeaguePhase) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[38]
}

func (x ELeaguePhase) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeaguePhase) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeaguePhase(num)
	return nil
}

// Deprecated: Use ELeaguePhase.Descriptor instead.
func (ELeaguePhase) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{38}
}

type ELeagueAuditAction int32

const (
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_INVALID                           ELeagueAuditAction = 0
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_CREATE                     ELeagueAuditAction = 1
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_EDIT                       ELeagueAuditAction = 2
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_DELETE                     ELeagueAuditAction = 3
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_ADD                  ELeagueAuditAction = 4
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_REVOKE               ELeagueAuditAction = 5
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_PROMOTE              ELeagueAuditAction = 6
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_ADD                 ELeagueAuditAction = 7
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_REMOVE              ELeagueAuditAction = 8
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_IMAGE_UPDATED              ELeagueAuditAction = 9
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_MESSAGE_ADDED              ELeagueAuditAction = 10
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_SUBMITTED                  ELeagueAuditAction = 11
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_SET_PRIZE_POOL             ELeagueAuditAction = 12
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_ADD_PRIZE_POOL_ITEM        ELeagueAuditAction = 13
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_PRIZE_POOL_ITEM     ELeagueAuditAction = 14
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_START                ELeagueAuditAction = 15
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_END                  ELeagueAuditAction = 16
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_ADD_INVITED_TEAM           ELeagueAuditAction = 17
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_INVITED_TEAM        ELeagueAuditAction = 18
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_STATUS_CHANGED             ELeagueAuditAction = 19
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_EDIT                ELeagueAuditAction = 20
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_LEAGUE_TEAM_SWAP                  ELeagueAuditAction = 21
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_CREATE                  ELeagueAuditAction = 100
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_DESTROY                 ELeagueAuditAction = 101
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_ADD_TEAM                ELeagueAuditAction = 102
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_REMOVE_TEAM             ELeagueAuditAction = 103
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_SET_ADVANCING           ELeagueAuditAction = 104
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_EDIT                    ELeagueAuditAction = 105
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_POPULATE                ELeagueAuditAction = 106
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_COMPLETED               ELeagueAuditAction = 107
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_SET_SECONDARY_ADVANCING ELeagueAuditAction = 108
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODEGROUP_SET_TERTIARY_ADVANCING  ELeagueAuditAction = 109
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_CREATE                       ELeagueAuditAction = 200
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_DESTROY                      ELeagueAuditAction = 201
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_AUTOCREATE                   ELeagueAuditAction = 202
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_SET_TEAM                     ELeagueAuditAction = 203
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_SET_SERIES_ID                ELeagueAuditAction = 204
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_SET_ADVANCING                ELeagueAuditAction = 205
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_SET_TIME                     ELeagueAuditAction = 206
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_MATCH_COMPLETED              ELeagueAuditAction = 207
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_COMPLETED                    ELeagueAuditAction = 208
	ELeagueAuditAction_LEAGUE_AUDIT_ACTION_NODE_EDIT                         ELeagueAuditAction = 209
)

// Enum value maps for ELeagueAuditAction.
var (
	ELeagueAuditAction_name = map[int32]string{
		0:   "LEAGUE_AUDIT_ACTION_INVALID",
		1:   "LEAGUE_AUDIT_ACTION_LEAGUE_CREATE",
		2:   "LEAGUE_AUDIT_ACTION_LEAGUE_EDIT",
		3:   "LEAGUE_AUDIT_ACTION_LEAGUE_DELETE",
		4:   "LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_ADD",
		5:   "LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_REVOKE",
		6:   "LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_PROMOTE",
		7:   "LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_ADD",
		8:   "LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_REMOVE",
		9:   "LEAGUE_AUDIT_ACTION_LEAGUE_IMAGE_UPDATED",
		10:  "LEAGUE_AUDIT_ACTION_LEAGUE_MESSAGE_ADDED",
		11:  "LEAGUE_AUDIT_ACTION_LEAGUE_SUBMITTED",
		12:  "LEAGUE_AUDIT_ACTION_LEAGUE_SET_PRIZE_POOL",
		13:  "LEAGUE_AUDIT_ACTION_LEAGUE_ADD_PRIZE_POOL_ITEM",
		14:  "LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_PRIZE_POOL_ITEM",
		15:  "LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_START",
		16:  "LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_END",
		17:  "LEAGUE_AUDIT_ACTION_LEAGUE_ADD_INVITED_TEAM",
		18:  "LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_INVITED_TEAM",
		19:  "LEAGUE_AUDIT_ACTION_LEAGUE_STATUS_CHANGED",
		20:  "LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_EDIT",
		21:  "LEAGUE_AUDIT_ACTION_LEAGUE_TEAM_SWAP",
		100: "LEAGUE_AUDIT_ACTION_NODEGROUP_CREATE",
		101: "LEAGUE_AUDIT_ACTION_NODEGROUP_DESTROY",
		102: "LEAGUE_AUDIT_ACTION_NODEGROUP_ADD_TEAM",
		103: "LEAGUE_AUDIT_ACTION_NODEGROUP_REMOVE_TEAM",
		104: "LEAGUE_AUDIT_ACTION_NODEGROUP_SET_ADVANCING",
		105: "LEAGUE_AUDIT_ACTION_NODEGROUP_EDIT",
		106: "LEAGUE_AUDIT_ACTION_NODEGROUP_POPULATE",
		107: "LEAGUE_AUDIT_ACTION_NODEGROUP_COMPLETED",
		108: "LEAGUE_AUDIT_ACTION_NODEGROUP_SET_SECONDARY_ADVANCING",
		109: "LEAGUE_AUDIT_ACTION_NODEGROUP_SET_TERTIARY_ADVANCING",
		200: "LEAGUE_AUDIT_ACTION_NODE_CREATE",
		201: "LEAGUE_AUDIT_ACTION_NODE_DESTROY",
		202: "LEAGUE_AUDIT_ACTION_NODE_AUTOCREATE",
		203: "LEAGUE_AUDIT_ACTION_NODE_SET_TEAM",
		204: "LEAGUE_AUDIT_ACTION_NODE_SET_SERIES_ID",
		205: "LEAGUE_AUDIT_ACTION_NODE_SET_ADVANCING",
		206: "LEAGUE_AUDIT_ACTION_NODE_SET_TIME",
		207: "LEAGUE_AUDIT_ACTION_NODE_MATCH_COMPLETED",
		208: "LEAGUE_AUDIT_ACTION_NODE_COMPLETED",
		209: "LEAGUE_AUDIT_ACTION_NODE_EDIT",
	}
	ELeagueAuditAction_value = map[string]int32{
		"LEAGUE_AUDIT_ACTION_INVALID":                           0,
		"LEAGUE_AUDIT_ACTION_LEAGUE_CREATE":                     1,
		"LEAGUE_AUDIT_ACTION_LEAGUE_EDIT":                       2,
		"LEAGUE_AUDIT_ACTION_LEAGUE_DELETE":                     3,
		"LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_ADD":                  4,
		"LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_REVOKE":               5,
		"LEAGUE_AUDIT_ACTION_LEAGUE_ADMIN_PROMOTE":              6,
		"LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_ADD":                 7,
		"LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_REMOVE":              8,
		"LEAGUE_AUDIT_ACTION_LEAGUE_IMAGE_UPDATED":              9,
		"LEAGUE_AUDIT_ACTION_LEAGUE_MESSAGE_ADDED":              10,
		"LEAGUE_AUDIT_ACTION_LEAGUE_SUBMITTED":                  11,
		"LEAGUE_AUDIT_ACTION_LEAGUE_SET_PRIZE_POOL":             12,
		"LEAGUE_AUDIT_ACTION_LEAGUE_ADD_PRIZE_POOL_ITEM":        13,
		"LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_PRIZE_POOL_ITEM":     14,
		"LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_START":                15,
		"LEAGUE_AUDIT_ACTION_LEAGUE_MATCH_END":                  16,
		"LEAGUE_AUDIT_ACTION_LEAGUE_ADD_INVITED_TEAM":           17,
		"LEAGUE_AUDIT_ACTION_LEAGUE_REMOVE_INVITED_TEAM":        18,
		"LEAGUE_AUDIT_ACTION_LEAGUE_STATUS_CHANGED":             19,
		"LEAGUE_AUDIT_ACTION_LEAGUE_STREAM_EDIT":                20,
		"LEAGUE_AUDIT_ACTION_LEAGUE_TEAM_SWAP":                  21,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_CREATE":                  100,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_DESTROY":                 101,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_ADD_TEAM":                102,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_REMOVE_TEAM":             103,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_SET_ADVANCING":           104,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_EDIT":                    105,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_POPULATE":                106,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_COMPLETED":               107,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_SET_SECONDARY_ADVANCING": 108,
		"LEAGUE_AUDIT_ACTION_NODEGROUP_SET_TERTIARY_ADVANCING":  109,
		"LEAGUE_AUDIT_ACTION_NODE_CREATE":                       200,
		"LEAGUE_AUDIT_ACTION_NODE_DESTROY":                      201,
		"LEAGUE_AUDIT_ACTION_NODE_AUTOCREATE":                   202,
		"LEAGUE_AUDIT_ACTION_NODE_SET_TEAM":                     203,
		"LEAGUE_AUDIT_ACTION_NODE_SET_SERIES_ID":                204,
		"LEAGUE_AUDIT_ACTION_NODE_SET_ADVANCING":                205,
		"LEAGUE_AUDIT_ACTION_NODE_SET_TIME":                     206,
		"LEAGUE_AUDIT_ACTION_NODE_MATCH_COMPLETED":              207,
		"LEAGUE_AUDIT_ACTION_NODE_COMPLETED":                    208,
		"LEAGUE_AUDIT_ACTION_NODE_EDIT":                         209,
	}
)

func (x ELeagueAuditAction) Enum() *ELeagueAuditAction {
	p := new(ELeagueAuditAction)
	*p = x
	return p
}

func (x ELeagueAuditAction) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (ELeagueAuditAction) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[39].Descriptor()
}

func (ELeagueAuditAction) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[39]
}

func (x ELeagueAuditAction) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *ELeagueAuditAction) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = ELeagueAuditAction(num)
	return nil
}

// Deprecated: Use ELeagueAuditAction.Descriptor instead.
func (ELeagueAuditAction) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{39}
}

type DOTA_COMBATLOG_TYPES int32

const (
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_INVALID                   DOTA_COMBATLOG_TYPES = -1
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_DAMAGE                    DOTA_COMBATLOG_TYPES = 0
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_HEAL                      DOTA_COMBATLOG_TYPES = 1
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_MODIFIER_ADD              DOTA_COMBATLOG_TYPES = 2
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_MODIFIER_REMOVE           DOTA_COMBATLOG_TYPES = 3
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_DEATH                     DOTA_COMBATLOG_TYPES = 4
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_ABILITY                   DOTA_COMBATLOG_TYPES = 5
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_ITEM                      DOTA_COMBATLOG_TYPES = 6
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_LOCATION                  DOTA_COMBATLOG_TYPES = 7
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_GOLD                      DOTA_COMBATLOG_TYPES = 8
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_GAME_STATE                DOTA_COMBATLOG_TYPES = 9
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_XP                        DOTA_COMBATLOG_TYPES = 10
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_PURCHASE                  DOTA_COMBATLOG_TYPES = 11
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_BUYBACK                   DOTA_COMBATLOG_TYPES = 12
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_ABILITY_TRIGGER           DOTA_COMBATLOG_TYPES = 13
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_PLAYERSTATS               DOTA_COMBATLOG_TYPES = 14
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_MULTIKILL                 DOTA_COMBATLOG_TYPES = 15
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_KILLSTREAK                DOTA_COMBATLOG_TYPES = 16
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_TEAM_BUILDING_KILL        DOTA_COMBATLOG_TYPES = 17
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_FIRST_BLOOD               DOTA_COMBATLOG_TYPES = 18
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_MODIFIER_STACK_EVENT      DOTA_COMBATLOG_TYPES = 19
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_NEUTRAL_CAMP_STACK        DOTA_COMBATLOG_TYPES = 20
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_PICKUP_RUNE               DOTA_COMBATLOG_TYPES = 21
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_REVEALED_INVISIBLE        DOTA_COMBATLOG_TYPES = 22
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_HERO_SAVED                DOTA_COMBATLOG_TYPES = 23
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_MANA_RESTORED             DOTA_COMBATLOG_TYPES = 24
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_HERO_LEVELUP              DOTA_COMBATLOG_TYPES = 25
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_BOTTLE_HEAL_ALLY          DOTA_COMBATLOG_TYPES = 26
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_ENDGAME_STATS             DOTA_COMBATLOG_TYPES = 27
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_INTERRUPT_CHANNEL         DOTA_COMBATLOG_TYPES = 28
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_ALLIED_GOLD               DOTA_COMBATLOG_TYPES = 29
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_AEGIS_TAKEN               DOTA_COMBATLOG_TYPES = 30
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_MANA_DAMAGE               DOTA_COMBATLOG_TYPES = 31
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_PHYSICAL_DAMAGE_PREVENTED DOTA_COMBATLOG_TYPES = 32
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_UNIT_SUMMONED             DOTA_COMBATLOG_TYPES = 33
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_ATTACK_EVADE              DOTA_COMBATLOG_TYPES = 34
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_TREE_CUT                  DOTA_COMBATLOG_TYPES = 35
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_SUCCESSFUL_SCAN           DOTA_COMBATLOG_TYPES = 36
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_END_KILLSTREAK            DOTA_COMBATLOG_TYPES = 37
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_BLOODSTONE_CHARGE         DOTA_COMBATLOG_TYPES = 38
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_CRITICAL_DAMAGE           DOTA_COMBATLOG_TYPES = 39
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_SPELL_ABSORB              DOTA_COMBATLOG_TYPES = 40
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_UNIT_TELEPORTED           DOTA_COMBATLOG_TYPES = 41
	DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_KILL_EATER_EVENT          DOTA_COMBATLOG_TYPES = 42
)

// Enum value maps for DOTA_COMBATLOG_TYPES.
var (
	DOTA_COMBATLOG_TYPES_name = map[int32]string{
		-1: "DOTA_COMBATLOG_INVALID",
		0:  "DOTA_COMBATLOG_DAMAGE",
		1:  "DOTA_COMBATLOG_HEAL",
		2:  "DOTA_COMBATLOG_MODIFIER_ADD",
		3:  "DOTA_COMBATLOG_MODIFIER_REMOVE",
		4:  "DOTA_COMBATLOG_DEATH",
		5:  "DOTA_COMBATLOG_ABILITY",
		6:  "DOTA_COMBATLOG_ITEM",
		7:  "DOTA_COMBATLOG_LOCATION",
		8:  "DOTA_COMBATLOG_GOLD",
		9:  "DOTA_COMBATLOG_GAME_STATE",
		10: "DOTA_COMBATLOG_XP",
		11: "DOTA_COMBATLOG_PURCHASE",
		12: "DOTA_COMBATLOG_BUYBACK",
		13: "DOTA_COMBATLOG_ABILITY_TRIGGER",
		14: "DOTA_COMBATLOG_PLAYERSTATS",
		15: "DOTA_COMBATLOG_MULTIKILL",
		16: "DOTA_COMBATLOG_KILLSTREAK",
		17: "DOTA_COMBATLOG_TEAM_BUILDING_KILL",
		18: "DOTA_COMBATLOG_FIRST_BLOOD",
		19: "DOTA_COMBATLOG_MODIFIER_STACK_EVENT",
		20: "DOTA_COMBATLOG_NEUTRAL_CAMP_STACK",
		21: "DOTA_COMBATLOG_PICKUP_RUNE",
		22: "DOTA_COMBATLOG_REVEALED_INVISIBLE",
		23: "DOTA_COMBATLOG_HERO_SAVED",
		24: "DOTA_COMBATLOG_MANA_RESTORED",
		25: "DOTA_COMBATLOG_HERO_LEVELUP",
		26: "DOTA_COMBATLOG_BOTTLE_HEAL_ALLY",
		27: "DOTA_COMBATLOG_ENDGAME_STATS",
		28: "DOTA_COMBATLOG_INTERRUPT_CHANNEL",
		29: "DOTA_COMBATLOG_ALLIED_GOLD",
		30: "DOTA_COMBATLOG_AEGIS_TAKEN",
		31: "DOTA_COMBATLOG_MANA_DAMAGE",
		32: "DOTA_COMBATLOG_PHYSICAL_DAMAGE_PREVENTED",
		33: "DOTA_COMBATLOG_UNIT_SUMMONED",
		34: "DOTA_COMBATLOG_ATTACK_EVADE",
		35: "DOTA_COMBATLOG_TREE_CUT",
		36: "DOTA_COMBATLOG_SUCCESSFUL_SCAN",
		37: "DOTA_COMBATLOG_END_KILLSTREAK",
		38: "DOTA_COMBATLOG_BLOODSTONE_CHARGE",
		39: "DOTA_COMBATLOG_CRITICAL_DAMAGE",
		40: "DOTA_COMBATLOG_SPELL_ABSORB",
		41: "DOTA_COMBATLOG_UNIT_TELEPORTED",
		42: "DOTA_COMBATLOG_KILL_EATER_EVENT",
	}
	DOTA_COMBATLOG_TYPES_value = map[string]int32{
		"DOTA_COMBATLOG_INVALID":                   -1,
		"DOTA_COMBATLOG_DAMAGE":                    0,
		"DOTA_COMBATLOG_HEAL":                      1,
		"DOTA_COMBATLOG_MODIFIER_ADD":              2,
		"DOTA_COMBATLOG_MODIFIER_REMOVE":           3,
		"DOTA_COMBATLOG_DEATH":                     4,
		"DOTA_COMBATLOG_ABILITY":                   5,
		"DOTA_COMBATLOG_ITEM":                      6,
		"DOTA_COMBATLOG_LOCATION":                  7,
		"DOTA_COMBATLOG_GOLD":                      8,
		"DOTA_COMBATLOG_GAME_STATE":                9,
		"DOTA_COMBATLOG_XP":                        10,
		"DOTA_COMBATLOG_PURCHASE":                  11,
		"DOTA_COMBATLOG_BUYBACK":                   12,
		"DOTA_COMBATLOG_ABILITY_TRIGGER":           13,
		"DOTA_COMBATLOG_PLAYERSTATS":               14,
		"DOTA_COMBATLOG_MULTIKILL":                 15,
		"DOTA_COMBATLOG_KILLSTREAK":                16,
		"DOTA_COMBATLOG_TEAM_BUILDING_KILL":        17,
		"DOTA_COMBATLOG_FIRST_BLOOD":               18,
		"DOTA_COMBATLOG_MODIFIER_STACK_EVENT":      19,
		"DOTA_COMBATLOG_NEUTRAL_CAMP_STACK":        20,
		"DOTA_COMBATLOG_PICKUP_RUNE":               21,
		"DOTA_COMBATLOG_REVEALED_INVISIBLE":        22,
		"DOTA_COMBATLOG_HERO_SAVED":                23,
		"DOTA_COMBATLOG_MANA_RESTORED":             24,
		"DOTA_COMBATLOG_HERO_LEVELUP":              25,
		"DOTA_COMBATLOG_BOTTLE_HEAL_ALLY":          26,
		"DOTA_COMBATLOG_ENDGAME_STATS":             27,
		"DOTA_COMBATLOG_INTERRUPT_CHANNEL":         28,
		"DOTA_COMBATLOG_ALLIED_GOLD":               29,
		"DOTA_COMBATLOG_AEGIS_TAKEN":               30,
		"DOTA_COMBATLOG_MANA_DAMAGE":               31,
		"DOTA_COMBATLOG_PHYSICAL_DAMAGE_PREVENTED": 32,
		"DOTA_COMBATLOG_UNIT_SUMMONED":             33,
		"DOTA_COMBATLOG_ATTACK_EVADE":              34,
		"DOTA_COMBATLOG_TREE_CUT":                  35,
		"DOTA_COMBATLOG_SUCCESSFUL_SCAN":           36,
		"DOTA_COMBATLOG_END_KILLSTREAK":            37,
		"DOTA_COMBATLOG_BLOODSTONE_CHARGE":         38,
		"DOTA_COMBATLOG_CRITICAL_DAMAGE":           39,
		"DOTA_COMBATLOG_SPELL_ABSORB":              40,
		"DOTA_COMBATLOG_UNIT_TELEPORTED":           41,
		"DOTA_COMBATLOG_KILL_EATER_EVENT":          42,
	}
)

func (x DOTA_COMBATLOG_TYPES) Enum() *DOTA_COMBATLOG_TYPES {
	p := new(DOTA_COMBATLOG_TYPES)
	*p = x
	return p
}

func (x DOTA_COMBATLOG_TYPES) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (DOTA_COMBATLOG_TYPES) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[40].Descriptor()
}

func (DOTA_COMBATLOG_TYPES) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[40]
}

func (x DOTA_COMBATLOG_TYPES) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *DOTA_COMBATLOG_TYPES) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = DOTA_COMBATLOG_TYPES(num)
	return nil
}

// Deprecated: Use DOTA_COMBATLOG_TYPES.Descriptor instead.
func (DOTA_COMBATLOG_TYPES) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{40}
}

type EDPCFavoriteType int32

const (
	EDPCFavoriteType_FAVORITE_TYPE_ALL    EDPCFavoriteType = 0
	EDPCFavoriteType_FAVORITE_TYPE_PLAYER EDPCFavoriteType = 1
	EDPCFavoriteType_FAVORITE_TYPE_TEAM   EDPCFavoriteType = 2
	EDPCFavoriteType_FAVORITE_TYPE_LEAGUE EDPCFavoriteType = 3
)

// Enum value maps for EDPCFavoriteType.
var (
	EDPCFavoriteType_name = map[int32]string{
		0: "FAVORITE_TYPE_ALL",
		1: "FAVORITE_TYPE_PLAYER",
		2: "FAVORITE_TYPE_TEAM",
		3: "FAVORITE_TYPE_LEAGUE",
	}
	EDPCFavoriteType_value = map[string]int32{
		"FAVORITE_TYPE_ALL":    0,
		"FAVORITE_TYPE_PLAYER": 1,
		"FAVORITE_TYPE_TEAM":   2,
		"FAVORITE_TYPE_LEAGUE": 3,
	}
)

func (x EDPCFavoriteType) Enum() *EDPCFavoriteType {
	p := new(EDPCFavoriteType)
	*p = x
	return p
}

func (x EDPCFavoriteType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EDPCFavoriteType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[41].Descriptor()
}

func (EDPCFavoriteType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[41]
}

func (x EDPCFavoriteType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EDPCFavoriteType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EDPCFavoriteType(num)
	return nil
}

// Deprecated: Use EDPCFavoriteType.Descriptor instead.
func (EDPCFavoriteType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{41}
}

type EDPCPushNotification int32

const (
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_MATCH_STARTING               EDPCPushNotification = 1
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM             EDPCPushNotification = 10
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM           EDPCPushNotification = 11
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM_AS_COACH  EDPCPushNotification = 12
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM_AS_COACH    EDPCPushNotification = 13
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_LEAGUE_RESULT                EDPCPushNotification = 20
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_PREDICTION_MATCHES_AVAILABLE EDPCPushNotification = 30
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_PREDICTION_RESULT            EDPCPushNotification = 31
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_FANTASY_PLAYER_CLEARED       EDPCPushNotification = 40
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_FANTASY_DAILY_SUMMARY        EDPCPushNotification = 41
	EDPCPushNotification_DPC_PUSH_NOTIFICATION_FANTASY_FINAL_RESULTS        EDPCPushNotification = 42
)

// Enum value maps for EDPCPushNotification.
var (
	EDPCPushNotification_name = map[int32]string{
		1:  "DPC_PUSH_NOTIFICATION_MATCH_STARTING",
		10: "DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM",
		11: "DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM",
		12: "DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM_AS_COACH",
		13: "DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM_AS_COACH",
		20: "DPC_PUSH_NOTIFICATION_LEAGUE_RESULT",
		30: "DPC_PUSH_NOTIFICATION_PREDICTION_MATCHES_AVAILABLE",
		31: "DPC_PUSH_NOTIFICATION_PREDICTION_RESULT",
		40: "DPC_PUSH_NOTIFICATION_FANTASY_PLAYER_CLEARED",
		41: "DPC_PUSH_NOTIFICATION_FANTASY_DAILY_SUMMARY",
		42: "DPC_PUSH_NOTIFICATION_FANTASY_FINAL_RESULTS",
	}
	EDPCPushNotification_value = map[string]int32{
		"DPC_PUSH_NOTIFICATION_MATCH_STARTING":               1,
		"DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM":             10,
		"DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM":           11,
		"DPC_PUSH_NOTIFICATION_PLAYER_JOINED_TEAM_AS_COACH":  12,
		"DPC_PUSH_NOTIFICATION_PLAYER_LEFT_TEAM_AS_COACH":    13,
		"DPC_PUSH_NOTIFICATION_LEAGUE_RESULT":                20,
		"DPC_PUSH_NOTIFICATION_PREDICTION_MATCHES_AVAILABLE": 30,
		"DPC_PUSH_NOTIFICATION_PREDICTION_RESULT":            31,
		"DPC_PUSH_NOTIFICATION_FANTASY_PLAYER_CLEARED":       40,
		"DPC_PUSH_NOTIFICATION_FANTASY_DAILY_SUMMARY":        41,
		"DPC_PUSH_NOTIFICATION_FANTASY_FINAL_RESULTS":        42,
	}
)

func (x EDPCPushNotification) Enum() *EDPCPushNotification {
	p := new(EDPCPushNotification)
	*p = x
	return p
}

func (x EDPCPushNotification) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EDPCPushNotification) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[42].Descriptor()
}

func (EDPCPushNotification) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[42]
}

func (x EDPCPushNotification) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EDPCPushNotification) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EDPCPushNotification(num)
	return nil
}

// Deprecated: Use EDPCPushNotification.Descriptor instead.
func (EDPCPushNotification) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{42}
}

type EEventActionScoreMode int32

const (
	EEventActionScoreMode_k_eEventActionScoreMode_Add EEventActionScoreMode = 0
	EEventActionScoreMode_k_eEventActionScoreMode_Min EEventActionScoreMode = 1
)

// Enum value maps for EEventActionScoreMode.
var (
	EEventActionScoreMode_name = map[int32]string{
		0: "k_eEventActionScoreMode_Add",
		1: "k_eEventActionScoreMode_Min",
	}
	EEventActionScoreMode_value = map[string]int32{
		"k_eEventActionScoreMode_Add": 0,
		"k_eEventActionScoreMode_Min": 1,
	}
)

func (x EEventActionScoreMode) Enum() *EEventActionScoreMode {
	p := new(EEventActionScoreMode)
	*p = x
	return p
}

func (x EEventActionScoreMode) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EEventActionScoreMode) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[43].Descriptor()
}

func (EEventActionScoreMode) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[43]
}

func (x EEventActionScoreMode) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EEventActionScoreMode) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EEventActionScoreMode(num)
	return nil
}

// Deprecated: Use EEventActionScoreMode.Descriptor instead.
func (EEventActionScoreMode) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{43}
}

type EPlayerChallengeHistoryType int32

const (
	EPlayerChallengeHistoryType_k_EPlayerChallengeHistoryType_Invalid                     EPlayerChallengeHistoryType = 0
	EPlayerChallengeHistoryType_k_EPlayerChallengeHistoryType_KillEater                   EPlayerChallengeHistoryType = 1
	EPlayerChallengeHistoryType_k_EPlayerChallengeHistoryType_DotaPlusRelic               EPlayerChallengeHistoryType = 2
	EPlayerChallengeHistoryType_k_EPlayerChallengeHistoryType_DotaPlusHeroPlayerChallenge EPlayerChallengeHistoryType = 3
	EPlayerChallengeHistoryType_k_EPlayerChallengeHistoryType_InGameEventChallenge        EPlayerChallengeHistoryType = 4
	EPlayerChallengeHistoryType_k_EPlayerChallengeHistoryType_GuildContract               EPlayerChallengeHistoryType = 5
)

// Enum value maps for EPlayerChallengeHistoryType.
var (
	EPlayerChallengeHistoryType_name = map[int32]string{
		0: "k_EPlayerChallengeHistoryType_Invalid",
		1: "k_EPlayerChallengeHistoryType_KillEater",
		2: "k_EPlayerChallengeHistoryType_DotaPlusRelic",
		3: "k_EPlayerChallengeHistoryType_DotaPlusHeroPlayerChallenge",
		4: "k_EPlayerChallengeHistoryType_InGameEventChallenge",
		5: "k_EPlayerChallengeHistoryType_GuildContract",
	}
	EPlayerChallengeHistoryType_value = map[string]int32{
		"k_EPlayerChallengeHistoryType_Invalid":                     0,
		"k_EPlayerChallengeHistoryType_KillEater":                   1,
		"k_EPlayerChallengeHistoryType_DotaPlusRelic":               2,
		"k_EPlayerChallengeHistoryType_DotaPlusHeroPlayerChallenge": 3,
		"k_EPlayerChallengeHistoryType_InGameEventChallenge":        4,
		"k_EPlayerChallengeHistoryType_GuildContract":               5,
	}
)

func (x EPlayerChallengeHistoryType) Enum() *EPlayerChallengeHistoryType {
	p := new(EPlayerChallengeHistoryType)
	*p = x
	return p
}

func (x EPlayerChallengeHistoryType) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EPlayerChallengeHistoryType) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[44].Descriptor()
}

func (EPlayerChallengeHistoryType) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[44]
}

func (x EPlayerChallengeHistoryType) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EPlayerChallengeHistoryType) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EPlayerChallengeHistoryType(num)
	return nil
}

// Deprecated: Use EPlayerChallengeHistoryType.Descriptor instead.
func (EPlayerChallengeHistoryType) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{44}
}

type EOverwatchReportReason int32

const (
	EOverwatchReportReason_k_EOverwatchReportReason_Unknown      EOverwatchReportReason = 0
	EOverwatchReportReason_k_EOverwatchReportReason_Cheating     EOverwatchReportReason = 1
	EOverwatchReportReason_k_EOverwatchReportReason_Feeding      EOverwatchReportReason = 2
	EOverwatchReportReason_k_EOverwatchReportReason_Griefing     EOverwatchReportReason = 3
	EOverwatchReportReason_k_EOverwatchReportReason_Suspicious   EOverwatchReportReason = 4
	EOverwatchReportReason_k_EOverwatchReportReason_AbilityAbuse EOverwatchReportReason = 5
)

// Enum value maps for EOverwatchReportReason.
var (
	EOverwatchReportReason_name = map[int32]string{
		0: "k_EOverwatchReportReason_Unknown",
		1: "k_EOverwatchReportReason_Cheating",
		2: "k_EOverwatchReportReason_Feeding",
		3: "k_EOverwatchReportReason_Griefing",
		4: "k_EOverwatchReportReason_Suspicious",
		5: "k_EOverwatchReportReason_AbilityAbuse",
	}
	EOverwatchReportReason_value = map[string]int32{
		"k_EOverwatchReportReason_Unknown":      0,
		"k_EOverwatchReportReason_Cheating":     1,
		"k_EOverwatchReportReason_Feeding":      2,
		"k_EOverwatchReportReason_Griefing":     3,
		"k_EOverwatchReportReason_Suspicious":   4,
		"k_EOverwatchReportReason_AbilityAbuse": 5,
	}
)

func (x EOverwatchReportReason) Enum() *EOverwatchReportReason {
	p := new(EOverwatchReportReason)
	*p = x
	return p
}

func (x EOverwatchReportReason) String() string {
	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}

func (EOverwatchReportReason) Descriptor() protoreflect.EnumDescriptor {
	return file_dota_shared_enums_proto_enumTypes[45].Descriptor()
}

func (EOverwatchReportReason) Type() protoreflect.EnumType {
	return &file_dota_shared_enums_proto_enumTypes[45]
}

func (x EOverwatchReportReason) Number() protoreflect.EnumNumber {
	return protoreflect.EnumNumber(x)
}

// Deprecated: Do not use.
func (x *EOverwatchReportReason) UnmarshalJSON(b []byte) error {
	num, err := protoimpl.X.UnmarshalJSONEnum(x.Descriptor(), b)
	if err != nil {
		return err
	}
	*x = EOverwatchReportReason(num)
	return nil
}

// Deprecated: Use EOverwatchReportReason.Descriptor instead.
func (EOverwatchReportReason) EnumDescriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{45}
}

type CDOTAClientHardwareSpecs struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	LogicalProcessors   *uint32 `protobuf:"varint,1,opt,name=logical_processors,json=logicalProcessors" json:"logical_processors,omitempty"`
	CpuCyclesPerSecond  *uint64 `protobuf:"fixed64,2,opt,name=cpu_cycles_per_second,json=cpuCyclesPerSecond" json:"cpu_cycles_per_second,omitempty"`
	TotalPhysicalMemory *uint64 `protobuf:"fixed64,3,opt,name=total_physical_memory,json=totalPhysicalMemory" json:"total_physical_memory,omitempty"`
	Is_64BitOs          *bool   `protobuf:"varint,4,opt,name=is_64_bit_os,json=is64BitOs" json:"is_64_bit_os,omitempty"`
	UploadMeasurement   *uint64 `protobuf:"varint,5,opt,name=upload_measurement,json=uploadMeasurement" json:"upload_measurement,omitempty"`
	PreferNotHost       *bool   `protobuf:"varint,6,opt,name=prefer_not_host,json=preferNotHost" json:"prefer_not_host,omitempty"`
}

func (x *CDOTAClientHardwareSpecs) Reset() {
	*x = CDOTAClientHardwareSpecs{}
	if protoimpl.UnsafeEnabled {
		mi := &file_dota_shared_enums_proto_msgTypes[0]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *CDOTAClientHardwareSpecs) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CDOTAClientHardwareSpecs) ProtoMessage() {}

func (x *CDOTAClientHardwareSpecs) ProtoReflect() protoreflect.Message {
	mi := &file_dota_shared_enums_proto_msgTypes[0]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CDOTAClientHardwareSpecs.ProtoReflect.Descriptor instead.
func (*CDOTAClientHardwareSpecs) Descriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{0}
}

func (x *CDOTAClientHardwareSpecs) GetLogicalProcessors() uint32 {
	if x != nil && x.LogicalProcessors != nil {
		return *x.LogicalProcessors
	}
	return 0
}

func (x *CDOTAClientHardwareSpecs) GetCpuCyclesPerSecond() uint64 {
	if x != nil && x.CpuCyclesPerSecond != nil {
		return *x.CpuCyclesPerSecond
	}
	return 0
}

func (x *CDOTAClientHardwareSpecs) GetTotalPhysicalMemory() uint64 {
	if x != nil && x.TotalPhysicalMemory != nil {
		return *x.TotalPhysicalMemory
	}
	return 0
}

func (x *CDOTAClientHardwareSpecs) GetIs_64BitOs() bool {
	if x != nil && x.Is_64BitOs != nil {
		return *x.Is_64BitOs
	}
	return false
}

func (x *CDOTAClientHardwareSpecs) GetUploadMeasurement() uint64 {
	if x != nil && x.UploadMeasurement != nil {
		return *x.UploadMeasurement
	}
	return 0
}

func (x *CDOTAClientHardwareSpecs) GetPreferNotHost() bool {
	if x != nil && x.PreferNotHost != nil {
		return *x.PreferNotHost
	}
	return false
}

type CDOTASaveGame struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	MatchId       *uint64                       `protobuf:"varint,5,opt,name=match_id,json=matchId" json:"match_id,omitempty"`
	SaveTime      *uint32                       `protobuf:"varint,2,opt,name=save_time,json=saveTime" json:"save_time,omitempty"`
	Players       []*CDOTASaveGame_Player       `protobuf:"bytes,3,rep,name=players" json:"players,omitempty"`
	SaveInstances []*CDOTASaveGame_SaveInstance `protobuf:"bytes,4,rep,name=save_instances,json=saveInstances" json:"save_instances,omitempty"`
}

func (x *CDOTASaveGame) Reset() {
	*x = CDOTASaveGame{}
	if protoimpl.UnsafeEnabled {
		mi := &file_dota_shared_enums_proto_msgTypes[1]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *CDOTASaveGame) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CDOTASaveGame) ProtoMessage() {}

func (x *CDOTASaveGame) ProtoReflect() protoreflect.Message {
	mi := &file_dota_shared_enums_proto_msgTypes[1]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CDOTASaveGame.ProtoReflect.Descriptor instead.
func (*CDOTASaveGame) Descriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{1}
}

func (x *CDOTASaveGame) GetMatchId() uint64 {
	if x != nil && x.MatchId != nil {
		return *x.MatchId
	}
	return 0
}

func (x *CDOTASaveGame) GetSaveTime() uint32 {
	if x != nil && x.SaveTime != nil {
		return *x.SaveTime
	}
	return 0
}

func (x *CDOTASaveGame) GetPlayers() []*CDOTASaveGame_Player {
	if x != nil {
		return x.Players
	}
	return nil
}

func (x *CDOTASaveGame) GetSaveInstances() []*CDOTASaveGame_SaveInstance {
	if x != nil {
		return x.SaveInstances
	}
	return nil
}

type CMsgDOTACombatLogEntry struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Type                     *DOTA_COMBATLOG_TYPES `protobuf:"varint,1,opt,name=type,enum=DOTA_COMBATLOG_TYPES,def=-1" json:"type,omitempty"`
	TargetName               *uint32               `protobuf:"varint,2,opt,name=target_name,json=targetName" json:"target_name,omitempty"`
	TargetSourceName         *uint32               `protobuf:"varint,3,opt,name=target_source_name,json=targetSourceName" json:"target_source_name,omitempty"`
	AttackerName             *uint32               `protobuf:"varint,4,opt,name=attacker_name,json=attackerName" json:"attacker_name,omitempty"`
	DamageSourceName         *uint32               `protobuf:"varint,5,opt,name=damage_source_name,json=damageSourceName" json:"damage_source_name,omitempty"`
	InflictorName            *uint32               `protobuf:"varint,6,opt,name=inflictor_name,json=inflictorName" json:"inflictor_name,omitempty"`
	IsAttackerIllusion       *bool                 `protobuf:"varint,7,opt,name=is_attacker_illusion,json=isAttackerIllusion" json:"is_attacker_illusion,omitempty"`
	IsAttackerHero           *bool                 `protobuf:"varint,8,opt,name=is_attacker_hero,json=isAttackerHero" json:"is_attacker_hero,omitempty"`
	IsTargetIllusion         *bool                 `protobuf:"varint,9,opt,name=is_target_illusion,json=isTargetIllusion" json:"is_target_illusion,omitempty"`
	IsTargetHero             *bool                 `protobuf:"varint,10,opt,name=is_target_hero,json=isTargetHero" json:"is_target_hero,omitempty"`
	IsVisibleRadiant         *bool                 `protobuf:"varint,11,opt,name=is_visible_radiant,json=isVisibleRadiant" json:"is_visible_radiant,omitempty"`
	IsVisibleDire            *bool                 `protobuf:"varint,12,opt,name=is_visible_dire,json=isVisibleDire" json:"is_visible_dire,omitempty"`
	Value                    *uint32               `protobuf:"varint,13,opt,name=value" json:"value,omitempty"`
	Health                   *int32                `protobuf:"varint,14,opt,name=health" json:"health,omitempty"`
	Timestamp                *float32              `protobuf:"fixed32,15,opt,name=timestamp" json:"timestamp,omitempty"`
	StunDuration             *float32              `protobuf:"fixed32,16,opt,name=stun_duration,json=stunDuration" json:"stun_duration,omitempty"`
	SlowDuration             *float32              `protobuf:"fixed32,17,opt,name=slow_duration,json=slowDuration" json:"slow_duration,omitempty"`
	IsAbilityToggleOn        *bool                 `protobuf:"varint,18,opt,name=is_ability_toggle_on,json=isAbilityToggleOn" json:"is_ability_toggle_on,omitempty"`
	IsAbilityToggleOff       *bool                 `protobuf:"varint,19,opt,name=is_ability_toggle_off,json=isAbilityToggleOff" json:"is_ability_toggle_off,omitempty"`
	AbilityLevel             *uint32               `protobuf:"varint,20,opt,name=ability_level,json=abilityLevel" json:"ability_level,omitempty"`
	LocationX                *float32              `protobuf:"fixed32,21,opt,name=location_x,json=locationX" json:"location_x,omitempty"`
	LocationY                *float32              `protobuf:"fixed32,22,opt,name=location_y,json=locationY" json:"location_y,omitempty"`
	GoldReason               *uint32               `protobuf:"varint,23,opt,name=gold_reason,json=goldReason" json:"gold_reason,omitempty"`
	TimestampRaw             *float32              `protobuf:"fixed32,24,opt,name=timestamp_raw,json=timestampRaw" json:"timestamp_raw,omitempty"`
	ModifierDuration         *float32              `protobuf:"fixed32,25,opt,name=modifier_duration,json=modifierDuration" json:"modifier_duration,omitempty"`
	XpReason                 *uint32               `protobuf:"varint,26,opt,name=xp_reason,json=xpReason" json:"xp_reason,omitempty"`
	LastHits                 *uint32               `protobuf:"varint,27,opt,name=last_hits,json=lastHits" json:"last_hits,omitempty"`
	AttackerTeam             *uint32               `protobuf:"varint,28,opt,name=attacker_team,json=attackerTeam" json:"attacker_team,omitempty"`
	TargetTeam               *uint32               `protobuf:"varint,29,opt,name=target_team,json=targetTeam" json:"target_team,omitempty"`
	ObsWardsPlaced           *uint32               `protobuf:"varint,30,opt,name=obs_wards_placed,json=obsWardsPlaced" json:"obs_wards_placed,omitempty"`
	AssistPlayer0            *uint32               `protobuf:"varint,31,opt,name=assist_player0,json=assistPlayer0" json:"assist_player0,omitempty"`
	AssistPlayer1            *uint32               `protobuf:"varint,32,opt,name=assist_player1,json=assistPlayer1" json:"assist_player1,omitempty"`
	AssistPlayer2            *uint32               `protobuf:"varint,33,opt,name=assist_player2,json=assistPlayer2" json:"assist_player2,omitempty"`
	AssistPlayer3            *uint32               `protobuf:"varint,34,opt,name=assist_player3,json=assistPlayer3" json:"assist_player3,omitempty"`
	StackCount               *uint32               `protobuf:"varint,35,opt,name=stack_count,json=stackCount" json:"stack_count,omitempty"`
	HiddenModifier           *bool                 `protobuf:"varint,36,opt,name=hidden_modifier,json=hiddenModifier" json:"hidden_modifier,omitempty"`
	IsTargetBuilding         *bool                 `protobuf:"varint,37,opt,name=is_target_building,json=isTargetBuilding" json:"is_target_building,omitempty"`
	NeutralCampType          *uint32               `protobuf:"varint,38,opt,name=neutral_camp_type,json=neutralCampType" json:"neutral_camp_type,omitempty"`
	RuneType                 *uint32               `protobuf:"varint,39,opt,name=rune_type,json=runeType" json:"rune_type,omitempty"`
	AssistPlayers            []int32               `protobuf:"varint,40,rep,name=assist_players,json=assistPlayers" json:"assist_players,omitempty"`
	IsHealSave               *bool                 `protobuf:"varint,41,opt,name=is_heal_save,json=isHealSave" json:"is_heal_save,omitempty"`
	IsUltimateAbility        *bool                 `protobuf:"varint,42,opt,name=is_ultimate_ability,json=isUltimateAbility" json:"is_ultimate_ability,omitempty"`
	AttackerHeroLevel        *uint32               `protobuf:"varint,43,opt,name=attacker_hero_level,json=attackerHeroLevel" json:"attacker_hero_level,omitempty"`
	TargetHeroLevel          *uint32               `protobuf:"varint,44,opt,name=target_hero_level,json=targetHeroLevel" json:"target_hero_level,omitempty"`
	Xpm                      *uint32               `protobuf:"varint,45,opt,name=xpm" json:"xpm,omitempty"`
	Gpm                      *uint32               `protobuf:"varint,46,opt,name=gpm" json:"gpm,omitempty"`
	EventLocation            *uint32               `protobuf:"varint,47,opt,name=event_location,json=eventLocation" json:"event_location,omitempty"`
	TargetIsSelf             *bool                 `protobuf:"varint,48,opt,name=target_is_self,json=targetIsSelf" json:"target_is_self,omitempty"`
	DamageType               *uint32               `protobuf:"varint,49,opt,name=damage_type,json=damageType" json:"damage_type,omitempty"`
	InvisibilityModifier     *bool                 `protobuf:"varint,50,opt,name=invisibility_modifier,json=invisibilityModifier" json:"invisibility_modifier,omitempty"`
	DamageCategory           *uint32               `protobuf:"varint,51,opt,name=damage_category,json=damageCategory" json:"damage_category,omitempty"`
	Networth                 *uint32               `protobuf:"varint,52,opt,name=networth" json:"networth,omitempty"`
	BuildingType             *uint32               `protobuf:"varint,53,opt,name=building_type,json=buildingType" json:"building_type,omitempty"`
	ModifierElapsedDuration  *float32              `protobuf:"fixed32,54,opt,name=modifier_elapsed_duration,json=modifierElapsedDuration" json:"modifier_elapsed_duration,omitempty"`
	SilenceModifier          *bool                 `protobuf:"varint,55,opt,name=silence_modifier,json=silenceModifier" json:"silence_modifier,omitempty"`
	HealFromLifesteal        *bool                 `protobuf:"varint,56,opt,name=heal_from_lifesteal,json=healFromLifesteal" json:"heal_from_lifesteal,omitempty"`
	ModifierPurged           *bool                 `protobuf:"varint,57,opt,name=modifier_purged,json=modifierPurged" json:"modifier_purged,omitempty"`
	SpellEvaded              *bool                 `protobuf:"varint,58,opt,name=spell_evaded,json=spellEvaded" json:"spell_evaded,omitempty"`
	MotionControllerModifier *bool                 `protobuf:"varint,59,opt,name=motion_controller_modifier,json=motionControllerModifier" json:"motion_controller_modifier,omitempty"`
	LongRangeKill            *bool                 `protobuf:"varint,60,opt,name=long_range_kill,json=longRangeKill" json:"long_range_kill,omitempty"`
	ModifierPurgeAbility     *uint32               `protobuf:"varint,61,opt,name=modifier_purge_ability,json=modifierPurgeAbility" json:"modifier_purge_ability,omitempty"`
	ModifierPurgeNpc         *uint32               `protobuf:"varint,62,opt,name=modifier_purge_npc,json=modifierPurgeNpc" json:"modifier_purge_npc,omitempty"`
	RootModifier             *bool                 `protobuf:"varint,63,opt,name=root_modifier,json=rootModifier" json:"root_modifier,omitempty"`
	TotalUnitDeathCount      *uint32               `protobuf:"varint,64,opt,name=total_unit_death_count,json=totalUnitDeathCount" json:"total_unit_death_count,omitempty"`
	AuraModifier             *bool                 `protobuf:"varint,65,opt,name=aura_modifier,json=auraModifier" json:"aura_modifier,omitempty"`
	ArmorDebuffModifier      *bool                 `protobuf:"varint,66,opt,name=armor_debuff_modifier,json=armorDebuffModifier" json:"armor_debuff_modifier,omitempty"`
	NoPhysicalDamageModifier *bool                 `protobuf:"varint,67,opt,name=no_physical_damage_modifier,json=noPhysicalDamageModifier" json:"no_physical_damage_modifier,omitempty"`
	ModifierAbility          *uint32               `protobuf:"varint,68,opt,name=modifier_ability,json=modifierAbility" json:"modifier_ability,omitempty"`
	ModifierHidden           *bool                 `protobuf:"varint,69,opt,name=modifier_hidden,json=modifierHidden" json:"modifier_hidden,omitempty"`
	InflictorIsStolenAbility *bool                 `protobuf:"varint,70,opt,name=inflictor_is_stolen_ability,json=inflictorIsStolenAbility" json:"inflictor_is_stolen_ability,omitempty"`
	KillEaterEvent           *uint32               `protobuf:"varint,71,opt,name=kill_eater_event,json=killEaterEvent" json:"kill_eater_event,omitempty"`
	UnitStatusLabel          *uint32               `protobuf:"varint,72,opt,name=unit_status_label,json=unitStatusLabel" json:"unit_status_label,omitempty"`
	SpellGeneratedAttack     *bool                 `protobuf:"varint,73,opt,name=spell_generated_attack,json=spellGeneratedAttack" json:"spell_generated_attack,omitempty"`
	AtNightTime              *bool                 `protobuf:"varint,74,opt,name=at_night_time,json=atNightTime" json:"at_night_time,omitempty"`
	AttackerHasScepter       *bool                 `protobuf:"varint,75,opt,name=attacker_has_scepter,json=attackerHasScepter" json:"attacker_has_scepter,omitempty"`
}

// Default values for CMsgDOTACombatLogEntry fields.
const (
	Default_CMsgDOTACombatLogEntry_Type = DOTA_COMBATLOG_TYPES_DOTA_COMBATLOG_INVALID
)

func (x *CMsgDOTACombatLogEntry) Reset() {
	*x = CMsgDOTACombatLogEntry{}
	if protoimpl.UnsafeEnabled {
		mi := &file_dota_shared_enums_proto_msgTypes[2]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *CMsgDOTACombatLogEntry) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CMsgDOTACombatLogEntry) ProtoMessage() {}

func (x *CMsgDOTACombatLogEntry) ProtoReflect() protoreflect.Message {
	mi := &file_dota_shared_enums_proto_msgTypes[2]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CMsgDOTACombatLogEntry.ProtoReflect.Descriptor instead.
func (*CMsgDOTACombatLogEntry) Descriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{2}
}

func (x *CMsgDOTACombatLogEntry) GetType() DOTA_COMBATLOG_TYPES {
	if x != nil && x.Type != nil {
		return *x.Type
	}
	return Default_CMsgDOTACombatLogEntry_Type
}

func (x *CMsgDOTACombatLogEntry) GetTargetName() uint32 {
	if x != nil && x.TargetName != nil {
		return *x.TargetName
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetTargetSourceName() uint32 {
	if x != nil && x.TargetSourceName != nil {
		return *x.TargetSourceName
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAttackerName() uint32 {
	if x != nil && x.AttackerName != nil {
		return *x.AttackerName
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetDamageSourceName() uint32 {
	if x != nil && x.DamageSourceName != nil {
		return *x.DamageSourceName
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetInflictorName() uint32 {
	if x != nil && x.InflictorName != nil {
		return *x.InflictorName
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetIsAttackerIllusion() bool {
	if x != nil && x.IsAttackerIllusion != nil {
		return *x.IsAttackerIllusion
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsAttackerHero() bool {
	if x != nil && x.IsAttackerHero != nil {
		return *x.IsAttackerHero
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsTargetIllusion() bool {
	if x != nil && x.IsTargetIllusion != nil {
		return *x.IsTargetIllusion
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsTargetHero() bool {
	if x != nil && x.IsTargetHero != nil {
		return *x.IsTargetHero
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsVisibleRadiant() bool {
	if x != nil && x.IsVisibleRadiant != nil {
		return *x.IsVisibleRadiant
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsVisibleDire() bool {
	if x != nil && x.IsVisibleDire != nil {
		return *x.IsVisibleDire
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetValue() uint32 {
	if x != nil && x.Value != nil {
		return *x.Value
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetHealth() int32 {
	if x != nil && x.Health != nil {
		return *x.Health
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetTimestamp() float32 {
	if x != nil && x.Timestamp != nil {
		return *x.Timestamp
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetStunDuration() float32 {
	if x != nil && x.StunDuration != nil {
		return *x.StunDuration
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetSlowDuration() float32 {
	if x != nil && x.SlowDuration != nil {
		return *x.SlowDuration
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetIsAbilityToggleOn() bool {
	if x != nil && x.IsAbilityToggleOn != nil {
		return *x.IsAbilityToggleOn
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsAbilityToggleOff() bool {
	if x != nil && x.IsAbilityToggleOff != nil {
		return *x.IsAbilityToggleOff
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetAbilityLevel() uint32 {
	if x != nil && x.AbilityLevel != nil {
		return *x.AbilityLevel
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetLocationX() float32 {
	if x != nil && x.LocationX != nil {
		return *x.LocationX
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetLocationY() float32 {
	if x != nil && x.LocationY != nil {
		return *x.LocationY
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetGoldReason() uint32 {
	if x != nil && x.GoldReason != nil {
		return *x.GoldReason
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetTimestampRaw() float32 {
	if x != nil && x.TimestampRaw != nil {
		return *x.TimestampRaw
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetModifierDuration() float32 {
	if x != nil && x.ModifierDuration != nil {
		return *x.ModifierDuration
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetXpReason() uint32 {
	if x != nil && x.XpReason != nil {
		return *x.XpReason
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetLastHits() uint32 {
	if x != nil && x.LastHits != nil {
		return *x.LastHits
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAttackerTeam() uint32 {
	if x != nil && x.AttackerTeam != nil {
		return *x.AttackerTeam
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetTargetTeam() uint32 {
	if x != nil && x.TargetTeam != nil {
		return *x.TargetTeam
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetObsWardsPlaced() uint32 {
	if x != nil && x.ObsWardsPlaced != nil {
		return *x.ObsWardsPlaced
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAssistPlayer0() uint32 {
	if x != nil && x.AssistPlayer0 != nil {
		return *x.AssistPlayer0
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAssistPlayer1() uint32 {
	if x != nil && x.AssistPlayer1 != nil {
		return *x.AssistPlayer1
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAssistPlayer2() uint32 {
	if x != nil && x.AssistPlayer2 != nil {
		return *x.AssistPlayer2
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAssistPlayer3() uint32 {
	if x != nil && x.AssistPlayer3 != nil {
		return *x.AssistPlayer3
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetStackCount() uint32 {
	if x != nil && x.StackCount != nil {
		return *x.StackCount
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetHiddenModifier() bool {
	if x != nil && x.HiddenModifier != nil {
		return *x.HiddenModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsTargetBuilding() bool {
	if x != nil && x.IsTargetBuilding != nil {
		return *x.IsTargetBuilding
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetNeutralCampType() uint32 {
	if x != nil && x.NeutralCampType != nil {
		return *x.NeutralCampType
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetRuneType() uint32 {
	if x != nil && x.RuneType != nil {
		return *x.RuneType
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAssistPlayers() []int32 {
	if x != nil {
		return x.AssistPlayers
	}
	return nil
}

func (x *CMsgDOTACombatLogEntry) GetIsHealSave() bool {
	if x != nil && x.IsHealSave != nil {
		return *x.IsHealSave
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetIsUltimateAbility() bool {
	if x != nil && x.IsUltimateAbility != nil {
		return *x.IsUltimateAbility
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetAttackerHeroLevel() uint32 {
	if x != nil && x.AttackerHeroLevel != nil {
		return *x.AttackerHeroLevel
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetTargetHeroLevel() uint32 {
	if x != nil && x.TargetHeroLevel != nil {
		return *x.TargetHeroLevel
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetXpm() uint32 {
	if x != nil && x.Xpm != nil {
		return *x.Xpm
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetGpm() uint32 {
	if x != nil && x.Gpm != nil {
		return *x.Gpm
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetEventLocation() uint32 {
	if x != nil && x.EventLocation != nil {
		return *x.EventLocation
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetTargetIsSelf() bool {
	if x != nil && x.TargetIsSelf != nil {
		return *x.TargetIsSelf
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetDamageType() uint32 {
	if x != nil && x.DamageType != nil {
		return *x.DamageType
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetInvisibilityModifier() bool {
	if x != nil && x.InvisibilityModifier != nil {
		return *x.InvisibilityModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetDamageCategory() uint32 {
	if x != nil && x.DamageCategory != nil {
		return *x.DamageCategory
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetNetworth() uint32 {
	if x != nil && x.Networth != nil {
		return *x.Networth
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetBuildingType() uint32 {
	if x != nil && x.BuildingType != nil {
		return *x.BuildingType
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetModifierElapsedDuration() float32 {
	if x != nil && x.ModifierElapsedDuration != nil {
		return *x.ModifierElapsedDuration
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetSilenceModifier() bool {
	if x != nil && x.SilenceModifier != nil {
		return *x.SilenceModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetHealFromLifesteal() bool {
	if x != nil && x.HealFromLifesteal != nil {
		return *x.HealFromLifesteal
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetModifierPurged() bool {
	if x != nil && x.ModifierPurged != nil {
		return *x.ModifierPurged
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetSpellEvaded() bool {
	if x != nil && x.SpellEvaded != nil {
		return *x.SpellEvaded
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetMotionControllerModifier() bool {
	if x != nil && x.MotionControllerModifier != nil {
		return *x.MotionControllerModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetLongRangeKill() bool {
	if x != nil && x.LongRangeKill != nil {
		return *x.LongRangeKill
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetModifierPurgeAbility() uint32 {
	if x != nil && x.ModifierPurgeAbility != nil {
		return *x.ModifierPurgeAbility
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetModifierPurgeNpc() uint32 {
	if x != nil && x.ModifierPurgeNpc != nil {
		return *x.ModifierPurgeNpc
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetRootModifier() bool {
	if x != nil && x.RootModifier != nil {
		return *x.RootModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetTotalUnitDeathCount() uint32 {
	if x != nil && x.TotalUnitDeathCount != nil {
		return *x.TotalUnitDeathCount
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetAuraModifier() bool {
	if x != nil && x.AuraModifier != nil {
		return *x.AuraModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetArmorDebuffModifier() bool {
	if x != nil && x.ArmorDebuffModifier != nil {
		return *x.ArmorDebuffModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetNoPhysicalDamageModifier() bool {
	if x != nil && x.NoPhysicalDamageModifier != nil {
		return *x.NoPhysicalDamageModifier
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetModifierAbility() uint32 {
	if x != nil && x.ModifierAbility != nil {
		return *x.ModifierAbility
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetModifierHidden() bool {
	if x != nil && x.ModifierHidden != nil {
		return *x.ModifierHidden
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetInflictorIsStolenAbility() bool {
	if x != nil && x.InflictorIsStolenAbility != nil {
		return *x.InflictorIsStolenAbility
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetKillEaterEvent() uint32 {
	if x != nil && x.KillEaterEvent != nil {
		return *x.KillEaterEvent
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetUnitStatusLabel() uint32 {
	if x != nil && x.UnitStatusLabel != nil {
		return *x.UnitStatusLabel
	}
	return 0
}

func (x *CMsgDOTACombatLogEntry) GetSpellGeneratedAttack() bool {
	if x != nil && x.SpellGeneratedAttack != nil {
		return *x.SpellGeneratedAttack
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetAtNightTime() bool {
	if x != nil && x.AtNightTime != nil {
		return *x.AtNightTime
	}
	return false
}

func (x *CMsgDOTACombatLogEntry) GetAttackerHasScepter() bool {
	if x != nil && x.AttackerHasScepter != nil {
		return *x.AttackerHasScepter
	}
	return false
}

type CMsgPendingEventAward struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	EventId     *EEvent                `protobuf:"varint,1,opt,name=event_id,json=eventId,enum=EEvent,def=0" json:"event_id,omitempty"`
	ActionId    *uint32                `protobuf:"varint,2,opt,name=action_id,json=actionId" json:"action_id,omitempty"`
	NumToGrant  *uint32                `protobuf:"varint,3,opt,name=num_to_grant,json=numToGrant" json:"num_to_grant,omitempty"`
	ScoreMode   *EEventActionScoreMode `protobuf:"varint,4,opt,name=score_mode,json=scoreMode,enum=EEventActionScoreMode,def=0" json:"score_mode,omitempty"`
	AuditAction *uint32                `protobuf:"varint,5,opt,name=audit_action,json=auditAction" json:"audit_action,omitempty"`
	AuditData   *uint32                `protobuf:"varint,6,opt,name=audit_data,json=auditData" json:"audit_data,omitempty"`
}

// Default values for CMsgPendingEventAward fields.
const (
	Default_CMsgPendingEventAward_EventId   = EEvent_EVENT_ID_NONE
	Default_CMsgPendingEventAward_ScoreMode = EEventActionScoreMode_k_eEventActionScoreMode_Add
)

func (x *CMsgPendingEventAward) Reset() {
	*x = CMsgPendingEventAward{}
	if protoimpl.UnsafeEnabled {
		mi := &file_dota_shared_enums_proto_msgTypes[3]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *CMsgPendingEventAward) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CMsgPendingEventAward) ProtoMessage() {}

func (x *CMsgPendingEventAward) ProtoReflect() protoreflect.Message {
	mi := &file_dota_shared_enums_proto_msgTypes[3]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CMsgPendingEventAward.ProtoReflect.Descriptor instead.
func (*CMsgPendingEventAward) Descriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{3}
}

func (x *CMsgPendingEventAward) GetEventId() EEvent {
	if x != nil && x.EventId != nil {
		return *x.EventId
	}
	return Default_CMsgPendingEventAward_EventId
}

func (x *CMsgPendingEventAward) GetActionId() uint32 {
	if x != nil && x.ActionId != nil {
		return *x.ActionId
	}
	return 0
}

func (x *CMsgPendingEventAward) GetNumToGrant() uint32 {
	if x != nil && x.NumToGrant != nil {
		return *x.NumToGrant
	}
	return 0
}

func (x *CMsgPendingEventAward) GetScoreMode() EEventActionScoreMode {
	if x != nil && x.ScoreMode != nil {
		return *x.ScoreMode
	}
	return Default_CMsgPendingEventAward_ScoreMode
}

func (x *CMsgPendingEventAward) GetAuditAction() uint32 {
	if x != nil && x.AuditAction != nil {
		return *x.AuditAction
	}
	return 0
}

func (x *CMsgPendingEventAward) GetAuditData() uint32 {
	if x != nil && x.AuditData != nil {
		return *x.AuditData
	}
	return 0
}

type CDOTASaveGame_Player struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	Team *DOTA_GC_TEAM `protobuf:"varint,1,opt,name=team,enum=DOTA_GC_TEAM,def=0" json:"team,omitempty"`
	Name *string       `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"`
	Hero *string       `protobuf:"bytes,3,opt,name=hero" json:"hero,omitempty"`
}

// Default values for CDOTASaveGame_Player fields.
const (
	Default_CDOTASaveGame_Player_Team = DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS
)

func (x *CDOTASaveGame_Player) Reset() {
	*x = CDOTASaveGame_Player{}
	if protoimpl.UnsafeEnabled {
		mi := &file_dota_shared_enums_proto_msgTypes[4]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *CDOTASaveGame_Player) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CDOTASaveGame_Player) ProtoMessage() {}

func (x *CDOTASaveGame_Player) ProtoReflect() protoreflect.Message {
	mi := &file_dota_shared_enums_proto_msgTypes[4]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CDOTASaveGame_Player.ProtoReflect.Descriptor instead.
func (*CDOTASaveGame_Player) Descriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{1, 0}
}

func (x *CDOTASaveGame_Player) GetTeam() DOTA_GC_TEAM {
	if x != nil && x.Team != nil {
		return *x.Team
	}
	return Default_CDOTASaveGame_Player_Team
}

func (x *CDOTASaveGame_Player) GetName() string {
	if x != nil && x.Name != nil {
		return *x.Name
	}
	return ""
}

func (x *CDOTASaveGame_Player) GetHero() string {
	if x != nil && x.Hero != nil {
		return *x.Hero
	}
	return ""
}

type CDOTASaveGame_SaveInstance struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	GameTime        *uint32                                       `protobuf:"varint,2,opt,name=game_time,json=gameTime" json:"game_time,omitempty"`
	Team1Score      *uint32                                       `protobuf:"varint,3,opt,name=team1_score,json=team1Score" json:"team1_score,omitempty"`
	Team2Score      *uint32                                       `protobuf:"varint,4,opt,name=team2_score,json=team2Score" json:"team2_score,omitempty"`
	PlayerPositions []*CDOTASaveGame_SaveInstance_PlayerPositions `protobuf:"bytes,5,rep,name=player_positions,json=playerPositions" json:"player_positions,omitempty"`
	SaveId          *uint32                                       `protobuf:"varint,6,opt,name=save_id,json=saveId" json:"save_id,omitempty"`
	SaveTime        *uint32                                       `protobuf:"varint,7,opt,name=save_time,json=saveTime" json:"save_time,omitempty"`
}

func (x *CDOTASaveGame_SaveInstance) Reset() {
	*x = CDOTASaveGame_SaveInstance{}
	if protoimpl.UnsafeEnabled {
		mi := &file_dota_shared_enums_proto_msgTypes[5]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *CDOTASaveGame_SaveInstance) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CDOTASaveGame_SaveInstance) ProtoMessage() {}

func (x *CDOTASaveGame_SaveInstance) ProtoReflect() protoreflect.Message {
	mi := &file_dota_shared_enums_proto_msgTypes[5]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CDOTASaveGame_SaveInstance.ProtoReflect.Descriptor instead.
func (*CDOTASaveGame_SaveInstance) Descriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{1, 1}
}

func (x *CDOTASaveGame_SaveInstance) GetGameTime() uint32 {
	if x != nil && x.GameTime != nil {
		return *x.GameTime
	}
	return 0
}

func (x *CDOTASaveGame_SaveInstance) GetTeam1Score() uint32 {
	if x != nil && x.Team1Score != nil {
		return *x.Team1Score
	}
	return 0
}

func (x *CDOTASaveGame_SaveInstance) GetTeam2Score() uint32 {
	if x != nil && x.Team2Score != nil {
		return *x.Team2Score
	}
	return 0
}

func (x *CDOTASaveGame_SaveInstance) GetPlayerPositions() []*CDOTASaveGame_SaveInstance_PlayerPositions {
	if x != nil {
		return x.PlayerPositions
	}
	return nil
}

func (x *CDOTASaveGame_SaveInstance) GetSaveId() uint32 {
	if x != nil && x.SaveId != nil {
		return *x.SaveId
	}
	return 0
}

func (x *CDOTASaveGame_SaveInstance) GetSaveTime() uint32 {
	if x != nil && x.SaveTime != nil {
		return *x.SaveTime
	}
	return 0
}

type CDOTASaveGame_SaveInstance_PlayerPositions struct {
	state         protoimpl.MessageState
	sizeCache     protoimpl.SizeCache
	unknownFields protoimpl.UnknownFields

	X *float32 `protobuf:"fixed32,1,opt,name=x" json:"x,omitempty"`
	Y *float32 `protobuf:"fixed32,2,opt,name=y" json:"y,omitempty"`
}

func (x *CDOTASaveGame_SaveInstance_PlayerPositions) Reset() {
	*x = CDOTASaveGame_SaveInstance_PlayerPositions{}
	if protoimpl.UnsafeEnabled {
		mi := &file_dota_shared_enums_proto_msgTypes[6]
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		ms.StoreMessageInfo(mi)
	}
}

func (x *CDOTASaveGame_SaveInstance_PlayerPositions) String() string {
	return protoimpl.X.MessageStringOf(x)
}

func (*CDOTASaveGame_SaveInstance_PlayerPositions) ProtoMessage() {}

func (x *CDOTASaveGame_SaveInstance_PlayerPositions) ProtoReflect() protoreflect.Message {
	mi := &file_dota_shared_enums_proto_msgTypes[6]
	if protoimpl.UnsafeEnabled && x != nil {
		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
		if ms.LoadMessageInfo() == nil {
			ms.StoreMessageInfo(mi)
		}
		return ms
	}
	return mi.MessageOf(x)
}

// Deprecated: Use CDOTASaveGame_SaveInstance_PlayerPositions.ProtoReflect.Descriptor instead.
func (*CDOTASaveGame_SaveInstance_PlayerPositions) Descriptor() ([]byte, []int) {
	return file_dota_shared_enums_proto_rawDescGZIP(), []int{1, 1, 0}
}

func (x *CDOTASaveGame_SaveInstance_PlayerPositions) GetX() float32 {
	if x != nil && x.X != nil {
		return *x.X
	}
	return 0
}

func (x *CDOTASaveGame_SaveInstance_PlayerPositions) GetY() float32 {
	if x != nil && x.Y != nil {
		return *x.Y
	}
	return 0
}

var File_dota_shared_enums_proto protoreflect.FileDescriptor

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}

var (
	file_dota_shared_enums_proto_rawDescOnce sync.Once
	file_dota_shared_enums_proto_rawDescData = file_dota_shared_enums_proto_rawDesc
)

func file_dota_shared_enums_proto_rawDescGZIP() []byte {
	file_dota_shared_enums_proto_rawDescOnce.Do(func() {
		file_dota_shared_enums_proto_rawDescData = protoimpl.X.CompressGZIP(file_dota_shared_enums_proto_rawDescData)
	})
	return file_dota_shared_enums_proto_rawDescData
}

var file_dota_shared_enums_proto_enumTypes = make([]protoimpl.EnumInfo, 46)
var file_dota_shared_enums_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_dota_shared_enums_proto_goTypes = []interface{}{
	(DOTA_GameMode)(0),                                 // 0: DOTA_GameMode
	(DOTA_GameState)(0),                                // 1: DOTA_GameState
	(DOTA_GC_TEAM)(0),                                  // 2: DOTA_GC_TEAM
	(EEvent)(0),                                        // 3: EEvent
	(DOTALeaverStatusT)(0),                             // 4: DOTALeaverStatus_t
	(DOTAConnectionStateT)(0),                          // 5: DOTAConnectionState_t
	(Fantasy_Roles)(0),                                 // 6: Fantasy_Roles
	(Fantasy_Team_Slots)(0),                            // 7: Fantasy_Team_Slots
	(Fantasy_Selection_Mode)(0),                        // 8: Fantasy_Selection_Mode
	(DOTAChatChannelTypeT)(0),                          // 9: DOTAChatChannelType_t
	(EChatSpecialPrivileges)(0),                        // 10: EChatSpecialPrivileges
	(EProfileCardSlotType)(0),                          // 11: EProfileCardSlotType
	(EMatchGroupServerStatus)(0),                       // 12: EMatchGroupServerStatus
	(DOTA_CM_PICK)(0),                                  // 13: DOTA_CM_PICK
	(DOTALowPriorityBanType)(0),                        // 14: DOTALowPriorityBanType
	(DOTALobbyReadyState)(0),                           // 15: DOTALobbyReadyState
	(DOTAGameVersion)(0),                               // 16: DOTAGameVersion
	(DOTAJoinLobbyResult)(0),                           // 17: DOTAJoinLobbyResult
	(DOTASelectionPriorityRules)(0),                    // 18: DOTASelectionPriorityRules
	(DOTASelectionPriorityChoice)(0),                   // 19: DOTASelectionPriorityChoice
	(DOTAMatchVote)(0),                                 // 20: DOTAMatchVote
	(DOTALobbyVisibility)(0),                           // 21: DOTALobbyVisibility
	(EDOTAPlayerMMRType)(0),                            // 22: EDOTAPlayerMMRType
	(EDOTAMMRBoostType)(0),                             // 23: EDOTAMMRBoostType
	(MatchType)(0),                                     // 24: MatchType
	(DOTABotDifficulty)(0),                             // 25: DOTABotDifficulty
	(DOTA_BOT_MODE)(0),                                 // 26: DOTA_BOT_MODE
	(MatchLanguages)(0),                                // 27: MatchLanguages
	(ETourneyQueueDeadlineState)(0),                    // 28: ETourneyQueueDeadlineState
	(EMatchOutcome)(0),                                 // 29: EMatchOutcome
	(ELaneType)(0),                                     // 30: ELaneType
	(EBadgeType)(0),                                    // 31: EBadgeType
	(ELeagueStatus)(0),                                 // 32: ELeagueStatus
	(ELeagueRegion)(0),                                 // 33: ELeagueRegion
	(ELeagueTier)(0),                                   // 34: ELeagueTier
	(ELeagueTierCategory)(0),                           // 35: ELeagueTierCategory
	(ELeagueDivision)(0),                               // 36: ELeagueDivision
	(ELeagueBroadcastProvider)(0),                      // 37: ELeagueBroadcastProvider
	(ELeaguePhase)(0),                                  // 38: ELeaguePhase
	(ELeagueAuditAction)(0),                            // 39: ELeagueAuditAction
	(DOTA_COMBATLOG_TYPES)(0),                          // 40: DOTA_COMBATLOG_TYPES
	(EDPCFavoriteType)(0),                              // 41: EDPCFavoriteType
	(EDPCPushNotification)(0),                          // 42: EDPCPushNotification
	(EEventActionScoreMode)(0),                         // 43: EEventActionScoreMode
	(EPlayerChallengeHistoryType)(0),                   // 44: EPlayerChallengeHistoryType
	(EOverwatchReportReason)(0),                        // 45: EOverwatchReportReason
	(*CDOTAClientHardwareSpecs)(nil),                   // 46: CDOTAClientHardwareSpecs
	(*CDOTASaveGame)(nil),                              // 47: CDOTASaveGame
	(*CMsgDOTACombatLogEntry)(nil),                     // 48: CMsgDOTACombatLogEntry
	(*CMsgPendingEventAward)(nil),                      // 49: CMsgPendingEventAward
	(*CDOTASaveGame_Player)(nil),                       // 50: CDOTASaveGame.Player
	(*CDOTASaveGame_SaveInstance)(nil),                 // 51: CDOTASaveGame.SaveInstance
	(*CDOTASaveGame_SaveInstance_PlayerPositions)(nil), // 52: CDOTASaveGame.SaveInstance.PlayerPositions
}
var file_dota_shared_enums_proto_depIdxs = []int32{
	50, // 0: CDOTASaveGame.players:type_name -> CDOTASaveGame.Player
	51, // 1: CDOTASaveGame.save_instances:type_name -> CDOTASaveGame.SaveInstance
	40, // 2: CMsgDOTACombatLogEntry.type:type_name -> DOTA_COMBATLOG_TYPES
	3,  // 3: CMsgPendingEventAward.event_id:type_name -> EEvent
	43, // 4: CMsgPendingEventAward.score_mode:type_name -> EEventActionScoreMode
	2,  // 5: CDOTASaveGame.Player.team:type_name -> DOTA_GC_TEAM
	52, // 6: CDOTASaveGame.SaveInstance.player_positions:type_name -> CDOTASaveGame.SaveInstance.PlayerPositions
	7,  // [7:7] is the sub-list for method output_type
	7,  // [7:7] is the sub-list for method input_type
	7,  // [7:7] is the sub-list for extension type_name
	7,  // [7:7] is the sub-list for extension extendee
	0,  // [0:7] is the sub-list for field type_name
}

func init() { file_dota_shared_enums_proto_init() }
func file_dota_shared_enums_proto_init() {
	if File_dota_shared_enums_proto != nil {
		return
	}
	if !protoimpl.UnsafeEnabled {
		file_dota_shared_enums_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*CDOTAClientHardwareSpecs); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_dota_shared_enums_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*CDOTASaveGame); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_dota_shared_enums_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*CMsgDOTACombatLogEntry); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_dota_shared_enums_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*CMsgPendingEventAward); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_dota_shared_enums_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*CDOTASaveGame_Player); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_dota_shared_enums_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*CDOTASaveGame_SaveInstance); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
		file_dota_shared_enums_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
			switch v := v.(*CDOTASaveGame_SaveInstance_PlayerPositions); i {
			case 0:
				return &v.state
			case 1:
				return &v.sizeCache
			case 2:
				return &v.unknownFields
			default:
				return nil
			}
		}
	}
	type x struct{}
	out := protoimpl.TypeBuilder{
		File: protoimpl.DescBuilder{
			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
			RawDescriptor: file_dota_shared_enums_proto_rawDesc,
			NumEnums:      46,
			NumMessages:   7,
			NumExtensions: 0,
			NumServices:   0,
		},
		GoTypes:           file_dota_shared_enums_proto_goTypes,
		DependencyIndexes: file_dota_shared_enums_proto_depIdxs,
		EnumInfos:         file_dota_shared_enums_proto_enumTypes,
		MessageInfos:      file_dota_shared_enums_proto_msgTypes,
	}.Build()
	File_dota_shared_enums_proto = out.File
	file_dota_shared_enums_proto_rawDesc = nil
	file_dota_shared_enums_proto_goTypes = nil
	file_dota_shared_enums_proto_depIdxs = nil
}
