2268 lines
71 KiB
C
2268 lines
71 KiB
C
#pragma once
|
|
|
|
#include <ctype.h>
|
|
#include <math.h>
|
|
#include <locale.h>
|
|
#include <stdint.h>
|
|
#include <assert.h>
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <inttypes.h>
|
|
|
|
#define index string_index
|
|
#include <string.h>
|
|
#undef index
|
|
|
|
static struct {
|
|
/* all globals are zero by default in C */
|
|
uint64_t tt_collisions;
|
|
uint64_t tt_hits;
|
|
uint64_t tt_probes;
|
|
} global_stats;
|
|
|
|
static void print_stats(FILE* out)
|
|
{
|
|
fprintf(out, "Stats:\n");
|
|
fprintf(out, "tt collisions: %lu\n", global_stats.tt_collisions);
|
|
fprintf(out, "tt hits: %lu\n", global_stats.tt_hits);
|
|
fprintf(out, "tt probes: %lu\n", global_stats.tt_probes);
|
|
}
|
|
|
|
/* BIT MANIPULATION
|
|
* ================ */
|
|
|
|
static inline uint64_t popcount(uint64_t n)
|
|
{
|
|
// TODO: check of popcountll support
|
|
return (uint64_t)__builtin_popcountll(n);
|
|
}
|
|
|
|
static inline uint64_t ctz(uint64_t n)
|
|
{
|
|
assert(n != 0);
|
|
return (uint64_t)__builtin_ctzll(n);
|
|
}
|
|
|
|
/**/
|
|
static uint64_t rand64() {
|
|
union {
|
|
uint64_t v;
|
|
uint16_t vs[4];
|
|
} x = {
|
|
.vs = {
|
|
(uint16_t)rand(),
|
|
(uint16_t)rand(),
|
|
(uint16_t)rand(),
|
|
(uint16_t)rand(),
|
|
}
|
|
};
|
|
|
|
return x.v;
|
|
}
|
|
|
|
/* BITBOARD AND INDEX DATATYPES AND HELPERS
|
|
* ========================================= */
|
|
|
|
typedef uint64_t bitboard;
|
|
|
|
#define BITBOARD( \
|
|
a8,b8,c8,d8,e8,f8,g8,h8, \
|
|
a7,b7,c7,d7,e7,f7,g7,h7, \
|
|
a6,b6,c6,d6,e6,f6,g6,h6, \
|
|
a5,b5,c5,d5,e5,f5,g5,h5, \
|
|
a4,b4,c4,d4,e4,f4,g4,h4, \
|
|
a3,b3,c3,d3,e3,f3,g3,h3, \
|
|
a2,b2,c2,d2,e2,f2,g2,h2, \
|
|
a1,b1,c1,d1,e1,f1,g1,h1) \
|
|
(bitboard)\
|
|
0b##\
|
|
h8##g8##f8##e8##d8##c8##b8##a8##\
|
|
h7##g7##f7##e7##d7##c7##b7##a7##\
|
|
h6##g6##f6##e6##d6##c6##b6##a6##\
|
|
h5##g5##f5##e5##d5##c5##b5##a5##\
|
|
h4##g4##f4##e4##d4##c4##b4##a4##\
|
|
h3##g3##f3##e3##d3##c3##b3##a3##\
|
|
h2##g2##f2##e2##d2##c2##b2##a2##\
|
|
h1##g1##f1##e1##d1##c1##b1##a1##\
|
|
ULL
|
|
|
|
#define BITBOARD_FMT PRIu64
|
|
#define BITBOARD_FMT_X PRIx64
|
|
|
|
typedef uint8_t index;
|
|
#define INDEX(n) n##ULL
|
|
#define INDEX_FMT PRIu8
|
|
|
|
#define RANK_SHIFT_UP(b, n) ((b) << ((index)(n)*8U))
|
|
#define RANK_SHIFT_DOWN(b, n) ((b) >> ((index)(n)*8U))
|
|
#define FILE_SHIFT_LEFT(b, n) ((b) >> ((index)(n)*1U))
|
|
#define FILE_SHIFT_RIGHT(b, n) ((b) << ((index)(n)*1U))
|
|
|
|
#define INDEX_SHIFT_UP(i, n) ((i) + ((index)(n)*8U))
|
|
#define INDEX_SHIFT_DOWN(i, n) ((i) - ((index)(n)*8U))
|
|
#define INDEX_SHIFT_LEFT(i, n) ((i) - ((index)(n)*1U))
|
|
#define INDEX_SHIFT_RIGHT(i, n) ((i) + ((index)(n)*1U))
|
|
|
|
#define FILE_MASK(n) FILE_SHIFT_RIGHT((bitboard)0x0101010101010101ULL, n)
|
|
#define RANK_MASK(n) RANK_SHIFT_UP((bitboard)0x00000000000000FFULL, n)
|
|
|
|
#define INDEX_FROM_RF(rank, file) ((index)(8U*(index)(rank) + (index)(file)))
|
|
|
|
#define SQ_MASK_FROM_INDEX(idx) (((bitboard)1ULL)<<((index)idx))
|
|
#define SQ_MASK_FROM_RF(rank, file) (SQ_MASK_FROM_INDEX(INDEX_FROM_RF(rank,file)))
|
|
|
|
enum file_index : index {
|
|
FILE_INDEX_BEGIN,
|
|
FILE_INDEX_A = FILE_INDEX_BEGIN,
|
|
FILE_INDEX_B,
|
|
FILE_INDEX_C,
|
|
FILE_INDEX_D,
|
|
FILE_INDEX_E,
|
|
FILE_INDEX_F,
|
|
FILE_INDEX_G,
|
|
FILE_INDEX_H,
|
|
FILE_INDEX_COUNT,
|
|
};
|
|
|
|
enum rank_index : index {
|
|
RANK_INDEX_BEGIN,
|
|
RANK_INDEX_1 = RANK_INDEX_BEGIN,
|
|
RANK_INDEX_2,
|
|
RANK_INDEX_3,
|
|
RANK_INDEX_4,
|
|
RANK_INDEX_5,
|
|
RANK_INDEX_6,
|
|
RANK_INDEX_7,
|
|
RANK_INDEX_8,
|
|
RANK_INDEX_COUNT,
|
|
};
|
|
|
|
#define STR(x) #x
|
|
|
|
#define SQ_MASK_PREFIX SQ_MASK_
|
|
#define SQUARES_LIST_BEGIN \
|
|
X(A, 1)
|
|
#define SQUARES_LIST \
|
|
X(A, 1) \
|
|
X(A, 2) \
|
|
X(A, 3) \
|
|
X(A, 4) \
|
|
X(A, 5) \
|
|
X(A, 6) \
|
|
X(A, 7) \
|
|
X(A, 8) \
|
|
X(B, 1) \
|
|
X(B, 2) \
|
|
X(B, 3) \
|
|
X(B, 4) \
|
|
X(B, 5) \
|
|
X(B, 6) \
|
|
X(B, 7) \
|
|
X(B, 8) \
|
|
X(C, 1) \
|
|
X(C, 2) \
|
|
X(C, 3) \
|
|
X(C, 4) \
|
|
X(C, 5) \
|
|
X(C, 6) \
|
|
X(C, 7) \
|
|
X(C, 8) \
|
|
X(D, 1) \
|
|
X(D, 2) \
|
|
X(D, 3) \
|
|
X(D, 4) \
|
|
X(D, 5) \
|
|
X(D, 6) \
|
|
X(D, 7) \
|
|
X(D, 8) \
|
|
X(E, 1) \
|
|
X(E, 2) \
|
|
X(E, 3) \
|
|
X(E, 4) \
|
|
X(E, 5) \
|
|
X(E, 6) \
|
|
X(E, 7) \
|
|
X(E, 8) \
|
|
X(F, 1) \
|
|
X(F, 2) \
|
|
X(F, 3) \
|
|
X(F, 4) \
|
|
X(F, 5) \
|
|
X(F, 6) \
|
|
X(F, 7) \
|
|
X(F, 8) \
|
|
X(G, 1) \
|
|
X(G, 2) \
|
|
X(G, 3) \
|
|
X(G, 4) \
|
|
X(G, 5) \
|
|
X(G, 6) \
|
|
X(G, 7) \
|
|
X(G, 8) \
|
|
X(H, 1) \
|
|
X(H, 2) \
|
|
X(H, 3) \
|
|
X(H, 4) \
|
|
X(H, 5) \
|
|
X(H, 6) \
|
|
X(H, 7) \
|
|
X(H, 8)
|
|
|
|
/* define mask constants: SQ_MASK_A1, SQ_MASK_A2, ..., SQ_MASK_H8 */
|
|
enum : bitboard {
|
|
#define X(file, rank) SQ_MASK_##file##rank = SQ_MASK_FROM_RF(RANK_INDEX_##rank, FILE_INDEX_##file),
|
|
SQUARES_LIST
|
|
#undef X
|
|
};
|
|
|
|
enum square_index : index {
|
|
#define X(file, rank) SQ_INDEX_##file##rank = INDEX_FROM_RF(RANK_INDEX_##rank, FILE_INDEX_##file),
|
|
SQUARES_LIST
|
|
SQ_INDEX_COUNT,
|
|
#undef X
|
|
/* define iterator begin enum */
|
|
#define X(file, rank) SQ_INDEX_BEGIN = SQ_INDEX_##file##rank,
|
|
SQUARES_LIST_BEGIN
|
|
#undef X
|
|
};
|
|
|
|
static char* const square_index_display[SQ_INDEX_COUNT] = {
|
|
#define X(file, rank) \
|
|
[SQ_INDEX_##file##rank] = STR(file##rank),
|
|
SQUARES_LIST
|
|
#undef X
|
|
};
|
|
|
|
static char* const square_index_str[SQ_INDEX_COUNT] = {
|
|
#define X(file, rank) \
|
|
[SQ_INDEX_##file##rank] = STR(SQ_INDEX_##file##rank),
|
|
SQUARES_LIST
|
|
#undef X
|
|
};
|
|
|
|
enum : bitboard {
|
|
FILE_MASK_A = FILE_MASK(FILE_INDEX_A),
|
|
FILE_MASK_B = FILE_MASK(FILE_INDEX_B),
|
|
FILE_MASK_C = FILE_MASK(FILE_INDEX_C),
|
|
FILE_MASK_D = FILE_MASK(FILE_INDEX_D),
|
|
FILE_MASK_E = FILE_MASK(FILE_INDEX_E),
|
|
FILE_MASK_F = FILE_MASK(FILE_INDEX_F),
|
|
FILE_MASK_G = FILE_MASK(FILE_INDEX_G),
|
|
FILE_MASK_H = FILE_MASK(FILE_INDEX_H),
|
|
|
|
RANK_MASK_1 = RANK_MASK(RANK_INDEX_1),
|
|
RANK_MASK_2 = RANK_MASK(RANK_INDEX_2),
|
|
RANK_MASK_3 = RANK_MASK(RANK_INDEX_3),
|
|
RANK_MASK_4 = RANK_MASK(RANK_INDEX_4),
|
|
RANK_MASK_5 = RANK_MASK(RANK_INDEX_5),
|
|
RANK_MASK_6 = RANK_MASK(RANK_INDEX_6),
|
|
RANK_MASK_7 = RANK_MASK(RANK_INDEX_7),
|
|
RANK_MASK_8 = RANK_MASK(RANK_INDEX_8),
|
|
|
|
FILE_SHIFT_RIGHT_GUARD_0 = ~0ULL,
|
|
FILE_SHIFT_RIGHT_GUARD_1 = ~FILE_MASK_H,
|
|
FILE_SHIFT_RIGHT_GUARD_2 = ~(FILE_MASK_G | FILE_MASK_H),
|
|
FILE_SHIFT_RIGHT_GUARD_3 = ~(FILE_MASK_F | FILE_MASK_G | FILE_MASK_H),
|
|
FILE_SHIFT_RIGHT_GUARD_4 = ~(FILE_MASK_E | FILE_MASK_F | FILE_MASK_G | FILE_MASK_H),
|
|
FILE_SHIFT_RIGHT_GUARD_5 = ~(FILE_MASK_D | FILE_MASK_E | FILE_MASK_F | FILE_MASK_G | FILE_MASK_H),
|
|
FILE_SHIFT_RIGHT_GUARD_6 = ~(FILE_MASK_C | FILE_MASK_D | FILE_MASK_E | FILE_MASK_F | FILE_MASK_G | FILE_MASK_H),
|
|
FILE_SHIFT_RIGHT_GUARD_7 = ~(FILE_MASK_B | FILE_MASK_C | FILE_MASK_D | FILE_MASK_E | FILE_MASK_F | FILE_MASK_G | FILE_MASK_H),
|
|
|
|
FILE_SHIFT_LEFT_GUARD_0 = ~0ULL,
|
|
FILE_SHIFT_LEFT_GUARD_1 = ~FILE_MASK_A,
|
|
FILE_SHIFT_LEFT_GUARD_2 = ~(FILE_MASK_A | FILE_MASK_B),
|
|
FILE_SHIFT_LEFT_GUARD_3 = ~(FILE_MASK_A | FILE_MASK_B | FILE_MASK_C),
|
|
FILE_SHIFT_LEFT_GUARD_4 = ~(FILE_MASK_A | FILE_MASK_B | FILE_MASK_C | FILE_MASK_D),
|
|
FILE_SHIFT_LEFT_GUARD_5 = ~(FILE_MASK_A | FILE_MASK_B | FILE_MASK_C | FILE_MASK_D | FILE_MASK_E),
|
|
FILE_SHIFT_LEFT_GUARD_6 = ~(FILE_MASK_A | FILE_MASK_B | FILE_MASK_C | FILE_MASK_D | FILE_MASK_E | FILE_MASK_F),
|
|
FILE_SHIFT_LEFT_GUARD_7 = ~(FILE_MASK_A | FILE_MASK_B | FILE_MASK_C | FILE_MASK_D | FILE_MASK_E | FILE_MASK_F | FILE_MASK_G),
|
|
};
|
|
|
|
|
|
|
|
#define _FILE_SHIFT_RIGHT_GUARDED(b, n) \
|
|
(((bitboard)(b) & FILE_SHIFT_RIGHT_GUARD_##n) << (index)(n))
|
|
|
|
#define _FILE_SHIFT_LEFT_GUARDED(b, n) \
|
|
(((bitboard)(b) & FILE_SHIFT_LEFT_GUARD_##n) >> (index)(n))
|
|
|
|
/* FILE_SHIFT_RIGHT_n shifts the bitboard right by n ranks without wrapping */
|
|
#define FILE_SHIFT_RIGHT_1(b) _FILE_SHIFT_RIGHT_GUARDED(b, 1)
|
|
#define FILE_SHIFT_RIGHT_2(b) _FILE_SHIFT_RIGHT_GUARDED(b, 2)
|
|
#define FILE_SHIFT_RIGHT_3(b) _FILE_SHIFT_RIGHT_GUARDED(b, 3)
|
|
#define FILE_SHIFT_RIGHT_4(b) _FILE_SHIFT_RIGHT_GUARDED(b, 4)
|
|
#define FILE_SHIFT_RIGHT_5(b) _FILE_SHIFT_RIGHT_GUARDED(b, 5)
|
|
#define FILE_SHIFT_RIGHT_6(b) _FILE_SHIFT_RIGHT_GUARDED(b, 6)
|
|
#define FILE_SHIFT_RIGHT_7(b) _FILE_SHIFT_RIGHT_GUARDED(b, 7)
|
|
#define FILE_SHIFT_RIGHT_8(b) _FILE_SHIFT_RIGHT_GUARDED(b, 8)
|
|
|
|
/* FILE_SHIFT_LEFT_n shifts the bitboard left by n ranks without wrapping */
|
|
#define FILE_SHIFT_LEFT_1(b) _FILE_SHIFT_LEFT_GUARDED(b, 1)
|
|
#define FILE_SHIFT_LEFT_2(b) _FILE_SHIFT_LEFT_GUARDED(b, 2)
|
|
#define FILE_SHIFT_LEFT_3(b) _FILE_SHIFT_LEFT_GUARDED(b, 3)
|
|
#define FILE_SHIFT_LEFT_4(b) _FILE_SHIFT_LEFT_GUARDED(b, 4)
|
|
#define FILE_SHIFT_LEFT_5(b) _FILE_SHIFT_LEFT_GUARDED(b, 5)
|
|
#define FILE_SHIFT_LEFT_6(b) _FILE_SHIFT_LEFT_GUARDED(b, 6)
|
|
#define FILE_SHIFT_LEFT_7(b) _FILE_SHIFT_LEFT_GUARDED(b, 7)
|
|
#define FILE_SHIFT_LEFT_8(b) _FILE_SHIFT_LEFT_GUARDED(b, 8)
|
|
|
|
/* RANK_SHIFT_UP_n shifts the bitboard up by n ranks without wrapping */
|
|
#define RANK_SHIFT_UP_1(b) RANK_SHIFT_UP(b, 1)
|
|
#define RANK_SHIFT_UP_2(b) RANK_SHIFT_UP(b, 2)
|
|
#define RANK_SHIFT_UP_3(b) RANK_SHIFT_UP(b, 3)
|
|
#define RANK_SHIFT_UP_4(b) RANK_SHIFT_UP(b, 4)
|
|
#define RANK_SHIFT_UP_5(b) RANK_SHIFT_UP(b, 5)
|
|
#define RANK_SHIFT_UP_6(b) RANK_SHIFT_UP(b, 6)
|
|
#define RANK_SHIFT_UP_7(b) RANK_SHIFT_UP(b, 7)
|
|
#define RANK_SHIFT_UP_8(b) RANK_SHIFT_UP(b, 8)
|
|
|
|
/* RANK_SHIFT_DOWN_n shifts the bitboard down by n ranks without wrapping */
|
|
#define RANK_SHIFT_DOWN_1(b) RANK_SHIFT_DOWN(b, 1)
|
|
#define RANK_SHIFT_DOWN_2(b) RANK_SHIFT_DOWN(b, 2)
|
|
#define RANK_SHIFT_DOWN_3(b) RANK_SHIFT_DOWN(b, 3)
|
|
#define RANK_SHIFT_DOWN_4(b) RANK_SHIFT_DOWN(b, 4)
|
|
#define RANK_SHIFT_DOWN_5(b) RANK_SHIFT_DOWN(b, 5)
|
|
#define RANK_SHIFT_DOWN_6(b) RANK_SHIFT_DOWN(b, 6)
|
|
#define RANK_SHIFT_DOWN_7(b) RANK_SHIFT_DOWN(b, 7)
|
|
#define RANK_SHIFT_DOWN_8(b) RANK_SHIFT_DOWN(b, 8)
|
|
|
|
/*
|
|
* Player
|
|
* ===========
|
|
* */
|
|
enum player : size_t {
|
|
PLAYER_BEGIN,
|
|
PLAYER_WHITE = PLAYER_BEGIN,
|
|
PLAYER_BLACK,
|
|
PLAYER_COUNT,
|
|
};
|
|
|
|
static inline enum player opposite_player(enum player p)
|
|
{
|
|
return (p == PLAYER_WHITE ? PLAYER_BLACK : PLAYER_WHITE);
|
|
}
|
|
|
|
static char const* player_str[PLAYER_COUNT] = {
|
|
[PLAYER_WHITE] = "PLAYER_WHITE",
|
|
[PLAYER_BLACK] = "PLAYER_BLACK",
|
|
};
|
|
|
|
/*
|
|
* Piece
|
|
* ===========
|
|
* */
|
|
/* enum value white char white unicode black char black unicode */
|
|
#define PIECES \
|
|
X(PIECE_PAWN, 1.0, 'P', 0x2659, 'p', 0x265F) \
|
|
X(PIECE_KING, 5.0, 'K', 0x2654, 'k', 0x265A) \
|
|
X(PIECE_QUEEN, 9.0, 'Q', 0x2655, 'q', 0x265B) \
|
|
X(PIECE_BISHOP, 3.0, 'B', 0x2657, 'b', 0x265D) \
|
|
X(PIECE_ROOK, 5.0, 'R', 0x2656, 'r', 0x265C) \
|
|
X(PIECE_KNIGHT, 3.0, 'N', 0x2658, 'n', 0x265E)
|
|
|
|
enum piece : uint8_t {
|
|
#define X(e, v, wc, wu, bc, bu) e,
|
|
PIECES
|
|
PIECE_COUNT,
|
|
PIECE_BEGIN = 0,
|
|
#undef X
|
|
};
|
|
|
|
static double piece_value[PIECE_COUNT] = {
|
|
#define X(e, v, wc, wu, bc, bu) [e] = v,
|
|
PIECES
|
|
#undef X
|
|
};
|
|
|
|
static char const* piece_str[PIECE_COUNT] = {
|
|
#define X(e, v, wc, wu, bc, bu) [e] = STR(e),
|
|
PIECES
|
|
#undef X
|
|
};
|
|
|
|
struct piece_player {enum piece piece; enum player player;} const piece_and_player_from_char[256] = {
|
|
#define X(e, v, wc, wu, bc, bu) \
|
|
[(uint8_t)bc] = {.piece = e, .player = PLAYER_BLACK}, \
|
|
[(uint8_t)wc] = {.piece = e, .player = PLAYER_WHITE},
|
|
PIECES
|
|
#undef X
|
|
};
|
|
|
|
static char const piece_char[PLAYER_COUNT][PIECE_COUNT] = {
|
|
[PLAYER_WHITE] = {
|
|
#define X(e, v, wc, wu, bc, bu) [e] = wc,
|
|
PIECES
|
|
#undef X
|
|
},
|
|
[PLAYER_BLACK] = {
|
|
#define X(e, v, wc, wu, bc, bu) [e] = bc,
|
|
PIECES
|
|
#undef X
|
|
}
|
|
};
|
|
|
|
static int const piece_unicode[PLAYER_COUNT][PIECE_COUNT] = {
|
|
[PLAYER_WHITE] = {
|
|
#define X(e, v, wc, wu, bc, bu) [e] = wu,
|
|
PIECES
|
|
#undef X
|
|
},
|
|
[PLAYER_BLACK] = {
|
|
#define X(e, v, wc, wu, bc, bu) [e] = bu,
|
|
PIECES
|
|
#undef X
|
|
}
|
|
};
|
|
|
|
|
|
/* MISC
|
|
* ============*/
|
|
/* TODO: Put these struct definition in a sensible category */
|
|
|
|
/* `struct magic` is used by magic bitboard lookups, see
|
|
* rook_attacks_from_index and bishop_attacks_from_index */
|
|
struct magic {
|
|
bitboard mask;
|
|
bitboard magic;
|
|
};
|
|
|
|
/* BITBOARD PRIMITIVES
|
|
* ======================== */
|
|
|
|
static enum square_index bitboard_lsb(bitboard p)
|
|
{
|
|
return (enum square_index)__builtin_ffsll((int64_t)p) - 1;
|
|
}
|
|
|
|
static enum square_index bitboard_pop_lsb(bitboard* p)
|
|
{
|
|
index const lsb = bitboard_lsb(*p);
|
|
*p &= ~(1ULL<<(lsb));
|
|
return lsb;
|
|
}
|
|
|
|
static uint64_t bitboard_popcount(bitboard b)
|
|
{
|
|
return (uint64_t)__builtin_popcountll(b);
|
|
}
|
|
|
|
static inline enum file_index index_to_file(enum square_index p)
|
|
{
|
|
return p % 8ULL;
|
|
}
|
|
|
|
static inline enum rank_index index_to_rank(enum square_index p)
|
|
{
|
|
return p / 8ULL;
|
|
}
|
|
|
|
static bitboard cardinals_from_index(enum square_index p)
|
|
{
|
|
/* might benefit from a lookup table */
|
|
return (FILE_MASK(index_to_file(p)) | RANK_MASK(index_to_rank(p)))
|
|
& ~SQ_MASK_FROM_INDEX(p);
|
|
}
|
|
|
|
static bitboard diagonals_from_index(enum square_index sq)
|
|
{
|
|
enum rank_index const rank = index_to_rank(sq);
|
|
enum file_index const file = index_to_file(sq);
|
|
|
|
bitboard mask = 0ULL;
|
|
|
|
/* Ensure signed-underflow detection rules match your style */
|
|
_Static_assert(((enum rank_index)-1) > 0, "rank_index must be unsigned");
|
|
_Static_assert(((enum file_index)-1) > 0, "file_index must be unsigned");
|
|
|
|
enum rank_index r;
|
|
enum file_index f;
|
|
for (r = rank+1, f = file+1;
|
|
r <= RANK_INDEX_8 && f <= FILE_INDEX_H;
|
|
++r, ++f)
|
|
{
|
|
mask |= SQ_MASK_FROM_RF(r, f);
|
|
}
|
|
|
|
/* NW (rank+1, file-1) */
|
|
for (r = rank+1, f = file-1;
|
|
r <= RANK_INDEX_8 && f <= FILE_INDEX_H;
|
|
++r, --f)
|
|
{
|
|
mask |= SQ_MASK_FROM_RF(r, f);
|
|
}
|
|
|
|
/* SE (rank-1, file+1) */
|
|
for (r = rank-1, f = file+1;
|
|
r <= RANK_INDEX_8 && f <= FILE_INDEX_H;
|
|
--r, ++f)
|
|
{
|
|
mask |= SQ_MASK_FROM_RF(r, f);
|
|
}
|
|
|
|
/* SW (rank-1, file-1) */
|
|
for (r = rank-1, f = file-1;
|
|
r <= RANK_INDEX_8 && f <= FILE_INDEX_H;
|
|
--r, --f)
|
|
{
|
|
mask |= SQ_MASK_FROM_RF(r, f);
|
|
}
|
|
|
|
return mask;
|
|
}
|
|
|
|
|
|
|
|
/* PIECE ATTACKS
|
|
* ==================
|
|
*
|
|
* All piece attack functions rely on the caller masking their own pieces.
|
|
* e.g. `knight_attacks(knights) & ~our_occupied`
|
|
* */
|
|
|
|
static bitboard knight_attacks(bitboard p)
|
|
{
|
|
bitboard const l1 = FILE_SHIFT_RIGHT_1(p /*& ~FILE_MASK_H*/);
|
|
bitboard const l2 = FILE_SHIFT_RIGHT_2(p /*& ~(FILE_MASK_G | FILE_MASK_H)*/);
|
|
bitboard const r1 = FILE_SHIFT_LEFT_1 (p /*& ~FILE_MASK_A*/);
|
|
bitboard const r2 = FILE_SHIFT_LEFT_2 (p /*& ~(FILE_MASK_A | FILE_MASK_B)*/);
|
|
bitboard const h1 = l1 | r1;
|
|
bitboard const h2 = l2 | r2;
|
|
return RANK_SHIFT_UP_2(h1)
|
|
| RANK_SHIFT_DOWN_2(h1)
|
|
| RANK_SHIFT_UP_1(h2)
|
|
| RANK_SHIFT_DOWN_1(h2);
|
|
}
|
|
|
|
|
|
static bitboard rook_attacks_from_index(enum square_index sq, bitboard occ)
|
|
{
|
|
#ifdef CODEGEN
|
|
enum rank_index const rank = index_to_rank(sq);
|
|
enum file_index const file = index_to_file(sq);
|
|
|
|
bitboard atk = 0ULL;
|
|
|
|
/* following loops assume rank and file types are unsigned, which relies on C23 enums */
|
|
_Static_assert(((enum rank_index)-1) > 0, "rank_index must be unsigned");
|
|
_Static_assert(((enum file_index)-1) > 0, "file_index must be unsigned");
|
|
|
|
for (enum rank_index walk_rank = rank+1; walk_rank <= RANK_INDEX_8; ++walk_rank) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(walk_rank, file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
for (enum rank_index walk_rank = rank-1; walk_rank <= RANK_INDEX_8; --walk_rank) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(walk_rank, file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
for (enum file_index walk_file = file+1; walk_file <= FILE_INDEX_H; ++walk_file) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(rank, walk_file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
for (enum file_index walk_file = file-1; walk_file <= FILE_INDEX_H; --walk_file) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(rank, walk_file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
return atk;
|
|
|
|
#else
|
|
#if ! __has_include("mbb_rook.h")
|
|
#error "compile with -DCODEGEN and run once to generate required header files"
|
|
#else
|
|
|
|
/* defines
|
|
- `mbb_rook[SQ_INDEX_COUNT]`
|
|
- `bitboard rook_attacks[SQ_INDEX_COUNT][1<<12ULL] */
|
|
#include "mbb_rook.h"
|
|
|
|
struct magic const m = mbb_rook[sq];
|
|
occ &= m.mask;
|
|
occ *= m.magic;
|
|
occ >>= (64ULL-12ULL);
|
|
assert(rook_attacks[sq][occ] != SQ_MASK_FROM_INDEX(sq));
|
|
return rook_attacks[sq][occ];
|
|
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
static bitboard rook_attacks(bitboard p, bitboard occ)
|
|
{
|
|
bitboard b = 0ULL;
|
|
while (p) {
|
|
index const lsb = bitboard_pop_lsb(&p);
|
|
b |= rook_attacks_from_index(lsb, occ);
|
|
}
|
|
return b;
|
|
}
|
|
|
|
static bitboard bishop_attacks_from_index(enum square_index sq, bitboard occ)
|
|
{
|
|
#ifdef CODEGEN
|
|
enum rank_index const rank = index_to_rank(sq);
|
|
enum file_index const file = index_to_file(sq);
|
|
|
|
bitboard atk = 0ULL;
|
|
|
|
/* following loops assume rank and file types are unsigned, which relies on C23 enums */
|
|
_Static_assert(((enum rank_index)-1) > 0, "rank_index must be unsigned");
|
|
_Static_assert(((enum file_index)-1) > 0, "file_index must be unsigned");
|
|
|
|
|
|
enum rank_index walk_rank;
|
|
enum file_index walk_file;
|
|
for (walk_rank = rank+1, walk_file = file+1;
|
|
walk_rank <= RANK_INDEX_8 && walk_file <= FILE_INDEX_H;
|
|
++walk_rank, ++walk_file) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(walk_rank, walk_file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
for (walk_rank = rank+1, walk_file = file-1;
|
|
walk_rank <= RANK_INDEX_8 && walk_file <= FILE_INDEX_H;
|
|
++walk_rank, --walk_file) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(walk_rank, walk_file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
for (walk_rank = rank-1, walk_file = file+1;
|
|
walk_rank <= RANK_INDEX_8 && walk_file <= FILE_INDEX_H;
|
|
--walk_rank, ++walk_file) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(walk_rank, walk_file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
for (walk_rank = rank-1, walk_file = file-1;
|
|
walk_rank <= RANK_INDEX_8 && walk_file <= FILE_INDEX_H;
|
|
--walk_rank, --walk_file) {
|
|
bitboard const sq = SQ_MASK_FROM_RF(walk_rank, walk_file);
|
|
atk |= sq;
|
|
if (occ & sq) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
return atk;
|
|
#else
|
|
#if ! __has_include("mbb_bishop.h")
|
|
#error "compile with -DCODEGEN and run once to generate required header files"
|
|
#else
|
|
|
|
/* defines
|
|
- `mbb_bishop[SQ_INDEX_COUNT]`
|
|
- `bitboard bishop_attacks[SQ_INDEX_COUNT][1<<9ULL] */
|
|
#include "mbb_bishop.h"
|
|
assert(sq < SQ_INDEX_COUNT);
|
|
struct magic const m = mbb_bishop[sq];
|
|
occ &= m.mask;
|
|
occ *= m.magic;
|
|
occ >>= (64ULL-9ULL);
|
|
return bishop_attacks[sq][occ];
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
static bitboard bishop_attacks(bitboard p, bitboard occ)
|
|
{
|
|
bitboard b = 0ULL;
|
|
while (p) {
|
|
index const lsb = bitboard_pop_lsb(&p);
|
|
b |= bishop_attacks_from_index(lsb, occ);
|
|
}
|
|
return b;
|
|
}
|
|
|
|
static bitboard queen_attacks_from_index(enum square_index sq, bitboard occ)
|
|
{
|
|
return bishop_attacks_from_index(sq, occ) | rook_attacks_from_index(sq, occ);
|
|
}
|
|
|
|
static bitboard queen_attacks(bitboard p, bitboard occ)
|
|
{
|
|
bitboard b = 0ULL;
|
|
while (p) {
|
|
index const lsb = bitboard_pop_lsb(&p);
|
|
b |= queen_attacks_from_index(lsb, occ);
|
|
}
|
|
return b;
|
|
}
|
|
|
|
static inline bitboard pawn_moves_white(bitboard p, bitboard empty)
|
|
{
|
|
/* Assumptions:
|
|
- empty = ~(black_occupied | white_occupied);
|
|
*/
|
|
|
|
bitboard const single_push = RANK_SHIFT_UP_1(p) & empty;
|
|
|
|
bitboard const double_push =
|
|
RANK_SHIFT_UP_1(single_push & RANK_MASK_3) & empty;
|
|
|
|
return (single_push | double_push);
|
|
}
|
|
|
|
static inline bitboard pawn_attacks_white(bitboard p)
|
|
{
|
|
bitboard const up = RANK_SHIFT_UP_1(p);
|
|
bitboard const captures_right = FILE_SHIFT_RIGHT_1(up);
|
|
bitboard const captures_left = FILE_SHIFT_LEFT_1(up);
|
|
|
|
return (captures_right | captures_left);
|
|
}
|
|
|
|
static inline bitboard pawn_moves_black(bitboard p, bitboard empty)
|
|
{
|
|
/* Assumptions:
|
|
- empty = ~(black_occupied | white_occupied);
|
|
*/
|
|
|
|
bitboard const single_push = RANK_SHIFT_DOWN_1(p) & empty;
|
|
|
|
bitboard const double_push =
|
|
RANK_SHIFT_DOWN_1(single_push & RANK_MASK_6) & empty;
|
|
|
|
return (single_push | double_push);
|
|
}
|
|
|
|
static inline bitboard pawn_attacks_black(bitboard p)
|
|
{
|
|
bitboard const down = RANK_SHIFT_DOWN_1(p);
|
|
bitboard const captures_right = FILE_SHIFT_RIGHT_1(down);
|
|
bitboard const captures_left = FILE_SHIFT_LEFT_1(down);
|
|
|
|
return (captures_right | captures_left);
|
|
}
|
|
|
|
/* temporary solution, annoying branch */
|
|
static inline bitboard pawn_moves_dispatch(bitboard p, bitboard empty, enum player attacker)
|
|
{
|
|
if (attacker == PLAYER_WHITE) {
|
|
return pawn_moves_white(p, empty);
|
|
} else {
|
|
return pawn_moves_black(p, empty);
|
|
}
|
|
}
|
|
|
|
/* temporary solution, annoying branch */
|
|
static inline bitboard pawn_attacks_dispatch(bitboard p, enum player attacker)
|
|
{
|
|
if (attacker == PLAYER_WHITE) {
|
|
return pawn_attacks_white(p);
|
|
} else {
|
|
return pawn_attacks_black(p);
|
|
}
|
|
}
|
|
|
|
static bitboard king_attacks(bitboard sq)
|
|
{
|
|
/* potential untested improvements:
|
|
* - lookup table
|
|
* - union of three files, three ranks and ~sq */
|
|
bitboard const n = RANK_SHIFT_UP_1(sq);
|
|
bitboard const s = RANK_SHIFT_DOWN_1(sq);
|
|
bitboard const w = FILE_SHIFT_LEFT_1(sq);
|
|
bitboard const e = FILE_SHIFT_RIGHT_1(sq);
|
|
|
|
bitboard const nw = FILE_SHIFT_LEFT_1(n);
|
|
bitboard const ne = FILE_SHIFT_RIGHT_1(n);
|
|
bitboard const sw = FILE_SHIFT_LEFT_1(s);
|
|
bitboard const se = FILE_SHIFT_RIGHT_1(s);
|
|
|
|
return (n | s | w | e | nw | ne | sw | se);
|
|
}
|
|
|
|
static bitboard piece_attacks(enum piece piece,
|
|
enum player player,
|
|
bitboard ep_targets,
|
|
bitboard p,
|
|
bitboard occ,
|
|
bitboard their_occ)
|
|
{
|
|
switch (piece) {
|
|
case PIECE_PAWN: {
|
|
return pawn_attacks_dispatch(p, player) & (their_occ | ep_targets);
|
|
} break;
|
|
|
|
case PIECE_KNIGHT: {
|
|
return knight_attacks(p);
|
|
} break;
|
|
|
|
case PIECE_BISHOP: {
|
|
return bishop_attacks(p, occ);
|
|
} break;
|
|
|
|
case PIECE_ROOK: {
|
|
return rook_attacks(p, occ);
|
|
} break;
|
|
|
|
case PIECE_QUEEN: {
|
|
return queen_attacks(p, occ);
|
|
} break;
|
|
|
|
case PIECE_KING: {
|
|
return king_attacks(p);
|
|
} break;
|
|
|
|
#ifndef NDEBUG
|
|
default: {
|
|
__builtin_trap();
|
|
__builtin_unreachable();
|
|
} break;
|
|
#endif
|
|
}
|
|
}
|
|
|
|
static bitboard piece_moves(enum piece piece,
|
|
enum player player,
|
|
bitboard ep_targets,
|
|
bitboard p,
|
|
bitboard occ,
|
|
bitboard their_occ)
|
|
{
|
|
bitboard x = 0ULL;
|
|
if (piece == PIECE_PAWN) {
|
|
x |= pawn_moves_dispatch(p, ~occ, player);
|
|
}
|
|
x |= piece_attacks(piece, player, ep_targets, p, occ, their_occ);
|
|
return x;
|
|
}
|
|
|
|
/* BOARD
|
|
* ================= */
|
|
enum castle_direction {
|
|
CASTLE_BEGIN,
|
|
CASTLE_KINGSIDE = CASTLE_BEGIN,
|
|
CASTLE_QUEENSIDE,
|
|
CASTLE_COUNT,
|
|
};
|
|
|
|
enum {
|
|
MATTR_CAPTURE = 1<<0,
|
|
MATTR_PROMOTE = 1<<1,
|
|
MATTR_CHECK = 1<<2,
|
|
MATTR_CASTLE_KINGSIDE = 1<<3,
|
|
MATTR_CASTLE_QUEENSIDE = 1<<4,
|
|
};
|
|
|
|
struct move {
|
|
index from;
|
|
index to;
|
|
uint8_t attr;
|
|
#define APPEAL_MAX UINT8_MAX
|
|
uint8_t appeal;
|
|
};
|
|
_Static_assert(sizeof(struct move) == 4,
|
|
"this static assert is here to check when sizeof(move) changes");
|
|
|
|
struct search_option {
|
|
/* TODO: optimize order of fields and size */
|
|
double score;
|
|
struct move move;
|
|
uint64_t hash;
|
|
uint8_t init : 1;
|
|
enum tt_flag {TT_EXACT, TT_LOWER, TT_UPPER} flag : 3;
|
|
int8_t depth : 4;
|
|
};
|
|
|
|
#define TT_ADDRESS_BITS 24
|
|
#define TT_ENTRIES (1ULL<<TT_ADDRESS_BITS)
|
|
struct tt {
|
|
struct search_option* entries; /* must be initialized somewhere */
|
|
};
|
|
|
|
|
|
struct board {
|
|
struct pos {
|
|
bitboard pieces[PLAYER_COUNT][PIECE_COUNT];
|
|
enum player player;
|
|
bool castling_illegal[PLAYER_COUNT][CASTLE_COUNT];
|
|
bitboard ep_targets;
|
|
bitboard occupied[PLAYER_COUNT];
|
|
|
|
int halfmoves; /* FIXME: this duplicates the hist.length value */
|
|
int fullmoves;
|
|
uint64_t hash;
|
|
} pos;
|
|
|
|
struct tt tt;
|
|
|
|
/* used for repeated board state detection only */
|
|
struct history {
|
|
struct pos items[4096];
|
|
size_t length;
|
|
} hist;
|
|
|
|
/* Used only for square->piece lookups, not central to logic. Does not
|
|
* store which player owns the square piece, and checking non-occupied
|
|
* squares is undefined
|
|
*
|
|
* TODO: make mailbox smaller, only 3 bits are needed per piece
|
|
* */
|
|
enum piece mailbox[SQ_INDEX_COUNT];
|
|
};
|
|
|
|
static void move_compute_appeal(struct move* m,
|
|
struct pos const* pos,
|
|
enum player us,
|
|
enum piece mailbox[restrict static SQ_INDEX_COUNT])
|
|
{
|
|
enum player them = opposite_player(us);
|
|
/* MVV-LVA: https://www.chessprogramming.org/MVV-LVA */
|
|
enum piece const atk = mailbox[m->from];
|
|
|
|
uint8_t n = 1;
|
|
if (SQ_MASK_FROM_INDEX(m->to) & pos->occupied[them]) {
|
|
n += (uint8_t)piece_value[mailbox[m->to]];
|
|
}
|
|
|
|
m->appeal = 16*n - (uint8_t)piece_value[atk];
|
|
}
|
|
|
|
#define BOARD_INITIAL (struct board) { \
|
|
.pos = { \
|
|
.fullmoves = 1, \
|
|
.pieces = { \
|
|
[PLAYER_WHITE] = { \
|
|
[PIECE_PAWN] = RANK_MASK_2, \
|
|
[PIECE_ROOK] = SQ_MASK_A1 | SQ_MASK_H1, \
|
|
[PIECE_KNIGHT] = SQ_MASK_B1 | SQ_MASK_G1, \
|
|
[PIECE_BISHOP] = SQ_MASK_C1 | SQ_MASK_F1, \
|
|
[PIECE_QUEEN] = SQ_MASK_D1, \
|
|
[PIECE_KING] = SQ_MASK_E1, \
|
|
}, \
|
|
[PLAYER_BLACK] = { \
|
|
[PIECE_PAWN] = RANK_MASK_7, \
|
|
[PIECE_ROOK] = SQ_MASK_A8 | SQ_MASK_H8, \
|
|
[PIECE_KNIGHT] = SQ_MASK_B8 | SQ_MASK_G8, \
|
|
[PIECE_BISHOP] = SQ_MASK_C8 | SQ_MASK_F8, \
|
|
[PIECE_QUEEN] = SQ_MASK_D8, \
|
|
[PIECE_KING] = SQ_MASK_E8, \
|
|
} \
|
|
}, \
|
|
.occupied = { \
|
|
[PLAYER_WHITE] = \
|
|
RANK_MASK_2 | SQ_MASK_A1 | SQ_MASK_H1 | \
|
|
SQ_MASK_B1 | SQ_MASK_G1 | SQ_MASK_C1 | \
|
|
SQ_MASK_F1 | SQ_MASK_D1 | SQ_MASK_E1, \
|
|
[PLAYER_BLACK] = \
|
|
RANK_MASK_7 | SQ_MASK_A8 | SQ_MASK_H8 | \
|
|
SQ_MASK_B8 | SQ_MASK_G8| SQ_MASK_C8 | \
|
|
SQ_MASK_F8| SQ_MASK_D8| SQ_MASK_E8, \
|
|
}, \
|
|
.hash = ~0ULL, \
|
|
}, \
|
|
.mailbox = { \
|
|
[SQ_INDEX_A1] = PIECE_ROOK, \
|
|
[SQ_INDEX_B1] = PIECE_KNIGHT, \
|
|
[SQ_INDEX_C1] = PIECE_BISHOP, \
|
|
[SQ_INDEX_D1] = PIECE_QUEEN, \
|
|
[SQ_INDEX_E1] = PIECE_KING, \
|
|
[SQ_INDEX_F1] = PIECE_BISHOP, \
|
|
[SQ_INDEX_G1] = PIECE_KNIGHT, \
|
|
[SQ_INDEX_H1] = PIECE_ROOK, \
|
|
[SQ_INDEX_A2] = PIECE_PAWN, \
|
|
[SQ_INDEX_B2] = PIECE_PAWN, \
|
|
[SQ_INDEX_C2] = PIECE_PAWN, \
|
|
[SQ_INDEX_D2] = PIECE_PAWN, \
|
|
[SQ_INDEX_E2] = PIECE_PAWN, \
|
|
[SQ_INDEX_F2] = PIECE_PAWN, \
|
|
[SQ_INDEX_G2] = PIECE_PAWN, \
|
|
[SQ_INDEX_H2] = PIECE_PAWN, \
|
|
[SQ_INDEX_A7] = PIECE_PAWN, \
|
|
[SQ_INDEX_B7] = PIECE_PAWN, \
|
|
[SQ_INDEX_C7] = PIECE_PAWN, \
|
|
[SQ_INDEX_D7] = PIECE_PAWN, \
|
|
[SQ_INDEX_E7] = PIECE_PAWN, \
|
|
[SQ_INDEX_F7] = PIECE_PAWN, \
|
|
[SQ_INDEX_G7] = PIECE_PAWN, \
|
|
[SQ_INDEX_H7] = PIECE_PAWN, \
|
|
[SQ_INDEX_A8] = PIECE_ROOK, \
|
|
[SQ_INDEX_B8] = PIECE_KNIGHT, \
|
|
[SQ_INDEX_C8] = PIECE_BISHOP, \
|
|
[SQ_INDEX_D8] = PIECE_QUEEN, \
|
|
[SQ_INDEX_E8] = PIECE_KING, \
|
|
[SQ_INDEX_F8] = PIECE_BISHOP, \
|
|
[SQ_INDEX_G8] = PIECE_KNIGHT, \
|
|
[SQ_INDEX_H8] = PIECE_ROOK, \
|
|
}, \
|
|
.hist = {0}, \
|
|
}
|
|
|
|
static void board_print_fen(struct pos const* pos, FILE* out)
|
|
{
|
|
int buf[8][8] = {0};
|
|
|
|
for (enum player player = PLAYER_BEGIN; player < PLAYER_COUNT; ++player) {
|
|
for (enum piece piece = PIECE_BEGIN; piece < PIECE_COUNT; ++piece) {
|
|
bitboard x = pos->pieces[player][piece];
|
|
|
|
for (index i = 7; i < 8; i--) {
|
|
for (index j = 0; j < 8; ++j) {
|
|
if (x & (1ULL<<(i*8+j))) {
|
|
buf[i][j] = piece_char[player][piece];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
for (enum rank_index i = RANK_INDEX_8; i < RANK_INDEX_COUNT; --i) {
|
|
int consequtive_empty = 0;
|
|
for (enum file_index j = FILE_INDEX_A; j < FILE_INDEX_COUNT; ++j) {
|
|
if (buf[i][j]) {
|
|
if (consequtive_empty) {
|
|
fprintf(out, "%d", consequtive_empty);
|
|
consequtive_empty = 0;
|
|
}
|
|
fprintf(out, "%lc", buf[i][j]);
|
|
} else {
|
|
consequtive_empty += 1;
|
|
}
|
|
}
|
|
if (consequtive_empty) {
|
|
fprintf(out, "%d", consequtive_empty);
|
|
}
|
|
if (i > 0)
|
|
fprintf(out, "/");
|
|
}
|
|
|
|
fprintf(out, " %c ", pos->player == PLAYER_WHITE ? 'w' : 'b');
|
|
|
|
bool any_castle = false;
|
|
if (!pos->castling_illegal[PLAYER_WHITE][CASTLE_KINGSIDE]) {
|
|
fprintf(out, "K");
|
|
any_castle = true;
|
|
}
|
|
if (!pos->castling_illegal[PLAYER_WHITE][CASTLE_QUEENSIDE]) {
|
|
fprintf(out, "Q");
|
|
any_castle = true;
|
|
}
|
|
if (!pos->castling_illegal[PLAYER_BLACK][CASTLE_KINGSIDE]) {
|
|
fprintf(out, "k");
|
|
any_castle = true;
|
|
}
|
|
if (!pos->castling_illegal[PLAYER_BLACK][CASTLE_QUEENSIDE]) {
|
|
fprintf(out, "q");
|
|
any_castle = true;
|
|
}
|
|
if (!any_castle) {
|
|
fprintf(out, "-");
|
|
}
|
|
|
|
if (pos->ep_targets) {
|
|
/* should be ep target square in algebraic notation */
|
|
fprintf(stderr, "not implemented: fen with en passent squares\n");
|
|
fprintf(out, "<TODO>");
|
|
} else {
|
|
fprintf(out, " -");
|
|
}
|
|
|
|
fprintf(out, " %d", pos->halfmoves);
|
|
fprintf(out, " %d", pos->fullmoves);
|
|
|
|
fprintf(out, "\n");
|
|
}
|
|
|
|
static bool board_load_fen_unsafe(struct board* b, char const* fen_str)
|
|
{
|
|
/* TODO: this function is not tested for malicious/corrupted inputs */
|
|
struct {
|
|
char const* buf;
|
|
size_t i;
|
|
size_t len;
|
|
} fen = {
|
|
.buf = fen_str,
|
|
.i = 0,
|
|
.len = strlen(fen_str),
|
|
};
|
|
#define BUF_GETCHAR(x) (fprintf(stderr, "[%c]", x.buf[x.i]), assert(x.i < x.len), x.buf[x.i++])
|
|
|
|
memset(&b->pos, 0, sizeof b->pos);
|
|
b->pos.hash = ~0ULL;
|
|
|
|
for (enum rank_index ri = RANK_INDEX_8; ri < RANK_INDEX_COUNT; --ri) {
|
|
for (enum file_index fi = FILE_INDEX_BEGIN; fi < FILE_INDEX_COUNT; ++fi) {
|
|
char const ch = BUF_GETCHAR(fen);
|
|
if (isdigit(ch)) {
|
|
if (ch == '0') {
|
|
abort();
|
|
}
|
|
fi += ch - '0' - 1;
|
|
} else {
|
|
struct piece_player const p = piece_and_player_from_char[(uint8_t)ch];
|
|
bitboard const sq_mask = SQ_MASK_FROM_RF(ri, fi);
|
|
b->pos.pieces[p.player][p.piece] |= sq_mask;
|
|
b->pos.occupied[p.player] |= sq_mask;
|
|
b->mailbox[INDEX_FROM_RF(ri, fi)] = p.piece;
|
|
}
|
|
}
|
|
(void)BUF_GETCHAR(fen); /* discard '/' or ' ' */
|
|
}
|
|
|
|
{ /* active color */
|
|
char const ch = BUF_GETCHAR(fen);
|
|
if (ch == 'w') {
|
|
b->pos.player = PLAYER_WHITE;
|
|
} else if (ch == 'b') {
|
|
b->pos.player = PLAYER_BLACK;
|
|
} else {
|
|
abort();
|
|
}
|
|
}
|
|
|
|
{ /* castling */
|
|
char ch = BUF_GETCHAR(fen);
|
|
if (ch != ' ') {
|
|
abort();
|
|
}
|
|
b->pos.castling_illegal[PLAYER_WHITE][CASTLE_KINGSIDE] = true;
|
|
b->pos.castling_illegal[PLAYER_WHITE][CASTLE_QUEENSIDE] = true;
|
|
b->pos.castling_illegal[PLAYER_BLACK][CASTLE_KINGSIDE] = true;
|
|
b->pos.castling_illegal[PLAYER_BLACK][CASTLE_QUEENSIDE] = true;
|
|
do {
|
|
ch = BUF_GETCHAR(fen);
|
|
switch (ch) {
|
|
case 'K': b->pos.castling_illegal[PLAYER_WHITE][CASTLE_KINGSIDE] = false; break;
|
|
case 'Q': b->pos.castling_illegal[PLAYER_WHITE][CASTLE_QUEENSIDE] = false; break;
|
|
case 'k': b->pos.castling_illegal[PLAYER_BLACK][CASTLE_KINGSIDE] = false; break;
|
|
case 'q': b->pos.castling_illegal[PLAYER_BLACK][CASTLE_QUEENSIDE] = false; break;
|
|
case ' ': break;
|
|
case '-': break;
|
|
default: {
|
|
fprintf(stderr, "unexpected char '%c'\n", ch);
|
|
abort();
|
|
} break;
|
|
}
|
|
} while (ch != ' ');
|
|
}
|
|
|
|
{ /* en passent */
|
|
char const ch = BUF_GETCHAR(fen);
|
|
if (ch != '-') {
|
|
fprintf(stderr, "ep targets in fen not implemented yet\n");
|
|
abort();
|
|
}
|
|
}
|
|
|
|
{ /* halfmoves */
|
|
b->pos.halfmoves = 0;
|
|
char ch = BUF_GETCHAR(fen);
|
|
while (ch != ' ') {
|
|
b->pos.halfmoves *= 10;
|
|
b->pos.halfmoves += ch-'0';
|
|
ch = BUF_GETCHAR(fen);
|
|
}
|
|
}
|
|
|
|
{ /* fullmoves */
|
|
b->pos.fullmoves = 0;
|
|
char ch = BUF_GETCHAR(fen);
|
|
while (ch != ' ') {
|
|
b->pos.fullmoves *= 10;
|
|
b->pos.fullmoves += ch-'0';
|
|
ch = BUF_GETCHAR(fen);
|
|
}
|
|
}
|
|
#undef BUF_GETCHAR
|
|
|
|
return true;
|
|
}
|
|
|
|
static bitboard all_threats_from_player(struct pos const * pos, enum player player)
|
|
{
|
|
bitboard const occ = pos->occupied[PLAYER_WHITE] | pos->occupied[PLAYER_BLACK];
|
|
|
|
bitboard const* p = pos->pieces[player];
|
|
bitboard t = 0ULL;
|
|
t |= pawn_attacks_dispatch(p[PIECE_PAWN], player);
|
|
t |= knight_attacks(p[PIECE_KNIGHT]);
|
|
t |= bishop_attacks(p[PIECE_BISHOP], occ);
|
|
t |= rook_attacks(p[PIECE_ROOK], occ);
|
|
t |= queen_attacks(p[PIECE_QUEEN], occ);
|
|
t |= king_attacks(p[PIECE_KING]);
|
|
return t;
|
|
}
|
|
|
|
static bitboard between_mask(enum square_index a, enum square_index b)
|
|
{
|
|
#ifdef CODEGEN
|
|
enum rank_index const ra = index_to_rank(a);
|
|
enum file_index const fa = index_to_file(a);
|
|
enum rank_index const rb = index_to_rank(b);
|
|
enum file_index const fb = index_to_file(b);
|
|
|
|
/* directional differences */
|
|
int const dr = (int)rb - (int)ra;
|
|
int const df = (int)fb - (int)fa;
|
|
|
|
int step_r = 0;
|
|
int step_f = 0;
|
|
|
|
if (df == 0 && dr != 0) {
|
|
step_r = (dr > 0) ? 1 : -1;
|
|
step_f = 0;
|
|
}
|
|
else if (dr == 0 && df != 0) {
|
|
step_r = 0;
|
|
step_f = (df > 0) ? 1 : -1;
|
|
}
|
|
else if (dr != 0 && (dr > 0 ? dr : -dr) == (df > 0 ? df : -df)) {
|
|
step_r = (dr > 0) ? 1 : -1;
|
|
step_f = (df > 0) ? 1 : -1;
|
|
}
|
|
else {
|
|
return 0ULL;
|
|
}
|
|
|
|
bitboard mask = 0ULL;
|
|
|
|
enum rank_index r = (enum rank_index)((int)ra + step_r);
|
|
enum file_index f = (enum file_index)((int)fa + step_f);
|
|
|
|
while (r != rb || f != fb) {
|
|
mask |= SQ_MASK_FROM_RF(r, f);
|
|
r = (enum rank_index)((int)r + step_r);
|
|
f = (enum file_index)((int)f + step_f);
|
|
}
|
|
|
|
return mask;
|
|
#else
|
|
#if ! __has_include("between_lookup.h")
|
|
#error "compile codegen.c and run once to generate required header files"
|
|
#else
|
|
|
|
/* defines static between_lookup[SQUARE_INDEX_COUNT][SQUARE_INDEX_COUNT] */
|
|
#include "between_lookup.h"
|
|
return between_lookup[a][b];
|
|
#endif
|
|
#endif
|
|
}
|
|
|
|
static bitboard attacks_to(struct pos const* pos,
|
|
bitboard target_square,
|
|
bitboard pretend_occupied,
|
|
bitboard pretend_empty)
|
|
{
|
|
bitboard const occ_orig = pos->occupied[PLAYER_WHITE] | pos->occupied[PLAYER_BLACK];
|
|
bitboard const occ = (occ_orig & ~pretend_empty) | pretend_occupied;
|
|
|
|
bitboard const* pw = pos->pieces[PLAYER_WHITE];
|
|
bitboard const* pb = pos->pieces[PLAYER_BLACK];
|
|
|
|
bitboard const wps = pw[PIECE_PAWN];
|
|
|
|
bitboard const bps = pb[PIECE_PAWN];
|
|
|
|
bitboard const ns = (pw[PIECE_KNIGHT]
|
|
| pb[PIECE_KNIGHT])
|
|
;
|
|
bitboard const ks = (pw[PIECE_KING]
|
|
| pb[PIECE_KING])
|
|
;
|
|
bitboard const qs = (pw[PIECE_QUEEN]
|
|
| pb[PIECE_QUEEN])
|
|
;
|
|
bitboard const qrs = (pw[PIECE_ROOK]
|
|
| pb[PIECE_ROOK]
|
|
| qs)
|
|
;
|
|
bitboard const qbs = (pw[PIECE_BISHOP]
|
|
| pb[PIECE_BISHOP]
|
|
| qs)
|
|
;
|
|
|
|
enum square_index target_index = bitboard_lsb(target_square);
|
|
|
|
return ((bps & pawn_attacks_white(target_square))
|
|
| (wps & pawn_attacks_black(target_square))
|
|
| (ns & knight_attacks(target_square))
|
|
| (qbs & bishop_attacks_from_index(target_index, occ))
|
|
| (qrs & rook_attacks_from_index(target_index, occ))
|
|
| (ks & king_attacks(target_square)))
|
|
& ~pretend_occupied;
|
|
}
|
|
|
|
#define MOVE_CASTLE_KINGSIDE_WHITE (struct move) \
|
|
{.from = SQ_INDEX_E1, .to = SQ_INDEX_G1, .attr = MATTR_CASTLE_KINGSIDE}
|
|
|
|
#define MOVE_CASTLE_QUEENSIDE_WHITE \
|
|
(struct move){.from = SQ_INDEX_E1, .to = SQ_INDEX_C1, .attr = MATTR_CASTLE_QUEENSIDE}
|
|
|
|
#define MOVE_CASTLE_KINGSIDE_BLACK (struct move) \
|
|
{.from = SQ_INDEX_E8, .to = SQ_INDEX_G8, .attr = MATTR_CASTLE_KINGSIDE}
|
|
|
|
#define MOVE_CASTLE_QUEENSIDE_BLACK \
|
|
(struct move){.from = SQ_INDEX_E8, .to = SQ_INDEX_C8, .attr = MATTR_CASTLE_QUEENSIDE}
|
|
|
|
struct move move_make(struct pos const* pos, enum piece piece, index from, index to, uint8_t add_attr)
|
|
{
|
|
enum player const us = pos->player;
|
|
enum player const them = opposite_player(us);
|
|
bitboard const their_occ = pos->occupied[them];
|
|
bitboard const tomask = SQ_MASK_FROM_INDEX(to);
|
|
bitboard const finishline = (us == PLAYER_WHITE ? RANK_MASK_8 : RANK_MASK_1);
|
|
|
|
uint8_t attr = 0ULL;
|
|
#define MASK_IF8(x) ((~(uint8_t)0U) + (uint8_t)!(x))
|
|
attr |= MATTR_CAPTURE & MASK_IF8(tomask & their_occ);
|
|
attr |= MATTR_CAPTURE & MASK_IF8((piece == PIECE_PAWN) && tomask & pos->ep_targets);
|
|
attr |= MATTR_PROMOTE & MASK_IF8((piece == PIECE_PAWN) && (tomask & finishline));
|
|
attr |= add_attr;
|
|
#undef MASK_IF8
|
|
|
|
return (struct move){.from = from, .to = to, .attr = attr};
|
|
}
|
|
|
|
#define MOVE_MAX 128
|
|
|
|
static void all_moves_from_piece(struct pos const* restrict pos,
|
|
enum piece piece,
|
|
enum player us,
|
|
enum square_index from,
|
|
bitboard allowed,
|
|
size_t* restrict out_count,
|
|
struct move out[restrict static MOVE_MAX])
|
|
{
|
|
/* TODO: this function is terrible, needs major rework
|
|
*
|
|
* instead of dispatching to a generalized `piece_moves`, this can be specialized for each
|
|
* piece
|
|
* */
|
|
assert(piece != PIECE_KING);
|
|
enum player const them = opposite_player(us);
|
|
|
|
bitboard const our_occ = pos->occupied[us];
|
|
bitboard const their_occ = pos->occupied[them];
|
|
bitboard const all_occ = pos->occupied[PLAYER_WHITE] | pos->occupied[PLAYER_BLACK];
|
|
|
|
bitboard const from_mask = SQ_MASK_FROM_INDEX(from);
|
|
|
|
bitboard move_mask =
|
|
piece_moves(piece, us, pos->ep_targets, from_mask, all_occ, their_occ)
|
|
& ~our_occ
|
|
/*& allowed*/
|
|
;
|
|
|
|
while (move_mask) {
|
|
enum square_index const to = bitboard_pop_lsb(&move_mask);
|
|
bitboard const to_mask = SQ_MASK_FROM_INDEX(to);
|
|
|
|
bitboard const king_attackers =
|
|
attacks_to(pos, pos->pieces[us][PIECE_KING], to_mask, from_mask) & ~(our_occ | to_mask);
|
|
|
|
if (king_attackers == 0ULL) {
|
|
out[(*out_count)++] = move_make(pos, piece, from, to, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void all_moves_from_king(struct pos const* restrict pos,
|
|
enum player us,
|
|
enum square_index from,
|
|
size_t* restrict out_count,
|
|
struct move out[restrict static MOVE_MAX])
|
|
{
|
|
enum player const them = opposite_player(us);
|
|
bitboard const our_occ = pos->occupied[us];
|
|
bitboard const all_occ = pos->occupied[PLAYER_WHITE] | pos->occupied[PLAYER_BLACK];
|
|
|
|
bitboard const from_mask = SQ_MASK_FROM_INDEX(from);
|
|
bitboard const threats = all_threats_from_player(pos, them);
|
|
|
|
bitboard move_mask = king_attacks(from_mask) & ~(threats | our_occ);
|
|
|
|
/* general moves */
|
|
while (move_mask) {
|
|
enum square_index const to = bitboard_pop_lsb(&move_mask);
|
|
bitboard const to_mask = SQ_MASK_FROM_INDEX(to);
|
|
|
|
bitboard const king_attackers = attacks_to(pos, to_mask, to_mask, from_mask) & ~(our_occ | to_mask);
|
|
|
|
if (king_attackers == 0ULL) {
|
|
out[(*out_count)++] = move_make(pos, PIECE_KING, from, to, 0);
|
|
}
|
|
}
|
|
|
|
/* castling */
|
|
if (from_mask & ~threats) {
|
|
bool kingside_free, queenside_free;
|
|
if (us == PLAYER_WHITE) {
|
|
kingside_free = !((threats | all_occ) & (SQ_MASK_F1 | SQ_MASK_G1))
|
|
&& (pos->pieces[us][PIECE_ROOK] & SQ_MASK_H1);
|
|
queenside_free = !((threats | all_occ) & (SQ_MASK_B1 | SQ_MASK_C1 | SQ_MASK_D1))
|
|
&& (pos->pieces[us][PIECE_ROOK] & SQ_MASK_A1);
|
|
} else {
|
|
kingside_free = !((threats | all_occ) & (SQ_MASK_F8 | SQ_MASK_G8))
|
|
&& (pos->pieces[us][PIECE_ROOK] & SQ_MASK_H8);
|
|
queenside_free = !((threats | all_occ) & (SQ_MASK_B8 | SQ_MASK_C8 | SQ_MASK_D8))
|
|
&& (pos->pieces[us][PIECE_ROOK] & SQ_MASK_A8);
|
|
}
|
|
if (!pos->castling_illegal[us][CASTLE_KINGSIDE] && kingside_free)
|
|
{
|
|
out[(*out_count)++] = us == PLAYER_WHITE
|
|
? MOVE_CASTLE_KINGSIDE_WHITE
|
|
: MOVE_CASTLE_KINGSIDE_BLACK;
|
|
}
|
|
if (!pos->castling_illegal[us][CASTLE_QUEENSIDE] && queenside_free)
|
|
{
|
|
out[(*out_count)++] = us == PLAYER_WHITE
|
|
? MOVE_CASTLE_QUEENSIDE_WHITE
|
|
: MOVE_CASTLE_QUEENSIDE_BLACK;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void all_moves(struct pos const* restrict pos,
|
|
enum player us,
|
|
size_t* restrict out_count,
|
|
struct move out[restrict static MOVE_MAX])
|
|
{
|
|
*out_count = 0ULL;
|
|
bitboard const myking = pos->pieces[us][PIECE_KING];
|
|
assert(myking);
|
|
|
|
enum square_index const myking_index = bitboard_lsb(myking);
|
|
bitboard const attackers = attacks_to(pos, myking, 0ULL, 0ULL) & ~pos->occupied[us];
|
|
|
|
bitboard allowed = ~0ULL;
|
|
|
|
uint64_t const natk = bitboard_popcount(attackers);
|
|
//if (natk == 1) {
|
|
// enum square_index const attacker_index = bitboard_lsb(attackers);
|
|
// allowed = between_mask(myking_index, attacker_index) | attackers;
|
|
//} else {
|
|
// bitboard const pinners = pinning_lines(pos, us, myking_index);
|
|
//}
|
|
|
|
/* king */
|
|
{
|
|
all_moves_from_king(pos, us, myking_index, out_count, out);
|
|
}
|
|
|
|
if (natk >= 2) {
|
|
/* no other piece can fix check if the king has two attackers or more */
|
|
return;
|
|
}
|
|
|
|
/* pawns */
|
|
{
|
|
bitboard ps = pos->pieces[us][PIECE_PAWN];
|
|
while (ps) {
|
|
enum square_index const from = bitboard_pop_lsb(&ps);
|
|
all_moves_from_piece(pos, PIECE_PAWN, us, from, allowed, out_count, out);
|
|
}
|
|
}
|
|
|
|
/* knights */
|
|
{
|
|
bitboard ns = pos->pieces[us][PIECE_KNIGHT];
|
|
while (ns) {
|
|
index const from = bitboard_pop_lsb(&ns);
|
|
all_moves_from_piece(pos, PIECE_KNIGHT, us, from, allowed, out_count, out);
|
|
}
|
|
}
|
|
|
|
/* bishops */
|
|
{
|
|
bitboard bs = pos->pieces[us][PIECE_BISHOP];
|
|
while (bs) {
|
|
index const from = bitboard_pop_lsb(&bs);
|
|
all_moves_from_piece(pos, PIECE_BISHOP, us, from, allowed, out_count, out);
|
|
}
|
|
}
|
|
|
|
/* rooks */
|
|
{
|
|
bitboard rs = pos->pieces[us][PIECE_ROOK];
|
|
while (rs) {
|
|
index const from = bitboard_pop_lsb(&rs);
|
|
all_moves_from_piece(pos, PIECE_ROOK, us, from, allowed, out_count, out);
|
|
}
|
|
}
|
|
|
|
/* queens */
|
|
{
|
|
bitboard qs = pos->pieces[us][PIECE_QUEEN];
|
|
while (qs) {
|
|
index const from = bitboard_pop_lsb(&qs);
|
|
all_moves_from_piece(pos, PIECE_QUEEN, us, from, allowed, out_count, out);
|
|
}
|
|
}
|
|
}
|
|
|
|
struct zobrist {
|
|
uint64_t piece_keys[SQ_INDEX_COUNT][PLAYER_COUNT][PIECE_COUNT];
|
|
uint64_t ep_targets[SQ_INDEX_COUNT];
|
|
uint64_t castling_keys[PLAYER_COUNT][CASTLE_COUNT];
|
|
bool init;
|
|
};
|
|
|
|
static struct zobrist zobrist;
|
|
|
|
static void init_zobrist()
|
|
{
|
|
for (enum square_index sq = SQ_INDEX_BEGIN; sq < SQ_INDEX_COUNT; ++sq) {
|
|
for (enum player pl = PLAYER_BEGIN; pl < PLAYER_COUNT; ++pl) {
|
|
for (enum piece piece = PIECE_BEGIN; piece < PIECE_COUNT; ++piece) {
|
|
zobrist.piece_keys[sq][pl][piece] = rand64();
|
|
}
|
|
}
|
|
zobrist.ep_targets[sq] = rand64();
|
|
}
|
|
for (enum player pl = PLAYER_BEGIN; pl < PLAYER_COUNT; ++pl) {
|
|
for (enum castle_direction d = CASTLE_BEGIN; d < CASTLE_COUNT; ++d) {
|
|
zobrist.castling_keys[pl][d] = rand64();
|
|
}
|
|
}
|
|
zobrist.init = true;
|
|
}
|
|
|
|
static inline uint64_t tt_hash_update(uint64_t hash,
|
|
enum square_index sq,
|
|
enum player us,
|
|
enum piece piece)
|
|
{
|
|
if (!zobrist.init) {
|
|
init_zobrist();
|
|
}
|
|
return hash ^ zobrist.piece_keys[sq][us][piece];
|
|
}
|
|
|
|
static inline uint64_t tt_hash_update_castling_rights(uint64_t hash,
|
|
enum player us,
|
|
enum castle_direction dir)
|
|
{
|
|
if (!zobrist.init) {
|
|
init_zobrist();
|
|
}
|
|
return hash ^ zobrist.castling_keys[us][dir];
|
|
}
|
|
|
|
static inline uint64_t tt_hash_update_ep_targets(uint64_t hash, enum square_index sq)
|
|
{
|
|
if (!zobrist.init) {
|
|
init_zobrist();
|
|
}
|
|
assert(sq < SQ_INDEX_COUNT);
|
|
return hash ^ zobrist.ep_targets[sq];
|
|
}
|
|
|
|
static inline uint64_t tt_hash_switch_player(uint64_t hash)
|
|
{
|
|
if (!zobrist.init) {
|
|
init_zobrist();
|
|
}
|
|
return ~hash;
|
|
}
|
|
|
|
static inline struct search_option tt_get(struct tt const* tt, uint64_t hash)
|
|
{
|
|
uint64_t const addr = hash % TT_ENTRIES;
|
|
return tt->entries[addr];
|
|
}
|
|
|
|
static inline void tt_insert(struct tt* tt, uint64_t hash, struct search_option so)
|
|
{
|
|
uint64_t const addr = hash % TT_ENTRIES;
|
|
so.init = true;
|
|
tt->entries[addr] = so;
|
|
}
|
|
|
|
enum move_result {
|
|
MR_NORMAL,
|
|
MR_CHECK,
|
|
MR_STALEMATE,
|
|
MR_CHECKMATE,
|
|
};
|
|
|
|
static void board_print(const struct pos* pos, struct move* move, FILE* out);
|
|
|
|
/* does not check validity */
|
|
static enum move_result board_move(struct pos* restrict pos,
|
|
struct history* restrict hist,
|
|
enum piece mailbox[restrict static SQ_INDEX_COUNT],
|
|
struct move move)
|
|
{
|
|
enum player const us = pos->player;
|
|
enum player const them = opposite_player(us);
|
|
|
|
#ifndef NDEBUG
|
|
if (SQ_MASK_FROM_INDEX(move.to) & pos->pieces[them][PIECE_KING]) {
|
|
fprintf(stderr, "fatal error: king capture\n");
|
|
board_print_fen(pos, stderr);
|
|
board_print(pos, &move, stderr);
|
|
for (enum piece p = PIECE_BEGIN; p < PIECE_COUNT; ++p) {
|
|
if (pos->pieces[us][p] & SQ_MASK_FROM_INDEX(move.from)) {
|
|
fprintf(stderr, "%s found on %s\n", piece_str[p], square_index_display[move.from]);
|
|
}
|
|
}
|
|
__builtin_trap();
|
|
}
|
|
#endif
|
|
|
|
enum piece const from_piece = mailbox[move.from];
|
|
enum piece const to_piece = mailbox[move.to];
|
|
|
|
bitboard const from_mask = SQ_MASK_FROM_INDEX(move.from);
|
|
bitboard const to_mask = SQ_MASK_FROM_INDEX(move.to);
|
|
|
|
enum square_index const krook = (us == PLAYER_WHITE) ? SQ_INDEX_H1 : SQ_INDEX_H8;
|
|
enum square_index const qrook = (us == PLAYER_WHITE) ? SQ_INDEX_A1 : SQ_INDEX_A8;
|
|
enum square_index const krook_to = (us == PLAYER_WHITE) ? SQ_INDEX_F1 : SQ_INDEX_F8;
|
|
enum square_index const qrook_to = (us == PLAYER_WHITE) ? SQ_INDEX_D1 : SQ_INDEX_D8;
|
|
enum square_index const ksq = (us == PLAYER_WHITE) ? SQ_INDEX_E1 : SQ_INDEX_E8;
|
|
enum square_index const kcast_sq = (us == PLAYER_WHITE) ? SQ_INDEX_G1 : SQ_INDEX_G8;
|
|
enum square_index const qcast_sq = (us == PLAYER_WHITE) ? SQ_INDEX_C1 : SQ_INDEX_C8;
|
|
enum square_index const their_krook = (us != PLAYER_WHITE) ? SQ_INDEX_H1 : SQ_INDEX_H8;
|
|
enum square_index const their_qrook = (us != PLAYER_WHITE) ? SQ_INDEX_A1 : SQ_INDEX_A8;
|
|
|
|
#define POS_MOVE(player, piece, from, to) \
|
|
do { \
|
|
bitboard const x = SQ_MASK_FROM_INDEX(from) | SQ_MASK_FROM_INDEX(to); \
|
|
pos->pieces[player][piece] ^= x; \
|
|
pos->occupied[player] ^= x; \
|
|
pos->hash = tt_hash_update(pos->hash, from, player, piece); \
|
|
pos->hash = tt_hash_update(pos->hash, to, player, piece); \
|
|
mailbox[to] = piece; \
|
|
if (piece == PIECE_PAWN) pos->halfmoves = 0; \
|
|
} while (0)
|
|
|
|
#define POS_REMOVE(owner, piece, at) \
|
|
do { \
|
|
bitboard const x = SQ_MASK_FROM_INDEX(at); \
|
|
pos->pieces[owner][piece] &= ~x; \
|
|
pos->occupied[owner] &= ~x; \
|
|
pos->hash = tt_hash_update(pos->hash, at, owner, piece); \
|
|
hist->length = 0; \
|
|
pos->halfmoves = 0; \
|
|
} while (0)
|
|
|
|
#define POS_ADD(owner, piece, at) \
|
|
do { \
|
|
bitboard const x = SQ_MASK_FROM_INDEX(at); \
|
|
pos->pieces[owner][piece] |= x; \
|
|
pos->occupied[owner] |= x; \
|
|
pos->hash = tt_hash_update(pos->hash, at, owner, piece); \
|
|
mailbox[at] = piece; \
|
|
pos->halfmoves = 0; \
|
|
hist->length = 0; \
|
|
} while (0)
|
|
|
|
bitboard const ep_targets_now = pos->ep_targets;
|
|
if (ep_targets_now) {
|
|
pos->hash = tt_hash_update_ep_targets(pos->hash, bitboard_lsb(ep_targets_now));
|
|
}
|
|
pos->ep_targets = 0ULL;
|
|
|
|
/* castle kingside, legality is checked by the caller */
|
|
/**/ if (from_piece == PIECE_KING && move.from == ksq && move.to == kcast_sq) {
|
|
POS_MOVE(us, PIECE_KING, ksq, kcast_sq);
|
|
POS_MOVE(us, PIECE_ROOK, krook, krook_to);
|
|
}
|
|
/* castle queenside, legality is checked by the caller */
|
|
else if (from_piece == PIECE_KING && move.from == ksq && move.to == qcast_sq) {
|
|
POS_MOVE(us, PIECE_KING, ksq, qcast_sq);
|
|
POS_MOVE(us, PIECE_ROOK, qrook, qrook_to);
|
|
}
|
|
/* regular move / capture */
|
|
else {
|
|
POS_MOVE(us, from_piece, move.from, move.to);
|
|
/* capture */
|
|
/**/ if (to_mask & pos->occupied[them]) {
|
|
POS_REMOVE(them, to_piece, move.to);
|
|
}
|
|
else if (from_piece == PIECE_PAWN) {
|
|
bitboard const finishline = (us == PLAYER_WHITE ? RANK_MASK_8 : RANK_MASK_1);
|
|
|
|
/* en passent */
|
|
/**/ if (to_mask & ep_targets_now) {
|
|
enum square_index const ti =
|
|
(us == PLAYER_WHITE)
|
|
? INDEX_SHIFT_DOWN(move.to, 1)
|
|
: INDEX_SHIFT_UP(move.to, 1);
|
|
POS_REMOVE(them, PIECE_PAWN, ti);
|
|
}
|
|
/* pawn double push -> new ep_target */
|
|
else if (us == PLAYER_WHITE && (from_mask & RANK_MASK_2) && (to_mask & RANK_MASK_4)) {
|
|
pos->ep_targets |= RANK_SHIFT_UP_1(from_mask);
|
|
pos->hash = tt_hash_update_ep_targets(pos->hash, INDEX_SHIFT_UP(move.from, 1));
|
|
}
|
|
else if (us == PLAYER_BLACK && (from_mask & RANK_MASK_7) && (to_mask & RANK_MASK_5)) {
|
|
pos->ep_targets |= RANK_SHIFT_DOWN_1(from_mask);
|
|
pos->hash = tt_hash_update_ep_targets(pos->hash, INDEX_SHIFT_DOWN(move.from, 1));
|
|
}
|
|
else if (to_mask & finishline) {
|
|
/* already moved to `move.to` */
|
|
POS_REMOVE(us, PIECE_PAWN, move.to);
|
|
POS_ADD(us, PIECE_QUEEN, move.to);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* castling rights */
|
|
if (!pos->castling_illegal[us][CASTLE_KINGSIDE]) {
|
|
if (move.from == ksq || move.from == krook) {
|
|
pos->castling_illegal[us][CASTLE_KINGSIDE] = true;
|
|
pos->hash = tt_hash_update_castling_rights(pos->hash, us, CASTLE_KINGSIDE);
|
|
}
|
|
}
|
|
if (!pos->castling_illegal[us][CASTLE_QUEENSIDE]) {
|
|
if (move.from == ksq || move.from == qrook) {
|
|
pos->castling_illegal[us][CASTLE_QUEENSIDE] = true;
|
|
pos->hash = tt_hash_update_castling_rights(pos->hash, us, CASTLE_QUEENSIDE);
|
|
}
|
|
}
|
|
|
|
if (move.to == their_krook) {
|
|
if (!pos->castling_illegal[them][CASTLE_KINGSIDE]) {
|
|
pos->castling_illegal[them][CASTLE_KINGSIDE] = true;
|
|
pos->hash = tt_hash_update_castling_rights(pos->hash, them, CASTLE_KINGSIDE);
|
|
}
|
|
}
|
|
if (move.to == their_qrook) {
|
|
if (!pos->castling_illegal[them][CASTLE_QUEENSIDE]) {
|
|
pos->castling_illegal[them][CASTLE_QUEENSIDE] = true;
|
|
pos->hash = tt_hash_update_castling_rights(pos->hash, them, CASTLE_QUEENSIDE);
|
|
}
|
|
}
|
|
|
|
pos->hash = tt_hash_switch_player(pos->hash);
|
|
pos->player = them;
|
|
pos->fullmoves += (pos->player == PLAYER_BLACK);
|
|
pos->halfmoves += 1;
|
|
|
|
assert(hist->length < 4096);
|
|
for (size_t i = 0; i < hist->length; ++i) {
|
|
_Static_assert(sizeof *pos == sizeof hist->items[i]);
|
|
if (!memcmp(&hist->items[i].pieces, &pos->pieces, sizeof pos->pieces)
|
|
&& !memcmp(&hist->items[i].castling_illegal, &pos->castling_illegal, sizeof pos->castling_illegal)
|
|
&& hist->items[i].player == pos->player
|
|
&& hist->items[i].ep_targets == pos->ep_targets)
|
|
{
|
|
return MR_STALEMATE;
|
|
}
|
|
}
|
|
hist->items[hist->length++] = *pos;
|
|
|
|
if (pos->halfmoves > 50) {
|
|
return MR_STALEMATE;
|
|
}
|
|
|
|
if (attacks_to(pos, pos->pieces[them][PIECE_KING], 0ULL, 0ULL) & ~pos->occupied[them]) {
|
|
return MR_CHECK;
|
|
} else {
|
|
return MR_NORMAL;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
static enum move_result board_move_2(struct board* b, struct move move)
|
|
{
|
|
return board_move(&b->pos,
|
|
&b->hist,
|
|
b->mailbox,
|
|
move);
|
|
}
|
|
|
|
/*
|
|
* Placeholder heuristic
|
|
*
|
|
* */
|
|
static double board_score_heuristic(struct pos const* pos)
|
|
{
|
|
double score = 0.0;
|
|
|
|
#define BOARD_CENTER ((FILE_MASK_C | FILE_MASK_D | FILE_MASK_E | FILE_MASK_F) \
|
|
& ~(RANK_MASK_1 | RANK_MASK_2 | RANK_MASK_7 | RANK_MASK_8))
|
|
static bitboard const positional_modifier_area[PIECE_COUNT] = {
|
|
[PIECE_PAWN] = BOARD_CENTER,
|
|
[PIECE_KNIGHT] = BOARD_CENTER,
|
|
[PIECE_QUEEN] = RANK_MASK_3 | RANK_MASK_4 | RANK_MASK_5 | RANK_MASK_6,
|
|
};
|
|
#undef BOARD_CENTER
|
|
static double const positional_modifier_factor[PIECE_COUNT] = {
|
|
[PIECE_PAWN] = 0.02,
|
|
[PIECE_KNIGHT] = 0.02,
|
|
[PIECE_QUEEN] = -0.03,
|
|
};
|
|
|
|
bitboard const white_threats = all_threats_from_player(pos, PLAYER_WHITE);
|
|
bitboard const black_threats = all_threats_from_player(pos, PLAYER_BLACK);
|
|
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Wimplicit-int-float-conversion"
|
|
for (enum piece p = PIECE_BEGIN; p < PIECE_COUNT; ++p) {
|
|
score += 0.002*piece_value[p] *
|
|
((double)bitboard_popcount(white_threats & pos->pieces[PLAYER_BLACK][p]) -
|
|
(double)bitboard_popcount(black_threats & pos->pieces[PLAYER_WHITE][p]));
|
|
|
|
score += piece_value[p] *
|
|
((double)bitboard_popcount(pos->pieces[PLAYER_WHITE][p]) -
|
|
(double)bitboard_popcount(pos->pieces[PLAYER_BLACK][p]));
|
|
|
|
score += positional_modifier_factor[p] *
|
|
((double)bitboard_popcount(pos->pieces[PLAYER_WHITE][p] & positional_modifier_area[p]) -
|
|
(double)bitboard_popcount(pos->pieces[PLAYER_BLACK][p] & positional_modifier_area[p]));
|
|
}
|
|
#pragma clang diagnostic pop
|
|
|
|
double sign = (pos->player == PLAYER_WHITE) ? 1.0 : -1.0;
|
|
|
|
return sign*score;
|
|
}
|
|
|
|
static inline struct move moves_linear_search(struct move moves[restrict static MOVE_MAX],
|
|
size_t* restrict move_count)
|
|
{
|
|
size_t best = 0;
|
|
assert(*move_count > 0);
|
|
for (size_t i = 0; i < *move_count; ++i) {
|
|
if (moves[i].appeal > moves[best].appeal) {
|
|
best = i;
|
|
}
|
|
}
|
|
|
|
struct move m = moves[best];
|
|
moves[best] = moves[(*move_count) - 1];
|
|
*move_count -= 1;
|
|
|
|
return m;
|
|
}
|
|
|
|
/* quiescence is a deep search that only considers captures */
|
|
double quiesce(struct pos const* pos,
|
|
enum piece mailbox[restrict static SQ_INDEX_COUNT],
|
|
enum player us,
|
|
double alpha,
|
|
double beta,
|
|
int8_t depth)
|
|
{
|
|
enum player const them = opposite_player(us);
|
|
|
|
double score = board_score_heuristic(pos);
|
|
double highscore = score;
|
|
|
|
if (highscore >= beta) {
|
|
return highscore;
|
|
}
|
|
if (highscore > alpha) {
|
|
alpha = highscore;
|
|
}
|
|
|
|
size_t move_count = 0;
|
|
|
|
struct move* moves = malloc(sizeof(struct move[MOVE_MAX]));
|
|
if (!moves) {
|
|
abort();
|
|
}
|
|
|
|
/*struct move moves[MOVE_MAX];*/
|
|
|
|
all_moves(pos, us, &move_count, moves);
|
|
if (move_count == 0) {
|
|
/* TODO: detect stalemate */
|
|
free(moves);
|
|
return -(999.0 + (double)depth);
|
|
}
|
|
for (size_t i = 0; i < move_count; ++i) {
|
|
move_compute_appeal(&moves[i], pos, us, mailbox);
|
|
}
|
|
|
|
while (move_count) {
|
|
struct move m = moves_linear_search(moves, &move_count);
|
|
|
|
if ((m.attr & MATTR_CAPTURE) == 0ULL) {
|
|
continue;
|
|
}
|
|
|
|
/* TODO: make lean apply/undo mechanism instead of copying,
|
|
* use of malloc is particularly horrendous */
|
|
struct pos* poscpy = malloc(sizeof *poscpy);
|
|
if (!poscpy) {
|
|
perror("malloc");
|
|
abort();
|
|
}
|
|
*poscpy = *pos;
|
|
enum piece* mailbox_cpy = malloc(sizeof (enum piece[SQ_INDEX_COUNT]));
|
|
if (!mailbox_cpy) {
|
|
perror("malloc");
|
|
abort();
|
|
}
|
|
memcpy(mailbox_cpy, mailbox, sizeof (enum piece[SQ_INDEX_COUNT]));
|
|
|
|
/* history is irrelevant when all moves are captures */
|
|
static struct history hist;
|
|
hist.length = 0;
|
|
(void)board_move(poscpy, &hist, mailbox_cpy, m);
|
|
|
|
score = -quiesce(poscpy, mailbox_cpy, them, -beta, -alpha, depth - 1);
|
|
|
|
free(poscpy);
|
|
free(mailbox_cpy);
|
|
|
|
if (score >= beta) {
|
|
highscore = score;
|
|
break;
|
|
}
|
|
if (score > highscore) {
|
|
highscore = score;
|
|
}
|
|
if (score > alpha) {
|
|
alpha = score;
|
|
}
|
|
}
|
|
|
|
free(moves);
|
|
|
|
return highscore;
|
|
}
|
|
|
|
|
|
struct search_option alphabeta_search(struct pos const* pos,
|
|
struct history* hist,
|
|
struct tt* tt,
|
|
enum piece mailbox[restrict static SQ_INDEX_COUNT],
|
|
enum player us,
|
|
int8_t depth,
|
|
double alpha,
|
|
double beta)
|
|
{
|
|
|
|
const double alpha_orig = alpha;
|
|
|
|
// Terminal / leaf
|
|
if (depth <= 0) {
|
|
return (struct search_option) {
|
|
/*.score = quiesce(pos, mailbox, us, alpha, beta, depth),*/
|
|
.score = board_score_heuristic(pos),
|
|
.move = (struct move){0},
|
|
.depth = 0,
|
|
.hash = pos->hash,
|
|
.init = true,
|
|
.flag = TT_EXACT,
|
|
};
|
|
}
|
|
|
|
/* TT probe at current node */
|
|
global_stats.tt_probes += 1;
|
|
struct search_option tte = tt_get(tt, pos->hash);
|
|
|
|
#ifndef NDEBUG
|
|
if (tte.init && tte.hash == pos->hash) {
|
|
global_stats.tt_hits += 1;
|
|
} else if (tte.init && tte.hash != pos->hash) {
|
|
global_stats.tt_collisions += 1;
|
|
}
|
|
#endif
|
|
|
|
if (tte.init && tte.hash == pos->hash && tte.depth >= depth) {
|
|
if (tte.flag == TT_EXACT) {
|
|
return tte;
|
|
} else if (tte.flag == TT_LOWER) {
|
|
if (tte.score > alpha) alpha = tte.score;
|
|
} else if (tte.flag == TT_UPPER) {
|
|
if (tte.score < beta) beta = tte.score;
|
|
}
|
|
if (alpha >= beta) {
|
|
return tte;
|
|
}
|
|
}
|
|
struct move moves[MOVE_MAX];
|
|
size_t move_count = 0ULL;
|
|
all_moves(pos, us, &move_count, moves);
|
|
|
|
if (move_count == 0) {
|
|
/* TODO: reusing mate distances correctly needs ply normalization */
|
|
/* TODO: detect stalemate */
|
|
double score = 0;
|
|
if (attacks_to(pos, pos->pieces[us][PIECE_KING], 0ULL, 0ULL) != 0ULL) {
|
|
score = -(999.0 + (double)depth);
|
|
}
|
|
return (struct search_option) {
|
|
.score = score,
|
|
.move = (struct move){0},
|
|
.depth = depth,
|
|
.hash = pos->hash,
|
|
.init = true,
|
|
.flag = TT_EXACT,
|
|
};
|
|
}
|
|
|
|
for (size_t i = 0; i < move_count; ++i) {
|
|
move_compute_appeal(&moves[i], pos, us, mailbox);
|
|
}
|
|
|
|
/* if TT had a best move for this position, search it first. */
|
|
if (tte.init && tte.hash == pos->hash) {
|
|
for (size_t i = 0; i < move_count; ++i) {
|
|
if (moves[i].from == tte.move.from && moves[i].to == tte.move.to) {
|
|
moves[i].appeal = APPEAL_MAX;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
double best_score = -1e300;
|
|
struct move best_move = moves[0];
|
|
|
|
while (move_count) {
|
|
struct move m = moves_linear_search(moves, &move_count);
|
|
|
|
/* TODO: make lean apply/undo mechanism instead of copying */
|
|
struct pos poscpy = *pos;
|
|
enum piece mailbox_cpy[SQ_INDEX_COUNT];
|
|
memcpy(mailbox_cpy, mailbox, sizeof mailbox_cpy);
|
|
size_t old_hist_length = hist->length;
|
|
|
|
enum move_result const r = board_move(&poscpy, hist, mailbox_cpy, m);
|
|
|
|
double score;
|
|
if (r == MR_STALEMATE) {
|
|
score = 0.0;
|
|
} else {
|
|
score = -alphabeta_search(&poscpy,
|
|
hist,
|
|
tt,
|
|
mailbox_cpy,
|
|
opposite_player(us),
|
|
depth - 1,
|
|
-beta,
|
|
-alpha).score;
|
|
}
|
|
|
|
hist->length = old_hist_length;
|
|
|
|
if (score > best_score) {
|
|
best_score = score;
|
|
best_move = m;
|
|
}
|
|
|
|
if (score > alpha) {
|
|
alpha = score;
|
|
}
|
|
|
|
if (alpha >= beta) {
|
|
struct search_option out = {
|
|
.score = alpha,
|
|
.move = best_move,
|
|
.depth = depth,
|
|
.hash = pos->hash,
|
|
.init = true,
|
|
.flag = TT_LOWER,
|
|
};
|
|
tt_insert(tt, pos->hash, out);
|
|
return out;
|
|
}
|
|
}
|
|
|
|
enum tt_flag flag = TT_EXACT;
|
|
if (best_score <= alpha_orig) flag = TT_UPPER;
|
|
|
|
struct search_option out = {
|
|
.score = best_score,
|
|
.move = best_move,
|
|
.depth = depth,
|
|
.hash = pos->hash,
|
|
.init = true,
|
|
.flag = flag,
|
|
};
|
|
tt_insert(tt, pos->hash, out);
|
|
return out;
|
|
}
|
|
|
|
struct move search(struct board* b, enum player us, int8_t max_depth)
|
|
{
|
|
if (b->tt.entries == NULL) {
|
|
b->tt.entries = calloc(TT_ENTRIES, sizeof b->tt.entries[0]);
|
|
if (b->tt.entries == NULL) {
|
|
perror("calloc");
|
|
exit(EXIT_FAILURE);
|
|
}
|
|
}
|
|
|
|
struct move best_move = {0};
|
|
|
|
double score = 0.0;
|
|
|
|
#define SCORE_INF 1e80
|
|
|
|
for (int8_t d = 1; d <= max_depth; ++d) {
|
|
double window = 0.5;
|
|
double alpha = score - window;
|
|
double beta = score + window;
|
|
|
|
while (true) {
|
|
struct search_option so =
|
|
alphabeta_search(&b->pos, &b->hist, &b->tt, b->mailbox, us, d, alpha, beta);
|
|
|
|
if (so.score > alpha && so.score < beta) {
|
|
score = so.score;
|
|
best_move = so.move;
|
|
break;
|
|
}
|
|
|
|
window *= 2;
|
|
|
|
alpha = score - window;
|
|
beta = score + window;
|
|
|
|
if (so.score <= alpha) {
|
|
alpha = -SCORE_INF;
|
|
} else {
|
|
beta = SCORE_INF;
|
|
}
|
|
|
|
}
|
|
fprintf(stderr, "depth: %d\n", d);
|
|
}
|
|
|
|
#undef SCORE_INF
|
|
|
|
return best_move;
|
|
}
|
|
|
|
|
|
static void board_print(const struct pos* pos, struct move* move, FILE* out)
|
|
{
|
|
int buf[8][8] = {0};
|
|
|
|
for (enum player player = PLAYER_BEGIN; player < PLAYER_COUNT; ++player) {
|
|
for (enum piece piece = PIECE_BEGIN; piece < PIECE_COUNT; ++piece) {
|
|
bitboard x = pos->pieces[player][piece];
|
|
|
|
for (index i = 7; i < 8; i--) {
|
|
for (index j = 0; j < 8; ++j) {
|
|
if (x & (1ULL<<(i*8+j))) {
|
|
buf[i][j] = piece_unicode[player][piece];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* see: https://en.wikipedia.org/wiki/ANSI_escape_code#Colors */
|
|
setlocale(LC_ALL, "");
|
|
for (index i = 7; i < 8; i--) {
|
|
fprintf(out, "\033[0m"); /* reset background color */
|
|
fprintf(out, "%"INDEX_FMT" ", i+1);
|
|
for (index j = 0; j < 8; ++j) {
|
|
index const n = INDEX_FROM_RF(i,j);
|
|
if (move && n == move->from) {
|
|
fprintf(out, "\033[%d;%dm", 30, 104); /* 44: blue*/
|
|
} else if (move && n == move->to) {
|
|
fprintf(out, "\033[%d;%dm", 30, 44); /* 104: bright blue*/
|
|
} else {
|
|
/* 45: magenta, 47: white */
|
|
fprintf(out, "\033[%d;%dm", 30, (i+j) % 2 ? 45 : 47);
|
|
}
|
|
if (buf[i][j]) {
|
|
fprintf(out, "%lc ", buf[i][j]);
|
|
} else {
|
|
fprintf(out, " "); /* idk why this hack is needed but "%lc "
|
|
is not working when buf[i][j] = ' ' */
|
|
}
|
|
}
|
|
fprintf(out, "\033[0m"); /* reset background color */
|
|
fprintf(out, "\n");
|
|
}
|
|
fprintf(out, " A B C D E F G H \n");
|
|
}
|
|
|
|
static void bitboard_print(bitboard b, FILE* out)
|
|
{
|
|
setlocale(LC_ALL, "");
|
|
fprintf(out, "\n");
|
|
for (index i = 7; i < 8; i--) {
|
|
fprintf(out, "\033[0m"); /* reset background color */
|
|
fprintf(out, "%"INDEX_FMT" ", i+1);
|
|
for (index j = 0; j < 8; ++j) {
|
|
index const n = INDEX_FROM_RF(i,j);
|
|
int color;
|
|
if ((b >> n) & 1) {
|
|
/* 41: red */
|
|
color = 41;
|
|
} else {
|
|
/* 45: magenta, 47: white */
|
|
color = (i+j)%2 ? 45 : 47;
|
|
}
|
|
fprintf(out, "\033[30;%dm", color);
|
|
fprintf(out, " ");
|
|
}
|
|
fprintf(out, "\033[0m"); /* reset background color */
|
|
fprintf(out, "\n");
|
|
}
|
|
fprintf(out, " A B C D E F G H \n");
|
|
}
|
|
|
|
static void board_print_threats(const struct pos* pos, FILE* out, struct move* move)
|
|
{
|
|
enum player const player = pos->player;
|
|
int buf[8][8] = {0};
|
|
|
|
bitboard const threats = all_threats_from_player(pos, player);
|
|
|
|
for (enum player player = PLAYER_BEGIN; player < PLAYER_COUNT; ++player) {
|
|
for (enum piece piece = PIECE_BEGIN; piece < PIECE_COUNT; ++piece) {
|
|
bitboard x = pos->pieces[player][piece];
|
|
|
|
for (index i = 7; i < 8; i--) {
|
|
for (index j = 0; j < 8; ++j) {
|
|
if (x & (1ULL<<(i*8+j))) {
|
|
buf[i][j] = piece_unicode[player][piece];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* see: https://en.wikipedia.org/wiki/ANSI_escape_code#Colors */
|
|
setlocale(LC_ALL, ""); /* needed for unicode symbols */
|
|
for (index i = 7; i < 8; i--) {
|
|
fprintf(out, "\033[0m"); /* reset background color */
|
|
fprintf(out, "%"INDEX_FMT" ", i+1);
|
|
for (index j = 0; j < 8; ++j) {
|
|
index const n = INDEX_FROM_RF(i,j);
|
|
|
|
if (move && n == move->from) {
|
|
fprintf(out, "\033[%d;%dm", 30, 44); /* 44: blue*/
|
|
} else if (move && n == move->to) {
|
|
fprintf(out, "\033[%d;%dm", 30, 44); /* 104: bright blue*/
|
|
}
|
|
else if ((threats >> n) & 1) {
|
|
fprintf(out, "\033[%d;%dm", 30, 41); /* 41: red */
|
|
} else {
|
|
/* 45: magenta, 47: white */
|
|
fprintf(out, "\033[%d;%dm", 30, (i+j) % 2 ? 45 : 47);
|
|
}
|
|
if (buf[i][j]) {
|
|
fprintf(out, "%lc ", buf[i][j]);
|
|
} else {
|
|
fprintf(out, " "); /* idk why this hack is needed but "%lc "
|
|
is not working when buf[i][j] = ' ' */
|
|
}
|
|
}
|
|
fprintf(out, "\033[0m"); /* reset background color */
|
|
fprintf(out, "\n");
|
|
}
|
|
fprintf(out, " A B C D E F G H \n");
|
|
}
|