#include "base.h" #include #include /* Tests are mostly generated by ChatGPT */ static void print_rook_test(const char *label, enum square_index sq, bitboard all_occ, bitboard own_occ) { printf("\n%s\n", label); printf("All occ:\n"); bitboard_print(all_occ, stdout); printf("Own occ:\n"); bitboard_print(own_occ, stdout); const bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; printf("Rook attacks:\n"); bitboard_print(attacks, stdout); } static void test_rooks() { { const enum square_index sq = SQUARE_INDEX_A1; const bitboard rook = SQUARE_MASK_A1; const bitboard all_occ = rook; const bitboard own_occ = rook; /* Expected: full rank 1 and file A, except A1 */ bitboard expected = (FILEMASK_A | RANKMASK_1) & ~SQUARE_MASK_A1; print_rook_test("Test 1: Rook at A1, empty board", sq, all_occ, own_occ); const bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } { const enum square_index sq = SQUARE_INDEX_A1; const bitboard rook = SQUARE_MASK_A1; const bitboard own_block = SQUARE_MASK_A2 | SQUARE_MASK_B1; const bitboard all_occ = rook | own_block; const bitboard own_occ = all_occ; /* Expected: no legal moves (immediately blocked both directions) */ const bitboard expected = 0ULL; print_rook_test("Test 2: Rook at A1, own blockers A2, B1", sq, all_occ, own_occ); const bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } { const enum square_index sq = SQUARE_INDEX_A1; const bitboard rook = SQUARE_MASK_A1; const bitboard enemies = SQUARE_MASK_A3 | SQUARE_MASK_C1; const bitboard all_occ = rook | enemies; const bitboard own_occ = rook; /* * Expected: * - Along file A: A2, A3 (enemy at A3 is capturable, stop there) * - Along rank 1: B1, C1 (enemy at C1 capturable, stop there) */ bitboard expected = 0ULL; expected |= SQUARE_MASK_A2 | SQUARE_MASK_A3; expected |= SQUARE_MASK_B1 | SQUARE_MASK_C1; print_rook_test("Test 3: Rook at A1, enemy blockers A3, C1", sq, all_occ, own_occ); const bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Rook Test 6: center rook on empty board */ { const enum square_index sq = SQUARE_INDEX_E5; const bitboard rook = SQUARE_MASK_E5; const bitboard all_occ = rook; const bitboard own_occ = rook; /* Full rank 5 and file E, except E5 itself */ bitboard expected = (FILEMASK_E | RANKMASK_5) & ~SQUARE_MASK_E5; print_rook_test("Rook Test 6: E5, empty board", sq, all_occ, own_occ); bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Rook Test 7: center rook, mixed blockers on rays */ { const enum square_index sq = SQUARE_INDEX_E5; const bitboard rook = SQUARE_MASK_E5; /* Friendly: E7 and C5; Enemy: E3 and H5 */ const bitboard friends = rook | SQUARE_MASK_E7 | SQUARE_MASK_C5; const bitboard enemies = SQUARE_MASK_E3 | SQUARE_MASK_H5; const bitboard all_occ = friends | enemies; const bitboard own_occ = friends; /* * From E5: * Up: E6, then friendly E7 (stop before E7) * Down: E4, E3 (enemy, included, then stop) * Left: D5, then friendly C5 (stop before C5) * Right:F5, G5, H5 (enemy, included, then stop) */ bitboard expected = 0ULL; expected |= SQUARE_MASK_E6; expected |= SQUARE_MASK_E4 | SQUARE_MASK_E3; expected |= SQUARE_MASK_D5; expected |= SQUARE_MASK_F5 | SQUARE_MASK_G5 | SQUARE_MASK_H5; print_rook_test("Rook Test 7: E5, friends E7/C5, enemies E3/H5", sq, all_occ, own_occ); bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Rook Test 8: edge rook on empty board (top edge, not corner) */ { const enum square_index sq = SQUARE_INDEX_C8; const bitboard rook = SQUARE_MASK_C8; const bitboard all_occ = rook; const bitboard own_occ = rook; /* * From C8: * Down file C: C7..C1 * Across rank 8: A8,B8,D8,E8,F8,G8,H8 */ bitboard expected = 0ULL; expected |= (FILEMASK_C & ~SQUARE_MASK_C8); expected |= (RANKMASK_8 & ~SQUARE_MASK_C8); print_rook_test("Rook Test 8: C8, empty board", sq, all_occ, own_occ); bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Rook Test 9: rook completely boxed in by friendly orthogonal neighbors */ { const enum square_index sq = SQUARE_INDEX_D4; const bitboard rook = SQUARE_MASK_D4; const bitboard friends = rook | SQUARE_MASK_D5 | SQUARE_MASK_D3 | SQUARE_MASK_C4 | SQUARE_MASK_E4; const bitboard enemies = 0ULL; const bitboard all_occ = friends | enemies; const bitboard own_occ = friends; /* All four rays are immediately blocked by own pieces */ const bitboard expected = 0ULL; print_rook_test("Rook Test 9: D4, boxed by own pieces at D5/D3/C4/E4", sq, all_occ, own_occ); bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Rook Test 10: rook on file with non-interfering off-ray pieces */ { const enum square_index sq = SQUARE_INDEX_A4; const bitboard rook = SQUARE_MASK_A4; /* Pieces placed off the rook's rank/file; they should have no effect */ const bitboard off_ray = SQUARE_MASK_C1 | SQUARE_MASK_F6 | SQUARE_MASK_H8; (void)off_ray; const bitboard friends = rook | SQUARE_MASK_C1; const bitboard enemies = SQUARE_MASK_F6 | SQUARE_MASK_H8; const bitboard all_occ = friends | enemies; const bitboard own_occ = friends; /* * From A4: * File A: A1..A8 except A4 * Rank 4: B4..H4 * Pieces not on file A or rank 4 must not change attacks. */ bitboard expected = 0ULL; expected |= (FILEMASK_A | RANKMASK_4) & ~SQUARE_MASK_A4; print_rook_test("Rook Test 10: A4, random off-ray pieces C1/F6/H8", sq, all_occ, own_occ); bitboard attacks = rook_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } } static void print_bishop_test(const char *label, enum square_index sq, bitboard all_occ, bitboard own_occ) { printf("\n%s\n", label); printf("All occ:\n"); bitboard_print(all_occ, stdout); printf("Own occ:\n"); bitboard_print(own_occ, stdout); const bitboard attacks = bishop_attacks_from_index(sq, all_occ) & ~own_occ; printf("Bishop attacks:\n"); bitboard_print(attacks, stdout); } static void test_bishops(void) { /* Test 1: Bishop at D4 on empty board (only bishop present) */ { const enum square_index sq = SQUARE_INDEX_D4; const bitboard bishop = SQUARE_MASK_D4; const bitboard all_occ = bishop; const bitboard own_occ = bishop; /* * Expected diagonals from D4: * NE: E5, F6, G7, H8 * NW: C5, B6, A7 * SE: E3, F2, G1 * SW: C3, B2, A1 */ bitboard expected = 0ULL; expected |= SQUARE_MASK_E5 | SQUARE_MASK_F6 | SQUARE_MASK_G7 | SQUARE_MASK_H8; expected |= SQUARE_MASK_C5 | SQUARE_MASK_B6 | SQUARE_MASK_A7; expected |= SQUARE_MASK_E3 | SQUARE_MASK_F2 | SQUARE_MASK_G1; expected |= SQUARE_MASK_C3 | SQUARE_MASK_B2 | SQUARE_MASK_A1; print_bishop_test("Bishop Test 1: D4, empty board", sq, all_occ, own_occ); const bitboard attacks = bishop_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Test 2: Bishop at C1 on empty board (only bishop present) */ { const enum square_index sq = SQUARE_INDEX_C1; const bitboard bishop = SQUARE_MASK_C1; const bitboard all_occ = bishop; const bitboard own_occ = bishop; /* * From C1, diagonals: * NE: D2, E3, F4, G5, H6 * NW: B2, A3 * SE / SW: none (edge of board) */ bitboard expected = 0ULL; expected |= SQUARE_MASK_D2 | SQUARE_MASK_E3 | SQUARE_MASK_F4 | SQUARE_MASK_G5 | SQUARE_MASK_H6; expected |= SQUARE_MASK_B2 | SQUARE_MASK_A3; print_bishop_test("Bishop Test 2: C1, empty board", sq, all_occ, own_occ); const bitboard attacks = bishop_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Test 3: Bishop at D4, friendly blockers at F6 and B2 (no enemies) */ { const enum square_index sq = SQUARE_INDEX_D4; const bitboard bishop = SQUARE_MASK_D4; const bitboard friends = bishop | SQUARE_MASK_F6 | SQUARE_MASK_B2; const bitboard enemies = 0ULL; const bitboard all_occ = friends | enemies; const bitboard own_occ = friends; /* * From D4: * NE: E5, then blocked by friendly F6 (F6 not included) * SW: C3, then blocked by friendly B2 (B2 not included) * NW: C5, B6, A7 (no blockers) * SE: E3, F2, G1 (no blockers) */ bitboard expected = 0ULL; expected |= SQUARE_MASK_E5; expected |= SQUARE_MASK_C3; expected |= SQUARE_MASK_C5 | SQUARE_MASK_B6 | SQUARE_MASK_A7; expected |= SQUARE_MASK_E3 | SQUARE_MASK_F2 | SQUARE_MASK_G1; print_bishop_test("Bishop Test 3: D4, friendly blockers F6, B2", sq, all_occ, own_occ); const bitboard attacks = bishop_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Test 4: Bishop at D4, enemy blockers at F6 and B2 (no other friends) */ { const enum square_index sq = SQUARE_INDEX_D4; const bitboard bishop = SQUARE_MASK_D4; const bitboard friends = bishop; const bitboard enemies = SQUARE_MASK_F6 | SQUARE_MASK_B2; const bitboard all_occ = friends | enemies; const bitboard own_occ = friends; /* * From D4: * NE: E5, F6 (enemy, included, then stop) * SW: C3, B2 (enemy, included, then stop) * NW: C5, B6, A7 * SE: E3, F2, G1 */ bitboard expected = 0ULL; expected |= SQUARE_MASK_E5 | SQUARE_MASK_F6; expected |= SQUARE_MASK_C3 | SQUARE_MASK_B2; expected |= SQUARE_MASK_C5 | SQUARE_MASK_B6 | SQUARE_MASK_A7; expected |= SQUARE_MASK_E3 | SQUARE_MASK_F2 | SQUARE_MASK_G1; print_bishop_test("Bishop Test 4: D4, enemy blockers F6, B2", sq, all_occ, own_occ); const bitboard attacks = bishop_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } /* Test 5: Bishop at D4, mixed friend/enemy + another friendly bishop elsewhere */ { const enum square_index sq = SQUARE_INDEX_D4; const bitboard bishop1 = SQUARE_MASK_D4; /* tested bishop */ const bitboard bishop2 = SQUARE_MASK_F4; /* another friendly bishop */ const bitboard friends = bishop1 | bishop2 | SQUARE_MASK_F6; const bitboard enemies = SQUARE_MASK_B2; const bitboard all_occ = friends | enemies; const bitboard own_occ = friends; /* * From D4: * NE: E5, then friendly F6 (stop; F6 not included) * SW: C3, B2 (enemy, included, then stop) * NW: C5, B6, A7 * SE: E3, F2, G1 * Bishop at F4 is irrelevant; it does not sit on a diagonal from D4. */ bitboard expected = 0ULL; expected |= SQUARE_MASK_E5; expected |= SQUARE_MASK_C3 | SQUARE_MASK_B2; expected |= SQUARE_MASK_C5 | SQUARE_MASK_B6 | SQUARE_MASK_A7; expected |= SQUARE_MASK_E3 | SQUARE_MASK_F2 | SQUARE_MASK_G1; print_bishop_test("Bishop Test 5: D4, mixed friend/enemy + extra bishop F4", sq, all_occ, own_occ); const bitboard attacks = bishop_attacks_from_index(sq, all_occ) & ~own_occ; assert(attacks == expected); } printf("\nAll bishop_attacks_from_index tests passed.\n"); } int main() { test_rooks(); test_bishops(); for (int i = 40; i < 47; i++) { fprintf(stdout, "\033[30;%dm ", i); } fprintf(stdout, "\033[0m\n"); /* reset background color */ struct board board = BOARD_INITIAL; board_print(&board, stdout); printf("\nFile C3:\n"); bitboard_print(FILEMASK_C, stdout); printf("\nRank 2:\n"); bitboard_print(RANKMASK_2, stdout); printf("\nKnight at C3 moves:\n"); bitboard_print(knight_attacks(SQUARE_MASK_C3), stdout); printf("\nKnight at B2 moves:\n"); bitboard_print(knight_attacks(SQUARE_MASK_B2), stdout); printf("\nKnight at A1, H8 moves:\n"); bitboard_print(knight_attacks(SQUARE_MASK_A1 | SQUARE_MASK_H8), stdout); printf("\nWhite pawn at E4 moves:\n"); bitboard_print( pawn_white_moves( /* p */ SQUARE_MASK_E4, /* empty */ ~0ULL ), stdout); printf("\nWhite pawns at E2, F4, A3 moves:\n"); bitboard_print( pawn_white_moves( /* p */ SQUARE_MASK_E2 | SQUARE_MASK_F4 | SQUARE_MASK_A3, /* empty */ ~0ULL ), stdout); return EXIT_SUCCESS; }